Player Matchup

Fenrir
Fenrir
BigJ3w1Sbear
Fenrir
Level 22
God Stats
2W - 0L
1,731 SR
Queue Stats
18W - 11L
1,404 Elo+
Party 1
King Arthur
King Arthur
BrahzBruv
King Arthur
Level 145
God Stats
4W - 4L
1,474 SR
Queue Stats
180W - 140L
1,560 Elo+
Party 1
Atlas
Atlas
Shisui4592
Atlas
Level 49
God Stats
19W - 22L
1,500 SR
Queue Stats
238W - 210L
1,511 Elo+
Solo
Poseidon
Poseidon
TheScout3
Poseidon
Level 27
God Stats
3W - 2L
1,252 SR
Queue Stats
52W - 48L
1,404 Elo+
Party 1
Xbalanque
Xbalanque
dodgingtoxicity
Xbalanque
Level 49
God Stats
10W - 1L
1,939 SR
Queue Stats
17W - 8L
1,785 Elo+
Solo
Team Averages
Level 58
1,579 SR
1,532 Elo+

VS

Team Averages
Level 90
1,390 SR
1,652 Elo+
Fafnir
Fafnir
OldToeSniffer
Fafnir
Level 28
God Stats
3W - 5L
1,203 SR
Queue Stats
57W - 39L
1,681 Elo+
Party 2
He Bo
He Bo
RoundLearner10
He Bo
Level 48
God Stats
4W - 5L
1,451 SR
Queue Stats
116W - 97L
1,761 Elo+
Party 2
Gilgamesh
Gilgamesh
Uncommonalloy31
Gilgamesh
Level 125
God Stats
1W - 5L
1,500 SR
Queue Stats
291W - 297L
1,671 Elo+
Party 2
Kali
Kali
Xillos11
Kali
Level 101
God Stats
1W - 4L
1,453 SR
Queue Stats
374W - 377L
1,530 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
YungArnie69
Ah Muzen Cab
Level 148
God Stats
2W - 1L
1,344 SR
Queue Stats
283W - 289L
1,616 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
16 / 3 / 13
17,420
697
26,890
26,307
13,476
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

King Arthur
BrahzBruv
King Arthur
20
13 / 0 / 9
16,399
656
22,178
28,011
35,294
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Atlas
19
4 / 2 / 9
13,937
557
8,687
26,566
39,741
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Poseidon
TheScout3
Poseidon
19
1 / 5 / 3
13,255
530
5,306
13,945
3,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
dodgingtoxicity
Xbalanque
20
3 / 0 / 9
16,631
665
28,232
21,010
20,904
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 7
10,934
437
4,554
20,445
31,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
1 / 11 / 2
10,795
432
8,292
23,037
7,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Uncommonalloy31
Gilgamesh
17
0 / 4 / 1
10,440
418
6,500
24,282
26,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kali
13
1 / 12 / 3
8,980
359
9,185
24,931
7,819
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Muzen Cab
YungArnie69
Ah Muzen Cab
20
8 / 7 / 0
13,625
545
27,124
20,999
7,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
23
37
Kills
10
10
Deaths
37
43
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Fenrir
16
3
13
7.5
W
King Arthur
BrahzBruv
King Arthur
13
0
9
17.5
L
0
3
7
1.17
L
1
11
2
0.18
W
Atlas
4
2
9
4.25
W
Poseidon
TheScout3
Poseidon
1
5
3
0.5
L
Gilgamesh
Uncommonalloy31
Gilgamesh
0
4
1
0.13
L
Kali
1
12
3
0.21
L
Ah Muzen Cab
YungArnie69
Ah Muzen Cab
8
7
0
1.14
W
Xbalanque
dodgingtoxicity
Xbalanque
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,293
Damage
55,655
115,839
Taken
113,694
112,643
Mitigated
81,113
41,583
Healing
20,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
26,890
5,787
0
10,503
26,307
13,476
2,443
5,212
20,787
0
136,988
W
King Arthur
BrahzBruv
King Arthur
22,178
1,801
0
7,432
28,011
35,294
411
3,873
23,945
420
120,278
L
4,554
1,340
90
3,390
20,445
31,649
0
5,450
14,696
13,647
0
L
8,292
651
375
2,679
23,037
7,553
0
512
22,334
76,620
0
W
Atlas
8,687
2,891
0
4,648
26,566
39,741
837
5,115
21,343
54,799
0
W
Poseidon
TheScout3
Poseidon
5,306
419
0
6,479
13,945
3,228
2,735
1,584
12,361
92,871
0
L
Gilgamesh
Uncommonalloy31
Gilgamesh
6,500
1,887
0
4,596
24,282
26,109
0
1,377
21,495
585
64,419
L
Kali
9,185
5,764
0
1,689
24,931
7,819
0
3,162
21,590
0
56,277
L
Ah Muzen Cab
YungArnie69
Ah Muzen Cab
27,124
11,692
0
7,589
20,999
7,983
296
3,673
17,213
0
126,054
W
Xbalanque
dodgingtoxicity
Xbalanque
28,232
6,855
0
12,521
21,010
20,904
10,119
1,774
19,228
0
148,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,642
Gold Earned
54,774
834
Minions Killed
560
0
Camps Cleared
0
2,496,364
Distance Traveled
2,193,710
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
17,420
697
168
7
0
548,575
3
W
King Arthur
16,399
656
171
7
0
531,001
7
L
Fafnir
10,934
437
12
0
0
419,718
4
L
He Bo
10,795
432
131
5
0
430,573
0
W
Atlas
13,937
557
91
4
0
499,554
0
W
Poseidon
13,255
530
160
6
0
461,661
3
L
Gilgamesh
10,440
418
128
5
0
438,415
2
L
Kali
8,980
359
83
3
0
474,517
1
L
Ah Muzen Cab
13,625
545
206
8
0
430,487
4
W
Xbalanque
16,631
665
244
10
0
455,573
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role