Player Matchup

Neith
Neith
DreamMoony
Neith
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 7L
1,500 Elo+
Party 2
Ganesha
Ganesha
Eric0409
Ganesha
Level 106
God Stats
62W - 34L
1,481 SR
Queue Stats
161W - 162L
1,349 Elo+
Solo
Anubis
Anubis
Inneryoyo
Anubis
Level 127
God Stats
1W - 2L
1,093 SR
Queue Stats
27W - 26L
1,550 Elo+
Solo
Sylvanus
Sylvanus
Jotnr
Sylvanus
Level 80
God Stats
4W - 1L
1,265 SR
Queue Stats
7W - 4L
1,500 Elo+
Solo
Athena
Athena
ferryemilio
Athena
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
132W - 144L
1,500 Elo+
Party 2
Team Averages
Level 96
1,368 SR
1,480 Elo+

VS

Team Averages
Level 55
1,615 SR
1,461 Elo+
Ymir
Ymir
 
Ymir
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
Clurd
Poseidon
Level 38
God Stats
1W - 1L
1,711 SR
Queue Stats
10W - 11L
1,449 Elo+
Solo
Bellona
Bellona
Jessicapb
Bellona
Level 65
God Stats
12W - 16L
1,739 SR
Queue Stats
40W - 53L
1,500 Elo+
Solo
Cernunnos
Cernunnos
neonfall12
Cernunnos
Level 80
God Stats
7W - 5L
1,600 SR
Queue Stats
71W - 68L
1,400 Elo+
Party 1
Awilix
Awilix
sharkbaitohaa
Awilix
Level 58
God Stats
24W - 15L
1,524 SR
Queue Stats
153W - 137L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
9
0 / 1 / 4
5,584
558
4,578
3,483
1,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
Eric0409
Ganesha
8
0 / 2 / 4
5,387
539
2,342
6,237
3,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
Inneryoyo
Anubis
12
7 / 0 / 0
6,871
687
5,071
3,196
1,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sylvanus
Jotnr
Sylvanus
11
5 / 1 / 1
6,629
663
5,787
6,669
4,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Athena
10
2 / 1 / 4
6,029
603
3,752
6,153
2,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
1 / 1 / 1
5,056
506
1,818
6,348
2,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
Clurd
Poseidon
9
1 / 3 / 2
5,727
573
2,907
5,775
1,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Jessicapb
Bellona
9
0 / 5 / 1
5,004
500
1,442
6,386
3,881
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cernunnos
neonfall12
Cernunnos
8
1 / 2 / 2
5,314
531
4,733
6,472
2,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
2 / 3 / 0
5,474
547
3,139
5,889
1,522
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
14
Kills
5
5
Deaths
14
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
1
1
1.5
L
Poseidon
Clurd
Poseidon
1
3
2
0.67
W
Neith
0
1
4
2
W
Ganesha
Eric0409
Ganesha
0
2
4
1
W
Anubis
Inneryoyo
Anubis
7
0
0
7
L
Bellona
Jessicapb
Bellona
0
5
1
0.1
W
Sylvanus
Jotnr
Sylvanus
5
1
1
5.5
W
Athena
2
1
4
4
L
Cernunnos
neonfall12
Cernunnos
1
2
2
1
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,530
Damage
14,039
25,738
Taken
30,870
13,027
Mitigated
11,762
10,423
Healing
5,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
1,818
178
0
1,266
6,348
2,762
0
3,312
3,036
10,159
0
L
Poseidon
Clurd
Poseidon
2,907
545
0
1,217
5,775
1,385
555
4,007
1,768
25,220
0
W
Neith
4,578
1,737
0
438
3,483
1,042
596
83
3,400
0
29,804
W
Ganesha
Eric0409
Ganesha
2,342
33
241
1,589
6,237
3,331
108
1,238
4,999
10,268
0
W
Anubis
Inneryoyo
Anubis
5,071
147
0
1,777
3,196
1,434
0
1,214
1,982
37,480
0
L
Bellona
Jessicapb
Bellona
1,442
395
0
635
6,386
3,881
252
3,558
2,828
0
17,381
W
Sylvanus
Jotnr
Sylvanus
5,787
1,890
0
3,692
6,669
4,606
913
1,091
5,578
23,338
5,071
W
Athena
3,752
891
0
2,686
6,153
2,614
383
1,099
4,934
24,112
6,568
L
Cernunnos
neonfall12
Cernunnos
4,733
1,876
0
2,249
6,472
2,212
0
2,495
3,977
0
31,135
L
3,139
1,285
0
493
5,889
1,522
0
2,669
3,220
0
26,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,500
Gold Earned
26,575
263
Minions Killed
228
0
Camps Cleared
0
1,072,387
Distance Traveled
965,991
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,056
506
18
2
0
203,776
2
L
Poseidon
5,727
573
55
6
0
198,859
1
W
Neith
5,584
558
71
7
0
216,017
0
W
Ganesha
5,387
539
2
0
0
206,816
4
W
Anubis
6,871
687
69
7
0
205,750
5
L
Bellona
5,004
500
40
4
0
177,051
2
W
Sylvanus
6,629
663
51
5
0
185,740
3
W
Athena
6,029
603
70
7
0
258,064
2
L
Cernunnos
5,314
531
59
6
0
182,822
3
L
Awilix
5,474
547
56
6
0
203,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role