Player Matchup

Atlas
Atlas
Babybluee x
Atlas
Level 142
God Stats
8W - 12L
1,355 SR
Queue Stats
454W - 428L
1,561 Elo+
Party 2
Gilgamesh
Gilgamesh
ItzWitz
Gilgamesh
Level 109
God Stats
0W - 3L
1,201 SR
Queue Stats
242W - 225L
1,582 Elo+
Party 2
Hachiman
Hachiman
LeOrphanCrippler
Hachiman
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
206W - 190L
1,625 Elo+
Party 2
Odin
Odin
Zenibtw
Odin
Level 77
God Stats
2W - 2L
1,751 SR
Queue Stats
186W - 173L
1,331 Elo+
Party 3
Raijin
Raijin
xDmvr
Raijin
Level 159
God Stats
2W - 5L
1,500 SR
Queue Stats
176W - 157L
1,408 Elo+
Party 3
Team Averages
Level 122
1,461 SR
1,501 Elo+

VS

Team Averages
Level 140
1,499 SR
1,594 Elo+
Hachiman
Hachiman
NHill01
Hachiman
Level 146
God Stats
2W - 0L
1,701 SR
Queue Stats
49W - 39L
1,536 Elo+
Party 1
Vamana
Vamana
ShadyWonderBoy
Vamana
Level 149
God Stats
33W - 25L
1,329 SR
Queue Stats
225W - 177L
1,615 Elo+
Solo
Ah Puch
Ah Puch
SuperbDrunk
Ah Puch
Level 160
God Stats
3W - 2L
1,500 SR
Queue Stats
154W - 141L
1,635 Elo+
Solo
Tsukuyomi
Tsukuyomi
Waddyy
Tsukuyomi
Level 120
God Stats
2W - 0L
1,464 SR
Queue Stats
10W - 6L
1,645 Elo+
Party 1
Terra
Terra
patsfan313
Terra
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 35L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 3
7,985
499
5,963
7,696
6,272
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
ItzWitz
Gilgamesh
14
2 / 4 / 2
8,145
509
7,558
12,609
4,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 5 / 3
7,425
464
2,880
5,016
831
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Odin
Zenibtw
Odin
11
1 / 5 / 5
7,244
453
2,344
12,992
6,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Raijin
xDmvr
Raijin
15
4 / 4 / 3
8,898
556
8,881
10,413
3,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
NHill01
Hachiman
18
10 / 1 / 0
11,325
708
8,572
8,186
2,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

15
0 / 2 / 3
9,040
565
7,789
10,792
7,106
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Puch
SuperbDrunk
Ah Puch
16
4 / 3 / 5
9,542
596
11,460
10,369
3,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
Waddyy
Tsukuyomi
13
3 / 3 / 6
8,358
522
4,563
9,531
2,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Terra
13
1 / 0 / 12
8,339
521
2,931
9,731
9,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
44
9
Kills
18
18
Deaths
9
16
Assists
26
Player
Kills
Deaths
Assists
KDA
L
1
0
3
2.5
L
Gilgamesh
ItzWitz
Gilgamesh
2
4
2
0.75
L
1
5
3
0.5
W
Hachiman
NHill01
Hachiman
10
1
0
10
W
0
2
3
0.75
W
Ah Puch
SuperbDrunk
Ah Puch
4
3
5
2.17
W
Tsukuyomi
Waddyy
Tsukuyomi
3
3
6
2
L
Odin
Zenibtw
Odin
1
5
5
0.7
W
Terra
1
0
12
7
L
Raijin
xDmvr
Raijin
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,626
Damage
35,315
48,726
Taken
48,609
22,213
Mitigated
25,700
10,155
Healing
19,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,963
2,207
84
3,284
7,696
6,272
0
925
6,771
47,082
0
L
Gilgamesh
ItzWitz
Gilgamesh
7,558
2,207
0
2,481
12,609
4,926
0
3,199
9,410
0
59,344
L
2,880
1,487
0
408
5,016
831
0
663
4,353
0
34,185
W
Hachiman
NHill01
Hachiman
8,572
4,432
0
4,993
8,186
2,802
0
0
8,186
0
106,435
W
7,789
3,264
0
3,708
10,792
7,106
0
5,504
5,288
0
65,399
W
Ah Puch
SuperbDrunk
Ah Puch
11,460
633
0
3,554
10,369
3,678
0
4,067
6,302
75,918
0
W
Tsukuyomi
Waddyy
Tsukuyomi
4,563
1,216
0
3,376
9,531
2,718
0
2,767
6,764
0
44,195
L
Odin
Zenibtw
Odin
2,344
464
103
2,418
12,992
6,863
0
4,015
8,977
0
13,585
W
Terra
2,931
360
664
2,985
9,731
9,396
74
2,506
7,225
21,035
0
L
Raijin
xDmvr
Raijin
8,881
483
0
1,377
10,413
3,321
0
5,589
4,824
72,016
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,697
Gold Earned
46,604
419
Minions Killed
570
0
Camps Cleared
0
1,572,743
Distance Traveled
1,571,100
18
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,985
499
92
6
0
330,839
2
L
Gilgamesh
8,145
509
106
7
0
336,055
1
L
Hachiman
7,425
464
70
4
0
296,469
3
W
Hachiman
11,325
708
166
10
0
315,148
5
W
Vamana
9,040
565
131
8
0
334,025
3
W
Ah Puch
9,542
596
146
9
0
297,641
1
W
Tsukuyomi
8,358
522
96
6
0
308,316
4
L
Odin
7,244
453
19
1
0
320,846
5
W
Terra
8,339
521
31
2
0
315,970
8
L
Raijin
8,898
556
132
8
0
288,534
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role