Player Matchup

Sylvanus
Sylvanus
Bronze III
BlackSup
Sylvanus
Bronze III
Level 125
God Stats
1W - 1L
1,546 SR
Queue Stats
45W - 62L
1,407 MMR
Party 2
Kukulkan
Kukulkan
Gold V
PantheBlack
Kukulkan
Gold V
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 99L
1,396 MMR
Solo
Cerberus
Cerberus
Bronze III
PapapanPC
Cerberus
Bronze III
Level 106
God Stats
7W - 6L
1,210 SR
Queue Stats
51W - 55L
1,455 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Bronze III
stevewere
Ah Muzen Cab
Bronze III
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 53L
1,322 MMR
Party 1
Bakasura
Bakasura
Silver V
whali2021
Bakasura
Silver V
Level 105
God Stats
3W - 2L
1,262 SR
Queue Stats
63W - 79L
1,361 MMR
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 112
1,404 SR
1,388 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 144
1,578 SR
1,414 MMR
Anhur
Anhur
Gold V
 
Anhur
Gold V
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Achilles
Achilles
Silver IV
Algeink
Achilles
Silver IV
Level 103
God Stats
3W - 2L
1,272 SR
Queue Stats
146W - 144L
1,357 MMR
Solo
Ares
Ares
Gold III
InsanneHunter
Ares
Gold III
Level 160
God Stats
15W - 12L
1,893 SR
Queue Stats
270W - 273L
1,438 MMR
Solo
Sol
Sol
Gold V
NyK0w
Sol
Gold V
Level 147
God Stats
10W - 4L
1,500 SR
Queue Stats
305W - 318L
1,445 MMR
Solo
Mercury
Mercury
Gold V
Rouff
Mercury
Gold V
Level 160
God Stats
1W - 0L
1,727 SR
Queue Stats
7W - 2L
1,327 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BlackSup
Sylvanus
13
3 / 4 / 0
8,446
469
5,820
11,089
12,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
PantheBlack
Kukulkan
15
0 / 1 / 0
8,562
476
7,483
6,612
4,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cerberus
PapapanPC
Cerberus
12
1 / 4 / 1
7,774
432
5,063
16,428
10,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ah Muzen Cab
stevewere
Ah Muzen Cab
15
0 / 7 / 1
9,367
520
4,599
12,867
3,270
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Bakasura
whali2021
Bakasura
16
2 / 5 / 1
9,632
535
4,145
16,736
8,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
AtlasPersephoneCliodhnaAthena

VS

Bans
BastetLokiThothSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
18
3 / 0 / 4
12,320
684
8,568
9,892
3,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
Algeink
Achilles
17
2 / 3 / 8
11,900
661
9,428
17,003
17,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
4 / 1 / 6
11,336
630
7,023
14,364
17,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sol
NyK0w
Sol
18
3 / 0 / 2
12,002
667
9,317
16,750
6,217
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mercury
Rouff
Mercury
20
9 / 2 / 5
13,198
733
14,741
13,567
5,659
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
46
6
Kills
21
21
Deaths
6
3
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
3
0
4
5
W
Achilles
Algeink
Achilles
2
3
8
2
L
Sylvanus
BlackSup
Sylvanus
3
4
0
0.75
W
4
1
6
7
W
Sol
NyK0w
Sol
3
0
2
4
L
Kukulkan
PantheBlack
Kukulkan
0
1
0
0
L
Cerberus
PapapanPC
Cerberus
1
4
1
0.38
W
Mercury
Rouff
Mercury
9
2
5
5.75
L
Ah Muzen Cab
stevewere
Ah Muzen Cab
0
7
1
0.07
L
Bakasura
whali2021
Bakasura
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,110
Damage
49,077
63,732
Taken
71,576
39,175
Mitigated
51,503
18,121
Healing
31,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
8,568
4,210
0
4,962
9,892
3,795
4,305
1,576
8,316
0
84,918
W
Achilles
Algeink
Achilles
9,428
2,732
373
7,967
17,003
17,895
616
5,213
11,144
0
59,139
L
Sylvanus
BlackSup
Sylvanus
5,820
1,357
264
2,676
11,089
12,976
28
54
11,035
33,340
5,447
W
7,023
141
268
4,686
14,364
17,937
28
4,469
9,657
14,661
0
W
Sol
NyK0w
Sol
9,317
4,049
0
10,559
16,750
6,217
5,890
4,324
11,870
113,163
0
L
Kukulkan
PantheBlack
Kukulkan
7,483
799
0
1,033
6,612
4,230
0
3,252
3,360
59,792
0
L
Cerberus
PapapanPC
Cerberus
5,063
157
0
4,959
16,428
10,135
0
7,488
8,940
19,796
0
W
Mercury
Rouff
Mercury
14,741
9,227
0
2,738
13,567
5,659
2,597
1,941
10,885
0
128,159
L
Ah Muzen Cab
stevewere
Ah Muzen Cab
4,599
2,351
0
4,209
12,867
3,270
1,683
1,820
11,047
0
71,135
L
Bakasura
whali2021
Bakasura
4,145
2,378
0
4,980
16,736
8,564
0
3,726
13,010
0
52,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,781
Gold Earned
60,756
503
Minions Killed
691
0
Camps Cleared
0
1,710,453
Distance Traveled
1,951,726
19
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,320
684
174
10
0
346,603
7
W
Achilles
11,900
661
112
6
0
402,467
7
L
Sylvanus
8,446
469
75
4
0
319,821
7
W
Ares
11,336
630
14
1
0
394,929
9
W
Sol
12,002
667
198
11
0
350,671
5
L
Kukulkan
8,562
476
136
8
0
370,277
4
L
Cerberus
7,774
432
35
2
0
348,644
4
W
Mercury
13,198
733
193
11
0
457,056
4
L
Ah Muzen Cab
9,367
520
126
7
0
315,787
2
L
Bakasura
9,632
535
131
7
0
355,924
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role