Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Nox
Nox
ChaseAlex
Nox
Level 159
God Stats
3W - 2L
1,487 SR
Queue Stats
105W - 88L
1,431 Elo+
Party 3
Tiamat
Tiamat
ClumsyDuck
Tiamat
Level 149
God Stats
8W - 6L
1,446 SR
Queue Stats
25W - 20L
1,444 Elo+
Party 3
Guan Yu
Guan Yu
salesman
Guan Yu
Level 144
God Stats
12W - 7L
1,271 SR
Queue Stats
72W - 62L
1,469 Elo+
Party 3
Skadi
Skadi
xXLo-RezSkadiXx
Skadi
Level 69
God Stats
76W - 48L
1,643 SR
Queue Stats
325W - 299L
1,612 Elo+
Party 4
Team Averages
Level 122
1,469 SR
1,491 Elo+

VS

Team Averages
Level 118
1,570 SR
1,484 Elo+
Ra
Ra
 
Ra
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
GODBL4CKSH33P
Horus
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Loki
Loki
ImYourCalamity
Loki
Level 59
God Stats
0W - 1L
1,572 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
oMizztyg
Cabrakan
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
40W - 29L
1,661 Elo+
Solo
Medusa
Medusa
ur mad trash
Medusa
Level 123
God Stats
0W - 1L
1,778 SR
Queue Stats
17W - 19L
1,261 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
16
9 / 1 / 9
10,291
686
11,279
12,745
5,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 1 / 13
8,289
553
8,632
10,929
9,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
ClumsyDuck
Tiamat
14
3 / 0 / 5
8,851
590
8,148
6,871
4,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
salesman
Guan Yu
15
5 / 6 / 5
9,405
627
7,072
11,501
5,781
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
4 / 2 / 2
9,295
620
8,799
8,920
2,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
0 / 6 / 1
7,353
490
5,033
12,282
4,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 4 / 1
5,726
382
3,134
12,934
9,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
4 / 4 / 2
8,191
546
5,892
11,438
3,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
oMizztyg
Cabrakan
13
6 / 3 / 2
8,391
559
7,455
11,608
10,929
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
11
0 / 5 / 1
6,887
459
5,339
10,188
3,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
17
22
Kills
10
10
Deaths
22
34
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
9
1
9
13.5
L
Ra
 
Ra
0
6
1
0.08
W
1
1
13
7.5
W
Tiamat
ClumsyDuck
Tiamat
3
0
5
5.5
L
0
4
1
0.13
L
4
4
2
1.25
L
Cabrakan
oMizztyg
Cabrakan
6
3
2
2.33
W
Guan Yu
salesman
Guan Yu
5
6
5
1.25
L
Medusa
0
5
1
0.1
W
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,930
Damage
26,853
50,966
Taken
58,450
26,859
Mitigated
31,001
28,079
Healing
17,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
11,279
3,387
0
13,709
12,745
5,199
815
3,112
9,633
0
54,857
L
Ra
 
Ra
5,033
513
494
3,199
12,282
4,085
0
3,701
8,581
52,852
0
W
8,632
467
373
3,843
10,929
9,118
557
1,896
8,751
21,259
4,557
W
Tiamat
ClumsyDuck
Tiamat
8,148
561
0
2,953
6,871
4,434
1,359
1,504
5,367
52,729
0
L
3,134
1,742
1,049
3,724
12,934
9,331
0
5,236
7,698
0
11,987
L
5,892
1,829
0
3,943
11,438
3,598
0
1,996
9,442
0
55,571
L
Cabrakan
oMizztyg
Cabrakan
7,455
1,158
0
2,714
11,608
10,929
0
2,117
9,491
37,488
0
W
Guan Yu
salesman
Guan Yu
7,072
549
769
3,403
11,501
5,781
0
4,995
6,506
0
46,742
L
Medusa
5,339
1,701
0
2,522
10,188
3,058
0
2,200
7,988
0
44,995
W
8,799
3,657
0
3,029
8,920
2,327
3,065
981
7,939
0
67,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,131
Gold Earned
36,548
443
Minions Killed
407
0
Camps Cleared
0
1,522,006
Distance Traveled
1,419,763
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,291
686
88
6
0
319,645
1
L
Ra
7,353
490
120
8
0
259,793
1
W
Nox
8,289
553
31
2
0
311,114
3
W
Tiamat
8,851
590
104
7
0
310,078
3
L
Horus
5,726
382
11
1
0
310,430
8
L
Loki
8,191
546
95
6
0
319,204
1
L
Cabrakan
8,391
559
91
6
0
260,393
2
W
Guan Yu
9,405
627
102
7
0
299,402
1
L
Medusa
6,887
459
90
6
0
269,943
4
W
Skadi
9,295
620
118
8
0
281,767
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role