Player Matchup

Neith
Neith
 
Neith
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
ExequielChanx
Bellona
Level 66
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Ymir
Ymir
Lechu89X
Ymir
Level 107
God Stats
27W - 32L
1,265 SR
Queue Stats
112W - 161L
1,330 Elo+
Party 2
Thoth
Thoth
lv6fomor
Thoth
Level 158
God Stats
3W - 2L
1,484 SR
Queue Stats
174W - 177L
1,492 Elo+
Solo
Erlang Shen
Erlang Shen
tboy_2000
Erlang Shen
Level 67
God Stats
9W - 6L
1,516 SR
Queue Stats
78W - 78L
1,540 Elo+
Solo
Team Averages
Level 108
1,453 SR
1,472 Elo+

VS

Team Averages
Level 98
1,506 SR
1,512 Elo+
Fafnir
Fafnir
NIKEBOY_30
Fafnir
Level 85
God Stats
1W - 2L
1,500 SR
Queue Stats
246W - 261L
1,405 Elo+
Solo
Gilgamesh
Gilgamesh
RyanReynoldsTwin
Gilgamesh
Level 146
God Stats
0W - 2L
1,265 SR
Queue Stats
26W - 38L
1,680 Elo+
Party 1
King Arthur
King Arthur
gressthanes
King Arthur
Level 62
God Stats
0W - 1L
1,889 SR
Queue Stats
26W - 29L
1,249 Elo+
Solo
Medusa
Medusa
icy_money6
Medusa
Level 147
God Stats
3W - 6L
1,376 SR
Queue Stats
246W - 255L
1,467 Elo+
Solo
Baron Samedi
Baron Samedi
oP JuiceJuice
Baron Samedi
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,758 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
1 / 0 / 0
5,285
529
5,400
4,556
1,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
9
3 / 2 / 0
5,637
564
2,558
6,073
2,665
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
9
0 / 1 / 0
5,261
526
1,450
6,122
4,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Thoth
lv6fomor
Thoth
12
5 / 0 / 2
6,851
685
7,234
3,438
956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
tboy_2000
Erlang Shen
12
1 / 1 / 3
6,516
652
4,257
7,336
4,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
NIKEBOY_30
Fafnir
8
0 / 0 / 1
4,999
500
2,867
7,060
4,317
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
11
0 / 0 / 0
5,540
554
804
5,911
2,124
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

King Arthur
gressthanes
King Arthur
8
2 / 5 / 0
5,266
527
4,487
9,849
3,281
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
icy_money6
Medusa
7
1 / 2 / 0
4,891
489
5,039
5,661
1,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
oP JuiceJuice
Baron Samedi
8
0 / 3 / 1
4,590
459
2,945
4,570
1,146
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
5
10
Kills
3
4
Deaths
10
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
0
0
1
W
Bellona
3
2
0
1.5
W
Ymir
0
1
0
0
L
Fafnir
NIKEBOY_30
Fafnir
0
0
1
0.5
L
Gilgamesh
0
0
0
0
L
King Arthur
gressthanes
King Arthur
2
5
0
0.4
L
Medusa
icy_money6
Medusa
1
2
0
0.5
W
Thoth
lv6fomor
Thoth
5
0
2
6
L
Baron Samedi
oP JuiceJuice
Baron Samedi
0
3
1
0.17
W
Erlang Shen
tboy_2000
Erlang Shen
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,899
Damage
16,142
27,525
Taken
33,051
13,207
Mitigated
12,003
11,331
Healing
8,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
5,400
1,625
0
3,571
4,556
1,100
152
1,290
3,266
0
26,916
W
Bellona
2,558
424
0
813
6,073
2,665
117
1,214
4,859
0
23,726
W
Ymir
1,450
86
0
2,381
6,122
4,360
54
1,535
4,587
14,770
0
L
Fafnir
NIKEBOY_30
Fafnir
2,867
822
393
2,588
7,060
4,317
0
2,100
4,960
9,171
0
L
Gilgamesh
804
126
0
940
5,911
2,124
0
692
5,219
0
35,814
L
King Arthur
gressthanes
King Arthur
4,487
1,307
0
800
9,849
3,281
0
1,514
8,335
0
22,249
L
Medusa
icy_money6
Medusa
5,039
1,923
0
2,468
5,661
1,135
0
1,872
3,789
0
26,404
W
Thoth
lv6fomor
Thoth
7,234
234
0
976
3,438
956
163
303
3,135
47,033
0
L
Baron Samedi
oP JuiceJuice
Baron Samedi
2,945
532
403
1,205
4,570
1,146
0
2,506
2,064
12,538
0
W
Erlang Shen
tboy_2000
Erlang Shen
4,257
2,253
0
3,590
7,336
4,126
329
1,470
5,866
0
29,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,550
Gold Earned
25,286
275
Minions Killed
208
0
Camps Cleared
0
996,953
Distance Traveled
951,001
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,285
529
42
4
0
177,977
1
W
Bellona
5,637
564
44
4
0
223,614
0
W
Ymir
5,261
526
36
4
0
195,224
0
L
Fafnir
4,999
500
14
1
0
190,560
5
L
Gilgamesh
5,540
554
70
7
0
211,379
0
L
King Arthur
5,266
527
41
4
0
198,657
3
L
Medusa
4,891
489
58
6
0
172,821
3
W
Thoth
6,851
685
84
8
0
194,760
6
L
Baron Samedi
4,590
459
25
3
0
177,584
3
W
Erlang Shen
6,516
652
69
7
0
205,378
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role