Player Matchup

Ra
Ra
JustTheGuardian
Ra
Level 148
God Stats
5W - 1L
1,639 SR
Queue Stats
90W - 84L
1,474 Elo+
Party 2
Poseidon
Poseidon
KawaiFenrir
Poseidon
Level 105
God Stats
11W - 7L
1,544 SR
Queue Stats
169W - 160L
1,608 Elo+
Party 3
Xbalanque
Xbalanque
Primorizon
Xbalanque
Level 66
God Stats
10W - 1L
1,720 SR
Queue Stats
117W - 102L
1,591 Elo+
Party 2
Achilles
Achilles
Purespazz1999
Achilles
Level 88
God Stats
2W - 3L
1,562 SR
Queue Stats
70W - 52L
1,582 Elo+
Party 3
Kali
Kali
WereGamer
Kali
Level 133
God Stats
6W - 4L
1,592 SR
Queue Stats
168W - 153L
1,606 Elo+
Party 3
Team Averages
Level 108
1,611 SR
1,572 Elo+

VS

Team Averages
Level 51
1,486 SR
1,474 Elo+
Arachne
Arachne
LegionArmadillo
Arachne
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,441 Elo+
Party 1
Anhur
Anhur
Raybibbus01
Anhur
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,458 Elo+
Party 1
Sylvanus
Sylvanus
StaccatoSloth16
Sylvanus
Level 28
God Stats
1W - 3L
1,432 SR
Queue Stats
35W - 37L
1,457 Elo+
Party 1
Kukulkan
Kukulkan
Starman7800
Kukulkan
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 21L
1,528 Elo+
Party 1
King Arthur
King Arthur
time1essDragon
King Arthur
Level 136
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 49L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 0 / 13
10,291
792
16,315
11,574
6,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
KawaiFenrir
Poseidon
17
5 / 0 / 12
10,104
777
10,051
5,974
2,539
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xbalanque
Primorizon
Xbalanque
17
5 / 0 / 7
10,493
807
16,213
7,217
3,395
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
Purespazz1999
Achilles
17
5 / 1 / 15
9,921
763
12,583
15,774
23,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kali
18
8 / 0 / 9
10,925
840
12,633
7,256
3,903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 8 / 0
7,495
577
2,789
13,393
4,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

14
0 / 4 / 1
8,111
624
4,554
13,294
4,189
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
15
0 / 5 / 1
8,197
631
4,539
13,390
13,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kukulkan
Starman7800
Kukulkan
15
1 / 8 / 0
8,693
669
8,854
11,832
4,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
time1essDragon
King Arthur
14
0 / 5 / 0
7,995
615
9,334
23,529
21,227
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
3
30
Kills
1
1
Deaths
30
56
Assists
2
Player
Kills
Deaths
Assists
KDA
W
7
0
13
13.5
W
Poseidon
KawaiFenrir
Poseidon
5
0
12
11
L
0
8
0
0
W
Xbalanque
Primorizon
Xbalanque
5
0
7
8.5
W
Achilles
Purespazz1999
Achilles
5
1
15
12.5
L
0
4
1
0.13
L
Sylvanus
0
5
1
0.1
L
Kukulkan
Starman7800
Kukulkan
1
8
0
0.13
W
Kali
8
0
9
12.5
L
King Arthur
time1essDragon
King Arthur
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,795
Damage
30,070
47,795
Taken
75,438
39,599
Mitigated
48,153
17,919
Healing
7,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,315
709
4,050
5,790
11,574
6,024
659
4,197
7,377
39,498
0
W
Poseidon
KawaiFenrir
Poseidon
10,051
906
0
2,178
5,974
2,539
2,212
1,571
4,403
44,487
0
L
2,789
1,709
0
1,436
13,393
4,902
0
3,715
9,340
0
8,818
W
Xbalanque
Primorizon
Xbalanque
16,213
4,906
0
0
7,217
3,395
3,900
2,098
5,119
0
49,338
W
Achilles
Purespazz1999
Achilles
12,583
1,839
0
2,247
15,774
23,738
349
4,531
11,243
518
17,857
L
4,554
724
207
690
13,294
4,189
0
5,150
8,045
0
19,146
L
Sylvanus
4,539
1,561
1,027
2,442
13,390
13,442
0
5,057
7,979
17,239
3,444
L
Kukulkan
Starman7800
Kukulkan
8,854
188
0
390
11,832
4,393
0
3,827
7,692
35,744
0
W
Kali
12,633
5,225
0
3,654
7,256
3,903
68
418
6,838
0
36,847
L
King Arthur
time1essDragon
King Arthur
9,334
1,515
59
1,278
23,529
21,227
0
9,100
14,168
40
31,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,734
Gold Earned
40,491
289
Minions Killed
187
0
Camps Cleared
0
1,424,738
Distance Traveled
1,126,711
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,291
792
67
5
0
297,466
1
W
Poseidon
10,104
777
62
5
0
282,122
0
L
Arachne
7,495
577
10
1
0
187,571
0
W
Xbalanque
10,493
807
80
6
0
270,050
1
W
Achilles
9,921
763
21
2
0
287,348
2
L
Anhur
8,111
624
32
2
0
237,288
1
L
Sylvanus
8,197
631
48
4
0
212,943
1
L
Kukulkan
8,693
669
56
4
0
237,797
0
W
Kali
10,925
840
59
5
0
287,752
4
L
King Arthur
7,995
615
41
3
0
251,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role