Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
SiempreHigh
Mulan
Level 131
God Stats
19W - 11L
1,631 SR
Queue Stats
89W - 115L
1,380 Elo+
Party 2
Bacchus
Bacchus
YukiDTM
Bacchus
Level 94
God Stats
20W - 14L
1,636 SR
Queue Stats
34W - 35L
1,443 Elo+
Party 2
Cliodhna
Cliodhna
herpdaderp
Cliodhna
Level 121
God Stats
5W - 1L
1,408 SR
Queue Stats
139W - 133L
1,528 Elo+
Party 1
Hou Yi
Hou Yi
shamhawk
Hou Yi
Level 97
God Stats
25W - 19L
1,431 SR
Queue Stats
134W - 144L
1,733 Elo+
Party 1
Team Averages
Level 97
1,521 SR
1,517 Elo+

VS

Team Averages
Level 82
1,500 SR
1,344 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ares
Ares
Bimbgus
Ares
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,286 Elo+
Party 3
Fenrir
Fenrir
HimeHime13
Fenrir
Level 117
God Stats
1W - 5L
1,500 SR
Queue Stats
139W - 141L
1,474 Elo+
Party 4
Sun Wukong
Sun Wukong
JAWS1275
Sun Wukong
Level 126
God Stats
4W - 6L
1,500 SR
Queue Stats
50W - 65L
1,286 Elo+
Party 3
Neith
Neith
PDK toxicity
Neith
Level 46
God Stats
1W - 3L
1,500 SR
Queue Stats
192W - 198L
1,175 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
19
4 / 4 / 10
12,969
564
17,698
13,105
5,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
6 / 5 / 7
13,058
568
21,974
26,884
29,682
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bacchus
YukiDTM
Bacchus
17
2 / 1 / 14
11,763
511
7,885
20,888
35,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cliodhna
herpdaderp
Cliodhna
20
2 / 5 / 6
12,249
533
12,378
20,598
8,126
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hou Yi
shamhawk
Hou Yi
20
13 / 1 / 5
13,463
585
25,120
16,049
6,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
17
3 / 6 / 6
11,207
487
12,081
20,194
9,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
Bimbgus
Ares
15
1 / 8 / 2
9,751
424
7,586
22,447
24,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
HimeHime13
Fenrir
18
6 / 8 / 4
11,341
493
14,934
25,466
9,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
JAWS1275
Sun Wukong
17
4 / 3 / 3
11,300
491
15,513
28,376
26,552
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 2 / 0
7,722
336
4,172
8,487
2,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
29
27
Kills
14
16
Deaths
27
42
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
4
4
10
2.25
L
Aphrodite
 
Aphrodite
3
6
6
1
L
Ares
Bimbgus
Ares
1
8
2
0.25
L
Fenrir
HimeHime13
Fenrir
6
8
4
1
L
Sun Wukong
JAWS1275
Sun Wukong
4
3
3
1.83
L
0
2
0
0
W
6
5
7
1.9
W
Bacchus
YukiDTM
Bacchus
2
1
14
9
W
Cliodhna
herpdaderp
Cliodhna
2
5
6
1
W
Hou Yi
shamhawk
Hou Yi
13
1
5
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,055
Damage
54,286
97,524
Taken
104,970
85,356
Mitigated
72,309
30,235
Healing
29,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
17,698
3,284
0
3,019
13,105
5,343
1,898
4,488
8,617
92,704
0
L
Aphrodite
 
Aphrodite
12,081
879
2,983
9,784
20,194
9,050
51
6,529
13,583
79,767
0
L
Ares
Bimbgus
Ares
7,586
520
0
1,324
22,447
24,609
110
5,314
17,087
16,966
0
L
Fenrir
HimeHime13
Fenrir
14,934
3,034
0
5,784
25,466
9,798
0
5,627
19,598
0
70,731
L
Sun Wukong
JAWS1275
Sun Wukong
15,513
2,837
0
7,798
28,376
26,552
319
7,555
19,814
0
69,438
L
4,172
731
0
1,966
8,487
2,300
222
3,447
4,991
0
43,519
W
21,974
2,758
333
8,668
26,884
29,682
0
2,498
24,386
17,226
71,187
W
Bacchus
YukiDTM
Bacchus
7,885
307
216
5,355
20,888
35,725
154
4,885
16,003
30,779
6,489
W
Cliodhna
herpdaderp
Cliodhna
12,378
1,413
0
5,959
20,598
8,126
0
2,382
18,216
0
130,596
W
Hou Yi
shamhawk
Hou Yi
25,120
13,656
0
6,685
16,049
6,480
3,492
5,548
10,501
0
103,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,502
Gold Earned
51,321
653
Minions Killed
478
0
Camps Cleared
0
2,249,967
Distance Traveled
1,928,241
26
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,969
564
147
6
0
404,188
4
L
Aphrodite
11,207
487
147
6
0
419,035
4
L
Ares
9,751
424
18
1
0
405,830
5
L
Fenrir
11,341
493
88
4
0
401,674
8
L
Sun Wukong
11,300
491
146
6
0
451,689
1
L
Neith
7,722
336
79
3
0
250,013
2
W
Mulan
13,058
568
154
7
0
417,806
4
W
Bacchus
11,763
511
36
2
0
485,190
13
W
Cliodhna
12,249
533
158
7
0
507,710
3
W
Hou Yi
13,463
585
158
7
0
435,073
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role