Player Matchup

Bacchus
Bacchus
AstronautKid971
Bacchus
Level 140
God Stats
4W - 5L
1,766 SR
Queue Stats
122W - 112L
1,524 Elo+
Party 3
Skadi
Skadi
Bryanx_x971
Skadi
Level 128
God Stats
5W - 6L
1,703 SR
Queue Stats
123W - 113L
1,540 Elo+
Party 3
Nu Wa
Nu Wa
Djoboy-
Nu Wa
Level 64
God Stats
1W - 2L
1,496 SR
Queue Stats
16W - 17L
1,514 Elo+
Party 3
Gilgamesh
Gilgamesh
II-NOSYMPATHY-II
Gilgamesh
Level 51
God Stats
1W - 6L
1,318 SR
Queue Stats
40W - 63L
1,341 Elo+
Solo
Izanami
Izanami
Saladin709
Izanami
Level 128
God Stats
2W - 4L
1,389 SR
Queue Stats
349W - 393L
1,461 Elo+
Solo
Team Averages
Level 102
1,534 SR
1,476 Elo+

VS

Team Averages
Level 112
1,587 SR
1,553 Elo+
Ganesha
Ganesha
 
Ganesha
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
AKxBR
Nemesis
Level 140
God Stats
6W - 1L
1,851 SR
Queue Stats
104W - 103L
1,542 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
CoffeeCascade26
Ah Muzen Cab
Level 91
God Stats
4W - 8L
1,139 SR
Queue Stats
453W - 460L
1,448 Elo+
Solo
Agni
Agni
Etern1ty Light
Agni
Level 115
God Stats
2W - 3L
1,605 SR
Queue Stats
131W - 112L
1,599 Elo+
Party 1
Gilgamesh
Gilgamesh
Etern1ty Psycho
Gilgamesh
Level 68
God Stats
18W - 6L
1,839 SR
Queue Stats
47W - 23L
1,679 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 0
6,469
431
3,672
8,993
7,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
0 / 5 / 1
6,364
424
3,014
9,817
2,658
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
Djoboy-
Nu Wa
12
1 / 3 / 1
6,657
444
2,020
8,194
2,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
11
0 / 3 / 0
6,663
444
2,321
10,464
6,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
Saladin709
Izanami
13
0 / 1 / 0
7,423
495
4,772
3,765
1,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
12
0 / 0 / 5
7,374
492
1,170
6,182
4,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
AKxBR
Nemesis
14
7 / 0 / 0
8,882
592
5,335
6,933
2,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
CoffeeCascade26
Ah Muzen Cab
14
1 / 0 / 1
8,184
546
3,264
8,020
2,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
3 / 3 / 3
8,417
561
10,074
5,809
1,913
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Etern1ty Psycho
Gilgamesh
14
2 / 0 / 3
8,602
573
5,357
5,913
4,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
25
2
Kills
13
13
Deaths
3
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
0
5
2.5
W
Nemesis
AKxBR
Nemesis
7
0
0
7
L
1
1
0
1
L
0
5
1
0.1
W
Ah Muzen Cab
CoffeeCascade26
Ah Muzen Cab
1
0
1
1.5
L
Nu Wa
Djoboy-
Nu Wa
1
3
1
0.5
W
3
3
3
1.5
W
Gilgamesh
Etern1ty Psycho
Gilgamesh
2
0
3
3.5
L
Gilgamesh
0
3
0
0
L
Izanami
Saladin709
Izanami
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,799
Damage
25,200
41,233
Taken
32,857
20,072
Mitigated
14,967
9,073
Healing
11,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
1,170
164
106
2,383
6,182
4,354
77
1,202
4,950
16,832
0
W
Nemesis
AKxBR
Nemesis
5,335
1,731
0
1,243
6,933
2,384
0
536
6,397
0
54,157
L
3,672
456
242
2,075
8,993
7,363
0
3,340
5,617
14,675
1,474
L
3,014
1,266
0
460
9,817
2,658
0
2,455
7,334
0
42,353
W
Ah Muzen Cab
CoffeeCascade26
Ah Muzen Cab
3,264
1,557
249
6,035
8,020
2,298
1,056
1,006
7,014
0
60,685
L
Nu Wa
Djoboy-
Nu Wa
2,020
492
0
1,876
8,194
2,571
0
4,914
3,280
34,612
0
W
10,074
1,241
0
236
5,809
1,913
1,210
2,098
3,569
65,338
0
W
Gilgamesh
Etern1ty Psycho
Gilgamesh
5,357
1,395
0
1,352
5,913
4,018
858
403
5,456
0
38,747
L
Gilgamesh
2,321
898
0
3,646
10,464
6,384
0
391
9,658
0
32,506
L
Izanami
Saladin709
Izanami
4,772
3,063
0
774
3,765
1,096
0
144
3,621
0
61,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,576
Gold Earned
41,459
373
Minions Killed
443
0
Camps Cleared
0
1,372,834
Distance Traveled
1,574,015
22
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
7,374
492
3
0
0
300,417
7
W
Nemesis
8,882
592
102
7
0
346,168
4
L
Bacchus
6,469
431
15
1
0
308,256
7
L
Skadi
6,364
424
78
5
0
261,946
4
W
Ah Muzen Cab
8,184
546
127
8
0
329,943
1
L
Nu Wa
6,657
444
70
5
0
276,174
2
W
Agni
8,417
561
109
7
0
283,863
3
W
Gilgamesh
8,602
573
102
7
0
313,624
3
L
Gilgamesh
6,663
444
62
4
0
254,502
2
L
Izanami
7,423
495
148
10
0
271,956
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role