Player Matchup

Horus
Horus
LyriumAddict_UwU
Horus
Level 64
God Stats
6W - 2L
1,746 SR
Queue Stats
18W - 15L
1,505 Elo+
Party 1
Osiris
Osiris
PercAddict_UwU
Osiris
Level 43
God Stats
3W - 0L
1,714 SR
Queue Stats
118W - 108L
1,505 Elo+
Party 1
Baron Samedi
Baron Samedi
RinnyFolx
Baron Samedi
Level 67
God Stats
1W - 0L
1,503 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Ullr
Ullr
TTV-BURGER-BOI
Ullr
Level 82
God Stats
4W - 4L
1,262 SR
Queue Stats
144W - 138L
1,505 Elo+
Party 1
Ares
Ares
fieldysnutz12780
Ares
Level 13
God Stats
1W - 1L
1,510 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 54
1,547 SR
1,503 Elo+

VS

Team Averages
Level 67
1,467 SR
1,460 Elo+
Hachiman
Hachiman
 
Hachiman
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
DEA Plex
Vulcan
Level 18
God Stats
6W - 7L
1,541 SR
Queue Stats
39W - 52L
1,513 Elo+
Party 2
Hercules
Hercules
DEA Screw
Hercules
Level 80
God Stats
51W - 45L
1,698 SR
Queue Stats
134W - 158L
1,489 Elo+
Party 2
Yemoja
Yemoja
KwantaeDaKilla
Yemoja
Level 89
God Stats
1W - 5L
1,285 SR
Queue Stats
110W - 135L
1,392 Elo+
Solo
Cliodhna
Cliodhna
llxXChristoxXll
Cliodhna
Level 82
God Stats
6W - 7L
1,310 SR
Queue Stats
72W - 82L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 5
7,452
532
10,665
9,258
5,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
5 / 0 / 5
7,429
531
7,711
10,736
5,286
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
RinnyFolx
Baron Samedi
11
2 / 1 / 4
6,725
480
6,910
7,218
4,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
4 / 1 / 3
6,934
495
7,203
6,934
2,185
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 3 / 4
5,762
412
3,398
11,531
9,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
9
3 / 3 / 0
6,019
430
7,129
9,062
1,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Vulcan
DEA Plex
Vulcan
11
2 / 4 / 1
6,726
480
9,286
9,197
3,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
DEA Screw
Hercules
8
1 / 6 / 3
5,569
398
4,941
12,196
10,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
0 / 2 / 2
5,904
422
2,100
9,336
5,048
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cliodhna
10
0 / 2 / 2
6,066
433
4,021
6,539
2,034
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
14
17
Kills
6
6
Deaths
17
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
3
3
0
1
L
Vulcan
DEA Plex
Vulcan
2
4
1
0.63
L
Hercules
DEA Screw
Hercules
1
6
3
0.42
L
0
2
2
0.5
W
6
1
5
8.5
W
5
0
5
7.5
W
Baron Samedi
RinnyFolx
Baron Samedi
2
1
4
4
W
4
1
3
5.5
W
0
3
4
0.67
L
Cliodhna
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,887
Damage
27,477
45,677
Taken
46,330
27,273
Mitigated
22,863
11,502
Healing
12,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
7,129
4,913
0
2,033
9,062
1,946
791
1,343
7,651
0
28,630
L
Vulcan
DEA Plex
Vulcan
9,286
2,135
0
2,871
9,197
3,119
0
4,596
4,465
42,825
0
L
Hercules
DEA Screw
Hercules
4,941
734
0
2,100
12,196
10,716
22
1,898
9,776
0
16,874
L
2,100
856
2,977
1,828
9,336
5,048
259
2,011
7,257
13,734
0
W
10,665
3,954
897
3,652
9,258
5,795
600
1,559
7,271
0
32,635
W
7,711
2,987
0
1,406
10,736
5,286
0
1,801
8,714
0
47,617
W
Baron Samedi
RinnyFolx
Baron Samedi
6,910
549
902
2,831
7,218
4,420
179
3,605
3,332
42,134
0
W
7,203
2,227
0
26
6,934
2,185
608
796
6,107
0
35,603
W
3,398
322
502
1,286
11,531
9,587
100
2,953
8,332
7,312
0
L
Cliodhna
4,021
325
0
696
6,539
2,034
0
460
6,079
0
36,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,302
Gold Earned
30,284
273
Minions Killed
219
0
Camps Cleared
0
1,402,735
Distance Traveled
1,325,084
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,019
430
51
4
0
247,222
1
L
Vulcan
6,726
480
60
4
0
280,800
2
L
Hercules
5,569
398
21
2
0
251,047
0
L
Yemoja
5,904
422
21
2
0
241,169
4
W
Horus
7,452
532
47
3
0
290,730
3
W
Osiris
7,429
531
80
6
0
326,470
1
W
Baron Samedi
6,725
480
80
6
0
240,517
3
W
Ullr
6,934
495
57
4
0
285,424
2
W
Ares
5,762
412
9
1
0
259,594
0
L
Cliodhna
6,066
433
66
5
0
304,846
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role