Player Matchup

Chang'e
Chang'e
WhiteRepublic
Chang'e
Level 124
God Stats
4W - 4L
1,695 SR
Queue Stats
60W - 60L
1,415 Elo+
Solo
Gilgamesh
Gilgamesh
ki11matic
Gilgamesh
Level 141
God Stats
6W - 2L
1,709 SR
Queue Stats
141W - 102L
1,658 Elo+
Party 2
Kuzenbo
Kuzenbo
mysteryvo
Kuzenbo
Level 160
God Stats
100W - 98L
1,622 SR
Queue Stats
562W - 421L
1,576 Elo+
Party 2
Team Averages
Level 142
1,675 SR
1,550 Elo+

VS

Team Averages
Level 71
1,500 SR
1,433 Elo+
Anubis
Anubis
 
Anubis
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
BowenShade
Danzaburou
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 22L
1,329 Elo+
Solo
Achilles
Achilles
lucboag
Achilles
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 60L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
16
5 / 2 / 11
11,010
734
9,778
12,257
3,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gilgamesh
ki11matic
Gilgamesh
16
4 / 3 / 11
11,027
735
10,531
15,350
12,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kuzenbo
mysteryvo
Kuzenbo
16
7 / 5 / 7
11,895
793
10,422
19,552
27,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
4 / 4 / 4
11,158
744
15,438
10,919
5,713
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
BowenShade
Danzaburou
13
2 / 8 / 6
9,928
662
11,820
12,425
4,509
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Achilles
lucboag
Achilles
15
4 / 4 / 6
10,587
706
8,279
14,097
14,781
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
26
16
Kills
10
10
Deaths
16
29
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
4
4
4
1.5
L
Danzaburou
BowenShade
Danzaburou
2
8
6
0.63
W
Chang'e
5
2
11
5.25
W
Gilgamesh
ki11matic
Gilgamesh
4
3
11
3.17
L
Achilles
lucboag
Achilles
4
4
6
1.75
W
Kuzenbo
mysteryvo
Kuzenbo
7
5
7
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,731
Damage
35,537
47,159
Taken
37,441
43,353
Mitigated
25,003
14,124
Healing
5,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
15,438
859
0
3,540
10,919
5,713
0
5,760
4,942
61,498
0
L
Danzaburou
BowenShade
Danzaburou
11,820
6,177
0
1,592
12,425
4,509
0
6,729
5,538
0
37,138
W
Chang'e
9,778
477
3,897
5,747
12,257
3,030
948
5,045
7,212
47,450
0
W
Gilgamesh
ki11matic
Gilgamesh
10,531
2,142
0
2,574
15,350
12,388
1,842
4,188
11,162
0
35,547
L
Achilles
lucboag
Achilles
8,279
1,624
0
37
14,097
14,781
0
7,845
5,939
0
14,673
W
Kuzenbo
mysteryvo
Kuzenbo
10,422
3,661
0
1,906
19,552
27,935
328
6,747
12,181
23,560
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,932
Gold Earned
31,673
171
Minions Killed
174
8
Camps Cleared
4
851,718
Distance Traveled
699,726
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,158
744
104
7
2
198,952
3
L
Danzaburou
9,928
662
54
4
0
229,965
7
W
Chang'e
11,010
734
100
7
4
300,325
3
W
Gilgamesh
11,027
735
51
3
1
280,056
3
L
Achilles
10,587
706
16
1
2
270,809
0
W
Kuzenbo
11,895
793
20
1
3
271,337
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role