Player Matchup

Scylla
Scylla
Alouatta6074
Scylla
Level 27
God Stats
17W - 11L
1,744 SR
Queue Stats
139W - 126L
1,273 Elo+
Party 3
Gilgamesh
Gilgamesh
CheddarCHENE
Gilgamesh
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 17L
1,596 Elo+
Party 3
Cerberus
Cerberus
EmperorShy
Cerberus
Level 88
God Stats
4W - 1L
1,500 SR
Queue Stats
178W - 157L
1,622 Elo+
Party 3
Cernunnos
Cernunnos
PharaohsDream
Cernunnos
Level 158
God Stats
5W - 2L
1,343 SR
Queue Stats
85W - 72L
1,374 Elo+
Party 4
Ganesha
Ganesha
havemywaywithyou
Ganesha
Level 48
God Stats
0W - 1L
1,519 SR
Queue Stats
2W - 6L
1,214 Elo+
Party 4
Team Averages
Level 74
1,521 SR
1,416 Elo+

VS

Team Averages
Level 61
1,508 SR
1,404 Elo+
Cthulhu
Cthulhu
AnimalHealer99
Cthulhu
Level 106
God Stats
3W - 0L
1,500 SR
Queue Stats
16W - 11L
1,153 Elo+
Party 2
Hou Yi
Hou Yi
GetBingBonged
Hou Yi
Level 88
God Stats
1W - 0L
1,651 SR
Queue Stats
26W - 18L
1,675 Elo+
Party 2
Kali
Kali
Juggernautts91
Kali
Level 40
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 20L
1,514 Elo+
Party 1
Osiris
Osiris
isai14
Osiris
Level 4
God Stats
2W - 1L
1,279 SR
Queue Stats
2W - 3L
1,232 Elo+
Party 2
Vulcan
Vulcan
soup2323
Vulcan
Level 69
God Stats
37W - 30L
1,612 SR
Queue Stats
153W - 148L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
0 / 5 / 0
6,387
426
2,304
7,695
2,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
CheddarCHENE
Gilgamesh
12
0 / 4 / 1
6,895
460
3,555
12,736
4,703
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
EmperorShy
Cerberus
11
0 / 6 / 0
6,661
444
1,742
8,865
7,228
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cernunnos
PharaohsDream
Cernunnos
12
4 / 3 / 0
7,661
511
7,835
11,070
3,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

10
0 / 8 / 3
6,499
433
6,258
13,511
10,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 6
7,937
529
6,197
12,813
11,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
5 / 3 / 3
8,022
535
8,805
11,594
3,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
6 / 0 / 2
9,115
608
6,060
10,539
4,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Osiris
isai14
Osiris
16
8 / 0 / 4
9,606
640
10,181
9,851
6,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vulcan
soup2323
Vulcan
14
4 / 0 / 3
8,374
558
8,663
6,219
2,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
44
4
Kills
26
26
Deaths
4
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Scylla
0
5
0
0
W
3
1
6
6
L
Gilgamesh
CheddarCHENE
Gilgamesh
0
4
1
0.13
L
Cerberus
EmperorShy
Cerberus
0
6
0
0
W
5
3
3
2.17
W
6
0
2
7
L
Cernunnos
PharaohsDream
Cernunnos
4
3
0
1.33
L
0
8
3
0.19
W
Osiris
isai14
Osiris
8
0
4
10
W
Vulcan
soup2323
Vulcan
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,694
Damage
39,906
53,877
Taken
51,016
27,416
Mitigated
27,877
9,509
Healing
22,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
2,304
231
0
490
7,695
2,054
210
3,585
3,831
37,067
0
W
6,197
939
453
4,317
12,813
11,345
83
2,204
10,609
23,515
0
L
Gilgamesh
CheddarCHENE
Gilgamesh
3,555
1,020
0
253
12,736
4,703
0
3,957
8,452
0
47,570
L
Cerberus
EmperorShy
Cerberus
1,742
149
0
926
8,865
7,228
0
0
8,314
36,282
0
W
8,805
4,569
0
4,726
11,594
3,270
934
1,598
9,996
0
43,922
W
6,060
2,326
0
7,471
10,539
4,087
0
1,190
8,643
0
58,440
L
Cernunnos
PharaohsDream
Cernunnos
7,835
3,518
0
4,656
11,070
3,117
354
1,739
9,259
0
50,479
L
6,258
691
0
3,184
13,511
10,314
184
4,961
8,392
21,712
0
W
Osiris
isai14
Osiris
10,181
3,633
0
2,983
9,851
6,742
497
3,272
6,555
0
58,901
W
Vulcan
soup2323
Vulcan
8,663
2,363
0
2,361
6,219
2,433
432
1,816
4,219
48,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,103
Gold Earned
43,054
352
Minions Killed
410
0
Camps Cleared
0
1,389,334
Distance Traveled
1,507,598
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,387
426
79
5
0
265,886
3
W
Cthulhu
7,937
529
34
2
0
271,206
3
L
Gilgamesh
6,895
460
88
6
0
279,048
0
L
Cerberus
6,661
444
82
5
0
284,447
2
W
Hou Yi
8,022
535
73
5
0
268,465
0
W
Kali
9,115
608
113
8
0
348,982
1
L
Cernunnos
7,661
511
89
6
0
281,261
0
L
Ganesha
6,499
433
14
1
0
278,692
4
W
Osiris
9,606
640
107
7
0
311,974
3
W
Vulcan
8,374
558
83
6
0
306,971
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role