Player Matchup

Fenrir
Fenrir
Caipirinha14
Fenrir
Level 143
God Stats
3W - 2L
1,719 SR
Queue Stats
173W - 191L
1,556 Elo+
Solo
The Morrigan
The Morrigan
LimulusV
The Morrigan
Level 61
God Stats
3W - 3L
1,500 SR
Queue Stats
391W - 375L
1,554 Elo+
Solo
Ah Puch
Ah Puch
Shhhhhhhhhh
Ah Puch
Level 158
God Stats
4W - 2L
1,500 SR
Queue Stats
283W - 197L
1,589 Elo+
Solo
Cabrakan
Cabrakan
Thanatôz
Cabrakan
Level 160
God Stats
2W - 0L
1,734 SR
Queue Stats
57W - 60L
1,564 Elo+
Solo
Olorun
Olorun
fermax28
Olorun
Level 158
God Stats
8W - 5L
1,500 SR
Queue Stats
534W - 539L
1,583 Elo+
Solo
Team Averages
Level 136
1,591 SR
1,569 Elo+

VS

Team Averages
Level 146
1,502 SR
1,579 Elo+
Kukulkan
Kukulkan
Anlo4sure
Kukulkan
Level 153
God Stats
4W - 2L
1,500 SR
Queue Stats
268W - 150L
1,717 Elo+
Party 1
Olorun
Olorun
BooJa92
Olorun
Level 149
God Stats
11W - 8L
1,500 SR
Queue Stats
1,003W - 1,069L
1,496 Elo+
Solo
Rama
Rama
Flashheart88
Rama
Level 160
God Stats
22W - 8L
1,508 SR
Queue Stats
1,347W - 919L
1,700 Elo+
Party 1
Sun Wukong
Sun Wukong
Monki
Sun Wukong
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
99W - 120L
1,481 Elo+
Solo
Chiron
Chiron
RockDad69
Chiron
Level 158
God Stats
4W - 4L
1,500 SR
Queue Stats
441W - 429L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
3 / 3 / 6
8,665
788
9,207
12,777
11,231
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

The Morrigan
LimulusV
The Morrigan
15
3 / 3 / 7
9,210
837
6,145
7,008
3,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Puch
Shhhhhhhhhh
Ah Puch
17
7 / 1 / 6
10,198
927
16,958
11,085
5,820
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cabrakan
Thanatôz
Cabrakan
14
1 / 3 / 8
8,679
789
2,601
11,359
14,221
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Olorun
fermax28
Olorun
15
2 / 1 / 8
9,039
822
7,933
8,747
4,128
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Anlo4sure
Kukulkan
15
2 / 3 / 5
8,423
766
8,989
8,105
3,358
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Olorun
BooJa92
Olorun
15
3 / 4 / 4
8,994
818
7,684
7,431
3,435
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
1 / 2 / 4
7,390
672
6,782
7,510
3,034
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
Monki
Sun Wukong
15
1 / 2 / 7
8,981
816
4,833
12,865
15,430
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chiron
RockDad69
Chiron
14
3 / 5 / 6
8,324
757
8,567
9,213
3,933
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
36
16
Kills
10
11
Deaths
16
35
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Anlo4sure
Kukulkan
2
3
5
1.5
L
Olorun
BooJa92
Olorun
3
4
4
1.25
W
Fenrir
3
3
6
2
L
1
2
4
1.5
W
The Morrigan
LimulusV
The Morrigan
3
3
7
2.17
L
Sun Wukong
Monki
Sun Wukong
1
2
7
2.25
L
Chiron
RockDad69
Chiron
3
5
6
1.2
W
Ah Puch
Shhhhhhhhhh
Ah Puch
7
1
6
10
W
Cabrakan
Thanatôz
Cabrakan
1
3
8
1.67
W
Olorun
fermax28
Olorun
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,844
Damage
36,855
50,976
Taken
45,124
38,747
Mitigated
29,190
14,925
Healing
17,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Anlo4sure
Kukulkan
8,989
998
1,115
1,251
8,105
3,358
424
5,879
2,226
24,174
0
L
Olorun
BooJa92
Olorun
7,684
2,793
2,806
1,412
7,431
3,435
1,208
6,357
1,074
24,986
0
W
Fenrir
9,207
1,443
199
1,010
12,777
11,231
328
5,466
7,311
267
13,722
L
6,782
4,274
0
1,427
7,510
3,034
0
5,025
2,485
0
12,543
W
The Morrigan
LimulusV
The Morrigan
6,145
433
2,190
927
7,008
3,347
1,269
2,548
4,460
23,680
1,046
L
Sun Wukong
Monki
Sun Wukong
4,833
701
628
5,304
12,865
15,430
91
8,372
4,493
0
11,363
L
Chiron
RockDad69
Chiron
8,567
2,119
1,502
1,860
9,213
3,933
0
7,225
1,988
0
19,622
W
Ah Puch
Shhhhhhhhhh
Ah Puch
16,958
164
87
4,501
11,085
5,820
1,055
2,799
8,286
33,951
0
W
Cabrakan
Thanatôz
Cabrakan
2,601
349
435
969
11,359
14,221
27
2,430
8,929
5,693
0
W
Olorun
fermax28
Olorun
7,933
3,323
1,648
2,959
8,747
4,128
2,623
3,430
5,317
30,724
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,791
Gold Earned
42,112
135
Minions Killed
141
0
Camps Cleared
0
1,020,571
Distance Traveled
1,017,055
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,423
766
50
5
0
208,737
0
L
Olorun
8,994
818
38
3
0
178,876
2
W
Fenrir
8,665
788
7
1
0
193,515
0
L
Rama
7,390
672
14
1
0
203,555
0
W
The Morrigan
9,210
837
43
4
0
218,801
0
L
Sun Wukong
8,981
816
15
1
0
219,939
6
L
Chiron
8,324
757
24
2
0
205,948
3
W
Ah Puch
10,198
927
37
3
0
219,470
3
W
Cabrakan
8,679
789
4
0
0
199,533
3
W
Olorun
9,039
822
44
4
0
189,252
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role