Player Matchup

Xbalanque
Xbalanque
B1ackHorse
Xbalanque
Level 105
God Stats
17W - 7L
1,500 SR
Queue Stats
268W - 243L
1,602 Elo+
Party 4
Sun Wukong
Sun Wukong
Godoroth
Sun Wukong
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
68W - 62L
1,667 Elo+
Party 1
Atlas
Atlas
IvanDaSlayer
Atlas
Level 27
God Stats
6W - 3L
1,741 SR
Queue Stats
308W - 308L
1,585 Elo+
Party 4
Arachne
Arachne
Madisonku
Arachne
Level 130
God Stats
4W - 0L
1,721 SR
Queue Stats
71W - 60L
1,621 Elo+
Party 1
Thoth
Thoth
WECKEDCHUCKYBEAR
Thoth
Level 124
God Stats
2W - 1L
1,509 SR
Queue Stats
53W - 51L
1,545 Elo+
Party 1
Team Averages
Level 82
1,594 SR
1,604 Elo+

VS

Team Averages
Level 99
1,499 SR
1,679 Elo+
Hou Yi
Hou Yi
HuuuHYaH
Hou Yi
Level 119
God Stats
10W - 15L
1,498 SR
Queue Stats
188W - 190L
1,554 Elo+
Party 2
Ares
Ares
Kithzan
Ares
Level 19
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 8L
1,754 Elo+
Party 2
Mercury
Mercury
SuuWhooq
Mercury
Level 160
God Stats
2W - 4L
1,500 SR
Queue Stats
259W - 195L
1,729 Elo+
Party 3
Guan Yu
Guan Yu
Young Drip4311
Guan Yu
Level 39
God Stats
7W - 4L
1,456 SR
Queue Stats
127W - 74L
1,676 Elo+
Party 3
Thoth
Thoth
xLaPuertaNegrax
Thoth
Level 160
God Stats
3W - 4L
1,541 SR
Queue Stats
451W - 360L
1,684 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
B1ackHorse
Xbalanque
20
9 / 1 / 1
12,662
603
18,099
13,229
5,675
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
Godoroth
Sun Wukong
17
6 / 3 / 6
11,970
570
14,540
17,245
12,574
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
0 / 0 / 5
10,163
484
2,637
12,402
11,547
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Arachne
Madisonku
Arachne
19
3 / 4 / 4
11,909
567
6,480
17,117
6,395
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
3 / 1 / 4
10,385
495
6,970
7,314
1,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
HuuuHYaH
Hou Yi
12
0 / 3 / 1
7,727
368
3,221
9,487
2,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Ares
Kithzan
Ares
13
1 / 6 / 0
8,777
418
3,757
18,993
15,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
SuuWhooq
Mercury
19
5 / 4 / 2
11,470
546
6,615
15,248
6,188
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
0 / 6 / 1
8,488
404
2,704
14,582
6,719
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
3 / 2 / 3
11,321
539
14,946
7,998
3,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
16
21
Kills
9
9
Deaths
21
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
B1ackHorse
Xbalanque
9
1
1
9.5
W
Sun Wukong
Godoroth
Sun Wukong
6
3
6
3
L
Hou Yi
HuuuHYaH
Hou Yi
0
3
1
0.17
W
0
0
5
2.5
L
Ares
Kithzan
Ares
1
6
0
0.17
W
Arachne
Madisonku
Arachne
3
4
4
1.25
L
Mercury
SuuWhooq
Mercury
5
4
2
1.5
W
3
1
4
5
L
0
6
1
0.08
L
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,726
Damage
31,243
67,307
Taken
66,308
38,080
Mitigated
34,430
26,743
Healing
8,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
B1ackHorse
Xbalanque
18,099
14,182
0
9,346
13,229
5,675
2,004
2,935
10,294
0
124,621
W
Sun Wukong
Godoroth
Sun Wukong
14,540
2,721
0
7,357
17,245
12,574
0
5,987
11,258
0
65,046
L
Hou Yi
HuuuHYaH
Hou Yi
3,221
1,625
0
3,206
9,487
2,907
0
1,086
8,401
0
39,888
W
2,637
800
2,890
1,966
12,402
11,547
566
5,003
7,399
25,186
0
L
Ares
Kithzan
Ares
3,757
251
273
1,584
18,993
15,327
0
3,668
15,325
29,236
0
W
Arachne
Madisonku
Arachne
6,480
4,652
0
2,776
17,117
6,395
160
2,865
13,678
0
105,792
L
Mercury
SuuWhooq
Mercury
6,615
4,002
0
500
15,248
6,188
0
2,644
12,604
0
84,261
W
6,970
245
0
2,408
7,314
1,889
767
3,554
3,760
61,081
0
L
2,704
176
50
2,497
14,582
6,719
480
472
14,110
0
40,042
L
14,946
94
0
445
7,998
3,289
0
1,737
6,261
96,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,089
Gold Earned
47,783
557
Minions Killed
526
0
Camps Cleared
0
2,164,625
Distance Traveled
1,876,918
28
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
12,662
603
173
8
0
409,096
11
W
Sun Wukong
11,970
570
114
5
0
432,854
1
L
Hou Yi
7,727
368
80
4
0
288,352
2
W
Atlas
10,163
484
51
2
0
434,931
9
L
Ares
8,777
418
33
2
0
360,294
0
W
Arachne
11,909
567
131
6
0
472,223
5
L
Mercury
11,470
546
153
7
0
470,642
6
W
Thoth
10,385
495
88
4
0
415,521
2
L
Guan Yu
8,488
404
76
4
0
321,671
1
L
Thoth
11,321
539
184
9
0
435,959
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role