Player Matchup

Tsukuyomi
Tsukuyomi
FineFireNinja
Tsukuyomi
Level 14
God Stats
2W - 3L
1,436 SR
Queue Stats
3W - 3L
1,479 Elo+
Party 3
Izanami
Izanami
Fnaf theory25
Izanami
Level 23
God Stats
6W - 9L
1,367 SR
Queue Stats
6W - 11L
1,373 Elo+
Party 3
Khepri
Khepri
LPD1405DUXS
Khepri
Level 117
God Stats
1W - 2L
1,542 SR
Queue Stats
10W - 8L
1,479 Elo+
Party 3
Ra
Ra
QueenByWendy
Ra
Level 27
God Stats
4W - 4L
1,500 SR
Queue Stats
165W - 194L
1,360 Elo+
Solo
Thor
Thor
crackerman420
Thor
Level 13
God Stats
1W - 13L
1,052 SR
Queue Stats
3W - 16L
1,170 Elo+
Solo
Team Averages
Level 39
1,379 SR
1,372 Elo+

VS

Team Averages
Level 53
1,529 SR
1,442 Elo+
Ganesha
Ganesha
Dunkle_stauss4
Ganesha
Level 19
God Stats
2W - 1L
1,500 SR
Queue Stats
130W - 191L
1,346 Elo+
Party 2
Hachiman
Hachiman
OldPlatypus1999
Hachiman
Level 45
God Stats
35W - 35L
1,472 SR
Queue Stats
351W - 401L
1,402 Elo+
Party 2
Loki
Loki
Prelhaf
Loki
Level 41
God Stats
26W - 22L
1,715 SR
Queue Stats
43W - 43L
1,535 Elo+
Party 1
Sol
Sol
VLXXH
Sol
Level 39
God Stats
248W - 280L
1,460 SR
Queue Stats
363W - 423L
1,390 Elo+
Party 2
Susano
Susano
drhwsy1
Susano
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
53W - 53L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
FineFireNinja
Tsukuyomi
18
7 / 5 / 9
11,330
755
14,891
19,566
7,766
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
19
7 / 10 / 8
11,926
795
17,377
18,651
6,546
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Khepri
19
4 / 4 / 14
11,516
768
8,147
21,219
27,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
5 / 10 / 12
11,634
776
13,656
16,184
7,874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
3 / 8 / 7
10,584
706
5,122
18,974
7,517
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 8 / 20
11,453
764
5,801
20,843
25,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hachiman
20
11 / 6 / 11
12,321
821
21,053
15,881
7,015
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
Prelhaf
Loki
20
11 / 6 / 13
12,827
855
19,389
15,508
6,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sol
VLXXH
Sol
19
4 / 4 / 10
11,716
781
13,783
15,256
6,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Susano
drhwsy1
Susano
19
10 / 2 / 14
12,509
834
20,136
12,334
5,747
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
104
26
Kills
36
37
Deaths
26
50
Assists
68
Player
Kills
Deaths
Assists
KDA
W
0
8
20
1.25
L
Tsukuyomi
FineFireNinja
Tsukuyomi
7
5
9
2.3
L
Izanami
7
10
8
1.1
L
Khepri
4
4
14
2.75
W
Hachiman
11
6
11
2.75
W
Loki
Prelhaf
Loki
11
6
13
2.92
L
5
10
12
1.1
W
Sol
VLXXH
Sol
4
4
10
2.25
L
3
8
7
0.81
W
Susano
drhwsy1
Susano
10
2
14
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,193
Damage
80,162
94,594
Taken
79,822
56,810
Mitigated
50,599
12,287
Healing
15,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,801
801
0
729
20,843
25,234
29
4,512
16,331
16,344
0
L
Tsukuyomi
FineFireNinja
Tsukuyomi
14,891
3,551
0
2,000
19,566
7,766
338
4,034
14,575
0
22,298
L
Izanami
17,377
8,408
480
1,065
18,651
6,546
156
3,915
14,736
0
31,904
L
Khepri
8,147
585
794
2,953
21,219
27,107
0
3,818
15,123
28,240
0
W
Hachiman
21,053
13,653
0
3,798
15,881
7,015
2,737
3,702
12,179
0
40,663
W
Loki
Prelhaf
Loki
19,389
5,546
0
3,966
15,508
6,508
1,379
3,381
12,127
0
45,622
L
13,656
1,984
779
2,046
16,184
7,874
727
4,405
11,779
44,636
2,423
W
Sol
VLXXH
Sol
13,783
4,766
316
6,024
15,256
6,095
3,989
5,907
9,349
49,664
4,177
L
5,122
723
1,081
1,089
18,974
7,517
105
1,970
17,004
29
34,740
W
Susano
drhwsy1
Susano
20,136
1,567
0
1,089
12,334
5,747
1,333
3,613
8,721
0
35,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,990
Gold Earned
60,826
206
Minions Killed
253
0
Camps Cleared
0
1,255,766
Distance Traveled
1,409,958
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
11,453
764
7
0
0
265,516
2
L
Tsukuyomi
11,330
755
15
1
0
275,767
0
L
Izanami
11,926
795
30
2
0
222,697
0
L
Khepri
11,516
768
28
2
0
276,147
0
W
Hachiman
12,321
821
62
4
0
258,309
1
W
Loki
12,827
855
45
3
0
301,249
1
L
Ra
11,634
776
79
5
0
229,269
0
W
Sol
11,716
781
93
6
0
253,617
0
L
Thor
10,584
706
54
4
0
251,886
0
W
Susano
12,509
834
46
3
0
331,267
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role