Player Matchup

Scylla
Scylla
ChrisYTPRO
Scylla
Level 66
God Stats
1W - 5L
1,393 SR
Queue Stats
76W - 104L
1,539 Elo+
Solo
Gilgamesh
Gilgamesh
FalloutRoses
Gilgamesh
Level 113
God Stats
22W - 28L
1,683 SR
Queue Stats
46W - 61L
2,004 Elo+
Party 2
Olorun
Olorun
Fredydestroyer
Olorun
Level 5
God Stats
0W - 1L
1,274 SR
Queue Stats
1W - 1L
1,616 Elo+
Party 2
Team Averages
Level 61
1,450 SR
1,720 Elo+

VS

Team Averages
Level 46
1,727 SR
1,750 Elo+
Hercules
Hercules
Jordank2002
Hercules
Level 69
God Stats
1W - 3L
1,842 SR
Queue Stats
62W - 58L
1,750 Elo+
Party 1
Kuzenbo
Kuzenbo
WajDaPak
Kuzenbo
Level 59
God Stats
3W - 2L
1,500 SR
Queue Stats
43W - 30L
1,750 Elo+
Party 1
Nemesis
Nemesis
X6HentaiHunter9X
Nemesis
Level 11
God Stats
4W - 0L
1,839 SR
Queue Stats
6W - 9L
1,750 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ChrisYTPRO
Scylla
16
0 / 2 / 2
10,709
595
20,953
11,798
4,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
FalloutRoses
Gilgamesh
16
3 / 1 / 0
10,675
593
13,670
19,040
15,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
0 / 13 / 1
9,092
505
1,529
14,007
4,193
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Jordank2002
Hercules
18
8 / 0 / 7
12,357
687
16,320
23,475
20,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Kuzenbo
WajDaPak
Kuzenbo
17
4 / 0 / 10
11,848
658
10,603
15,863
27,120
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
4 / 3 / 10
11,561
642
10,755
15,451
7,897
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
43
3
Kills
16
16
Deaths
3
3
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Scylla
ChrisYTPRO
Scylla
0
2
2
0.5
L
Gilgamesh
FalloutRoses
Gilgamesh
3
1
0
3
L
0
13
1
0.04
W
Hercules
Jordank2002
Hercules
8
0
7
11.5
W
Kuzenbo
WajDaPak
Kuzenbo
4
0
10
9
W
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,152
Damage
37,678
44,845
Taken
54,789
24,312
Mitigated
55,600
2,756
Healing
16,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
ChrisYTPRO
Scylla
20,953
1,953
61
722
11,798
4,429
0
2,831
8,891
66,032
0
L
Gilgamesh
FalloutRoses
Gilgamesh
13,670
3,793
0
1,200
19,040
15,690
0
4,520
14,093
0
42,741
L
1,529
808
112
661
14,007
4,193
189
4,281
9,352
8,350
0
W
Hercules
Jordank2002
Hercules
16,320
6,030
637
9,880
23,475
20,583
1,231
8,836
13,907
0
50,704
W
Kuzenbo
WajDaPak
Kuzenbo
10,603
3,596
1,091
1,411
15,863
27,120
636
6,894
8,280
52,501
0
W
10,755
4,914
0
3,695
15,451
7,897
410
5,780
9,108
0
26,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,476
Gold Earned
35,766
174
Minions Killed
183
6
Camps Cleared
9
799,503
Distance Traveled
987,358
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,709
595
111
6
2
336,447
1
L
Gilgamesh
10,675
593
52
3
4
309,293
2
L
Olorun
9,092
505
11
1
0
153,763
0
W
Hercules
12,357
687
64
4
4
321,790
1
W
Kuzenbo
11,848
658
76
4
4
343,973
4
W
Nemesis
11,561
642
43
2
1
321,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role