Player Matchup

Ares
Ares
Silvanism
Ares
Level 67
God Stats
30W - 18L
1,719 SR
Queue Stats
151W - 154L
1,473 Elo+
Party 1
He Bo
He Bo
SweatyStefan
He Bo
Level 124
God Stats
11W - 9L
1,997 SR
Queue Stats
241W - 198L
1,548 Elo+
Party 1
Sun Wukong
Sun Wukong
TheNemesisF
Sun Wukong
Level 82
God Stats
0W - 1L
1,460 SR
Queue Stats
86W - 64L
1,614 Elo+
Party 1
Team Averages
Level 91
1,725 SR
1,545 Elo+

VS

Team Averages
Level 90
1,500 SR
1,664 Elo+
Charybdis
Charybdis
FatherDope
Charybdis
Level 121
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 22L
1,689 Elo+
Party 2
Chang'e
Chang'e
ItsRuloo
Chang'e
Level 32
God Stats
14W - 15L
1,500 SR
Queue Stats
190W - 190L
1,615 Elo+
Solo
Atlas
Atlas
MilkyLad
Atlas
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 12L
1,689 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
11
0 / 5 / 4
7,940
662
6,371
12,736
11,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
4 / 7 / 1
9,261
772
10,682
10,260
3,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
TheNemesisF
Sun Wukong
13
1 / 6 / 4
8,588
716
7,100
15,381
11,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
FatherDope
Charybdis
14
7 / 2 / 10
10,141
845
8,859
7,462
3,136
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
ItsRuloo
Chang'e
15
9 / 2 / 8
10,449
871
15,321
9,989
4,592
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Atlas
MilkyLad
Atlas
14
2 / 1 / 15
10,053
838
7,449
14,345
13,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
51
5
Kills
18
18
Deaths
5
9
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Charybdis
FatherDope
Charybdis
7
2
10
6
W
Chang'e
ItsRuloo
Chang'e
9
2
8
6.5
W
Atlas
MilkyLad
Atlas
2
1
15
9.5
L
Ares
0
5
4
0.4
L
4
7
1
0.64
L
Sun Wukong
TheNemesisF
Sun Wukong
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,153
Damage
31,629
38,377
Taken
31,796
25,832
Mitigated
20,747
7,119
Healing
13,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
FatherDope
Charybdis
8,859
4,756
0
794
7,462
3,136
1,997
4,689
2,745
0
36,181
W
Chang'e
ItsRuloo
Chang'e
15,321
1,182
3,888
4,372
9,989
4,592
791
5,930
3,871
42,170
0
W
Atlas
MilkyLad
Atlas
7,449
2,905
0
4,207
14,345
13,019
284
7,120
6,845
20,088
0
L
Ares
6,371
121
206
1,126
12,736
11,311
0
6,326
6,410
12,751
0
L
10,682
567
157
1,521
10,260
3,130
76
6,809
3,451
32,616
0
L
Sun Wukong
TheNemesisF
Sun Wukong
7,100
1,412
416
3,693
15,381
11,391
0
9,724
5,657
0
29,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,789
Gold Earned
30,643
102
Minions Killed
144
3
Camps Cleared
8
535,006
Distance Traveled
696,449
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,141
845
56
5
3
222,503
2
W
Chang'e
10,449
871
57
5
4
242,324
1
W
Atlas
10,053
838
31
3
1
231,622
5
L
Ares
7,940
662
8
1
2
204,103
0
L
He Bo
9,261
772
54
5
1
134,962
0
L
Sun Wukong
8,588
716
40
3
0
195,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role