Player Matchup

Cupid
Cupid
Despiada
Cupid
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,464 Elo+
Party 2
He Bo
He Bo
Guatsu9816
He Bo
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,465 Elo+
Party 2
Guan Yu
Guan Yu
Valesty
Guan Yu
Level 87
God Stats
1W - 0L
1,253 SR
Queue Stats
5W - 4L
1,464 Elo+
Party 2
Khepri
Khepri
kamikazadou
Khepri
Level 96
God Stats
2W - 0L
1,899 SR
Queue Stats
15W - 13L
1,433 Elo+
Party 2
Zeus
Zeus
munalox1235
Zeus
Level 46
God Stats
3W - 0L
1,643 SR
Queue Stats
3W - 1L
1,920 Elo+
Party 2
Team Averages
Level 80
1,559 SR
1,549 Elo+

VS

Team Averages
Level 74
1,400 SR
1,530 Elo+
King Arthur
King Arthur
ButterThanLogan
King Arthur
Level 29
God Stats
0W - 2L
1,276 SR
Queue Stats
3W - 5L
1,449 Elo+
Party 1
Jing Wei
Jing Wei
Drunkpolarbear2
Jing Wei
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 18L
1,564 Elo+
Party 1
Bacchus
Bacchus
Hansen115
Bacchus
Level 100
God Stats
16W - 15L
1,583 SR
Queue Stats
17W - 19L
1,585 Elo+
Party 1
Scylla
Scylla
StillSupremacy
Scylla
Level 87
God Stats
0W - 1L
1,557 SR
Queue Stats
11W - 6L
1,682 Elo+
Party 1
Jormungandr
Jormungandr
turtlepower312
Jormungandr
Level 29
God Stats
10W - 14L
1,082 SR
Queue Stats
35W - 46L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Despiada
Cupid
9
3 / 0 / 1
4,609
922
1,927
3,580
1,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

He Bo
9
2 / 0 / 5
4,628
926
4,165
2,055
726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
Valesty
Guan Yu
9
3 / 0 / 5
4,804
961
3,472
2,740
2,181
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Khepri
9
1 / 1 / 6
4,514
903
1,539
4,130
3,034
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
2 / 0 / 5
4,647
929
5,690
2,773
901
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ButterThanLogan
King Arthur
8
0 / 3 / 1
3,976
795
903
4,264
1,561
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
9
0 / 4 / 1
4,300
860
3,632
6,042
1,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
Hansen115
Bacchus
8
0 / 2 / 1
4,021
804
2,981
4,271
2,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

8
1 / 2 / 0
4,273
855
2,531
3,221
802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
turtlepower312
Jormungandr
7
0 / 0 / 1
3,934
787
439
1,378
825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
11
Kills
1
1
Deaths
11
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
King Arthur
ButterThanLogan
King Arthur
0
3
1
0.17
W
Cupid
Despiada
Cupid
3
0
1
3.5
L
Jing Wei
0
4
1
0.13
W
He Bo
2
0
5
4.5
L
Bacchus
Hansen115
Bacchus
0
2
1
0.25
L
1
2
0
0.5
W
Guan Yu
Valesty
Guan Yu
3
0
5
5.5
W
Khepri
1
1
6
4
W
2
0
5
4.5
L
Jormungandr
turtlepower312
Jormungandr
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,793
Damage
10,486
15,278
Taken
19,176
7,873
Mitigated
7,790
4,957
Healing
3,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
ButterThanLogan
King Arthur
903
437
0
336
4,264
1,561
0
2,855
1,409
0
3,546
W
Cupid
Despiada
Cupid
1,927
1,255
306
1,515
3,580
1,031
385
896
2,684
0
12,115
L
Jing Wei
3,632
2,750
0
999
6,042
1,985
0
4,118
1,924
0
13,149
W
He Bo
4,165
606
0
0
2,055
726
246
1,141
914
12,318
0
L
Bacchus
Hansen115
Bacchus
2,981
48
231
772
4,271
2,617
0
2,177
2,094
8,339
0
L
2,531
356
0
750
3,221
802
0
1,100
2,121
6,802
0
W
Guan Yu
Valesty
Guan Yu
3,472
420
562
1,714
2,740
2,181
275
1,312
1,428
0
6,866
W
Khepri
1,539
330
337
273
4,130
3,034
420
1,355
2,775
5,082
0
W
5,690
656
0
250
2,773
901
492
1,247
1,526
10,411
0
L
Jormungandr
turtlepower312
Jormungandr
439
286
0
512
1,378
825
0
1,144
234
2,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,202
Gold Earned
20,504
69
Minions Killed
56
0
Camps Cleared
0
553,308
Distance Traveled
468,305
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
3,976
795
6
1
0
91,040
1
W
Cupid
4,609
922
12
2
0
102,153
0
L
Jing Wei
4,300
860
22
4
0
110,430
1
W
He Bo
4,628
926
22
4
0
111,590
0
L
Bacchus
4,021
804
14
3
0
119,275
0
L
Scylla
4,273
855
9
2
0
106,942
0
W
Guan Yu
4,804
961
9
2
0
118,108
0
W
Khepri
4,514
903
13
3
0
108,940
0
W
Zeus
4,647
929
13
3
0
112,517
2
L
Jormungandr
3,934
787
5
1
0
40,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role