Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
BadEmbed
Heimdallr
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 14L
1,693 Elo+
Party 1
Chang'e
Chang'e
DreamMoony
Chang'e
Level 11
God Stats
15W - 7L
1,740 SR
Queue Stats
18W - 11L
1,646 Elo+
Party 3
Cthulhu
Cthulhu
GamiestGamer
Cthulhu
Level 27
God Stats
4W - 1L
1,686 SR
Queue Stats
133W - 104L
1,570 Elo+
Solo
Skadi
Skadi
ferryemilio
Skadi
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 25L
1,441 Elo+
Party 3
Team Averages
Level 46
1,585 SR
1,570 Elo+

VS

Team Averages
Level 69
1,527 SR
1,683 Elo+
Aphrodite
Aphrodite
Holycyn
Aphrodite
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 5L
1,697 Elo+
Party 2
Tiamat
Tiamat
Marnockii
Tiamat
Level 144
God Stats
71W - 58L
1,656 SR
Queue Stats
591W - 534L
1,686 Elo+
Party 2
Hercules
Hercules
Spectreous
Hercules
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 6L
1,827 Elo+
Party 2
Odin
Odin
gromikan
Odin
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 23L
1,663 Elo+
Party 2
Danzaburou
Danzaburou
pahmeh
Danzaburou
Level 49
God Stats
14W - 21L
1,480 SR
Queue Stats
170W - 155L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
20
3 / 1 / 19
15,196
800
19,333
35,770
36,305
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heimdallr
BadEmbed
Heimdallr
20
8 / 4 / 14
15,840
834
32,207
18,825
8,074
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chang'e
DreamMoony
Chang'e
20
6 / 5 / 15
14,329
754
22,319
20,458
8,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
GamiestGamer
Cthulhu
20
4 / 6 / 15
14,731
775
18,180
26,297
44,820
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
7 / 5 / 13
14,764
777
17,622
17,163
8,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Holycyn
Aphrodite
18
1 / 7 / 9
11,911
627
15,805
22,272
18,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
Marnockii
Tiamat
20
10 / 3 / 6
14,975
788
32,999
17,932
16,246
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Spectreous
Hercules
19
1 / 5 / 9
12,001
632
9,784
28,076
27,692
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Odin
20
5 / 6 / 9
13,353
703
19,911
28,323
27,255
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
pahmeh
Danzaburou
20
4 / 7 / 9
14,377
757
19,162
26,882
11,922
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
63
28
Kills
21
21
Deaths
28
76
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
3
1
19
12.5
W
Heimdallr
BadEmbed
Heimdallr
8
4
14
3.75
W
Chang'e
DreamMoony
Chang'e
6
5
15
2.7
W
Cthulhu
GamiestGamer
Cthulhu
4
6
15
1.92
L
Aphrodite
Holycyn
Aphrodite
1
7
9
0.79
L
Tiamat
Marnockii
Tiamat
10
3
6
4.33
L
Hercules
Spectreous
Hercules
1
5
9
1.1
W
7
5
13
2.7
L
Odin
5
6
9
1.58
L
Danzaburou
pahmeh
Danzaburou
4
7
9
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,661
Damage
97,661
118,513
Taken
123,485
106,674
Mitigated
101,468
42,573
Healing
30,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
19,333
7,387
3,287
12,321
35,770
36,305
554
14,869
20,872
1,620
54,138
W
Heimdallr
BadEmbed
Heimdallr
32,207
13,341
0
3,172
18,825
8,074
3,957
8,743
10,082
0
82,215
W
Chang'e
DreamMoony
Chang'e
22,319
1,737
10,071
8,142
20,458
8,710
1,107
10,420
10,032
49,716
0
W
Cthulhu
GamiestGamer
Cthulhu
18,180
1,304
650
2,271
26,297
44,820
124
12,462
13,762
44,738
0
L
Aphrodite
Holycyn
Aphrodite
15,805
2,285
6,477
9,352
22,272
18,353
0
10,220
11,619
36,385
0
L
Tiamat
Marnockii
Tiamat
32,999
3,514
0
3,101
17,932
16,246
320
5,806
11,886
93,590
0
L
Hercules
Spectreous
Hercules
9,784
3,209
0
3,793
28,076
27,692
0
8,190
19,172
3,504
21,364
W
17,622
6,441
0
2,659
17,163
8,765
1,782
7,187
9,976
0
70,184
L
Odin
19,911
4,985
0
1,335
28,323
27,255
189
9,477
18,176
6,391
30,780
L
Danzaburou
pahmeh
Danzaburou
19,162
10,214
0
6,113
26,882
11,922
152
5,584
20,878
0
79,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,860
Gold Earned
66,617
381
Minions Killed
363
0
Camps Cleared
0
1,966,345
Distance Traveled
1,888,995
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
15,196
800
60
3
0
438,094
4
W
Heimdallr
15,840
834
91
5
0
382,948
2
W
Chang'e
14,329
754
69
4
0
387,282
0
W
Cthulhu
14,731
775
58
3
0
375,410
4
L
Aphrodite
11,911
627
53
3
0
352,823
0
L
Tiamat
14,975
788
120
6
0
381,823
1
L
Hercules
12,001
632
45
2
0
372,789
0
W
Skadi
14,764
777
103
5
0
382,611
2
L
Odin
13,353
703
33
2
0
411,046
2
L
Danzaburou
14,377
757
112
6
0
370,514
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role