Player Matchup

Scylla
Scylla
GBAC77-YT
Scylla
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Godsqc
Jormungandr
Level 135
God Stats
4W - 6L
1,461 SR
Queue Stats
78W - 99L
1,512 Elo+
Party 1
Bellona
Bellona
JokerJohn007
Bellona
Level 66
God Stats
5W - 7L
1,180 SR
Queue Stats
63W - 71L
1,434 Elo+
Party 1
Bastet
Bastet
SteaK_Kaotik
Bastet
Level 144
God Stats
6W - 3L
1,457 SR
Queue Stats
53W - 60L
1,466 Elo+
Party 1
Nu Wa
Nu Wa
meohokage
Nu Wa
Level 49
God Stats
10W - 11L
1,661 SR
Queue Stats
32W - 40L
1,435 Elo+
Party 1
Team Averages
Level 85
1,452 SR
1,469 Elo+

VS

Team Averages
Level 34
1,571 SR
1,312 Elo+
Guan Yu
Guan Yu
Kjam12321
Guan Yu
Level 41
God Stats
7W - 11L
1,500 SR
Queue Stats
103W - 108L
1,508 Elo+
Solo
Nu Wa
Nu Wa
LsGxsmashing
Nu Wa
Level 86
God Stats
0W - 1L
1,731 SR
Queue Stats
46W - 53L
1,271 Elo+
Party 2
Ymir
Ymir
QTip1127
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,188 Elo+
Party 3
Thanatos
Thanatos
RoyLF11
Thanatos
Level 22
God Stats
2W - 6L
1,471 SR
Queue Stats
42W - 52L
1,204 Elo+
Party 2
Anhur
Anhur
orangezing
Anhur
Level 16
God Stats
5W - 5L
1,655 SR
Queue Stats
20W - 40L
1,388 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
GBAC77-YT
Scylla
17
2 / 6 / 13
11,202
747
9,890
14,097
4,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jormungandr
Godsqc
Jormungandr
19
7 / 0 / 17
13,133
876
9,155
13,708
11,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bellona
JokerJohn007
Bellona
18
16 / 3 / 9
12,766
851
14,175
13,382
8,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
20
9 / 3 / 16
13,583
906
21,932
14,858
5,831
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
meohokage
Nu Wa
19
5 / 5 / 16
12,494
833
16,252
12,619
3,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Kjam12321
Guan Yu
16
4 / 7 / 6
10,456
697
10,415
24,528
25,762
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
6 / 5 / 5
11,971
798
20,475
12,390
3,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ymir
14
0 / 10 / 4
8,960
597
1,721
20,652
16,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
RoyLF11
Thanatos
18
5 / 10 / 1
11,260
751
4,633
15,491
5,581
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anhur
14
1 / 8 / 4
9,502
633
4,030
16,608
5,366
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
36
39
Kills
16
17
Deaths
40
71
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Scylla
GBAC77-YT
Scylla
2
6
13
1.42
W
Jormungandr
Godsqc
Jormungandr
7
0
17
15.5
W
Bellona
JokerJohn007
Bellona
16
3
9
6.83
L
Guan Yu
Kjam12321
Guan Yu
4
7
6
1
L
6
5
5
1.7
L
Ymir
0
10
4
0.2
L
Thanatos
RoyLF11
Thanatos
5
10
1
0.55
W
Bastet
9
3
16
5.67
W
Nu Wa
meohokage
Nu Wa
5
5
16
2.6
L
Anhur
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,404
Damage
41,274
68,664
Taken
89,669
33,186
Mitigated
56,306
19,145
Healing
11,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
GBAC77-YT
Scylla
9,890
1,350
0
2,129
14,097
4,306
1,725
3,346
10,751
34,944
0
W
Jormungandr
Godsqc
Jormungandr
9,155
2,481
0
6,974
13,708
11,573
1,360
5,356
8,352
43,141
0
W
Bellona
JokerJohn007
Bellona
14,175
2,060
0
1,090
13,382
8,351
2,865
3,817
9,565
360
25,385
L
Guan Yu
Kjam12321
Guan Yu
10,415
371
1,307
4,861
24,528
25,762
0
9,347
14,751
0
26,280
L
20,475
3,780
297
509
12,390
3,331
0
4,937
7,231
61,593
0
L
Ymir
1,721
982
0
195
20,652
16,266
208
7,084
13,225
8,038
0
L
Thanatos
RoyLF11
Thanatos
4,633
806
17
4,266
15,491
5,581
0
5,418
9,845
0
29,068
W
Bastet
21,932
5,737
0
6,253
14,858
5,831
925
3,640
11,218
0
76,684
W
Nu Wa
meohokage
Nu Wa
16,252
3,049
243
2,456
12,619
3,125
4,099
6,037
6,582
54,548
0
L
Anhur
4,030
1,806
156
120
16,608
5,366
120
7,421
8,931
0
15,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,178
Gold Earned
52,149
302
Minions Killed
191
0
Camps Cleared
0
1,499,415
Distance Traveled
1,252,386
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,202
747
34
2
0
275,706
2
W
Jormungandr
13,133
876
69
5
0
306,217
0
W
Bellona
12,766
851
23
2
0
331,545
0
L
Guan Yu
10,456
697
21
1
0
291,915
0
L
Nu Wa
11,971
798
85
6
0
266,144
0
L
Ymir
8,960
597
14
1
0
190,706
0
L
Thanatos
11,260
751
42
3
0
276,636
1
W
Bastet
13,583
906
91
6
0
337,515
1
W
Nu Wa
12,494
833
85
6
0
248,432
1
L
Anhur
9,502
633
29
2
0
226,985
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role