Player Matchup

Izanami
Izanami
Jawcy
Izanami
Level 68
God Stats
6W - 1L
1,569 SR
Queue Stats
10W - 7L
1,116 Elo+
Solo
Yemoja
Yemoja
Lotus_Sage_
Yemoja
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 38L
1,347 Elo+
Party 1
Zhong Kui
Zhong Kui
Okami_Sensei_8
Zhong Kui
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 49L
1,410 Elo+
Party 1
Cthulhu
Cthulhu
overhyped_gamer
Cthulhu
Level 157
God Stats
5W - 4L
1,589 SR
Queue Stats
50W - 58L
1,437 Elo+
Party 1
Horus
Horus
putridpariah08
Horus
Level 78
God Stats
3W - 1L
1,166 SR
Queue Stats
57W - 69L
1,562 Elo+
Party 1
Team Averages
Level 116
1,465 SR
1,374 Elo+

VS

Team Averages
Level 119
1,530 SR
1,483 Elo+
Ares
Ares
CreepyK
Ares
Level 125
God Stats
9W - 7L
1,744 SR
Queue Stats
318W - 350L
1,432 Elo+
Solo
Olorun
Olorun
NINGURSU
Olorun
Level 128
God Stats
1W - 3L
1,500 SR
Queue Stats
54W - 72L
1,583 Elo+
Solo
Poseidon
Poseidon
Nofatchixisback9
Poseidon
Level 102
God Stats
4W - 5L
1,438 SR
Queue Stats
11W - 9L
1,532 Elo+
Solo
Nu Wa
Nu Wa
VeteranCard6934
Nu Wa
Level 160
God Stats
118W - 101L
1,611 SR
Queue Stats
513W - 548L
1,497 Elo+
Solo
Neith
Neith
Yuonmi52
Neith
Level 82
God Stats
10W - 12L
1,356 SR
Queue Stats
71W - 83L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Jawcy
Izanami
16
11 / 0 / 4
9,368
937
8,642
9,609
3,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
16
2 / 1 / 12
8,517
852
5,497
7,505
3,201
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Zhong Kui
Okami_Sensei_8
Zhong Kui
16
6 / 1 / 13
8,953
895
13,959
9,010
6,947
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
4 / 1 / 15
8,675
868
5,931
12,900
13,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
7 / 2 / 15
9,063
906
8,435
12,163
7,439
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
CreepyK
Ares
12
1 / 7 / 1
6,824
682
5,750
11,973
11,317
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Olorun
NINGURSU
Olorun
12
1 / 8 / 1
6,803
680
6,108
11,871
4,231
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
1 / 6 / 2
7,125
713
9,085
8,922
2,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 6 / 1
6,865
687
7,105
8,533
2,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
Yuonmi52
Neith
13
2 / 3 / 1
7,304
730
7,202
7,282
2,566
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
11
30
Kills
5
5
Deaths
30
59
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ares
CreepyK
Ares
1
7
1
0.21
W
Izanami
Jawcy
Izanami
11
0
4
13
W
Yemoja
2
1
12
8
L
Olorun
NINGURSU
Olorun
1
8
1
0.19
L
1
6
2
0.33
W
Zhong Kui
Okami_Sensei_8
Zhong Kui
6
1
13
12.5
L
0
6
1
0.08
L
Neith
Yuonmi52
Neith
2
3
1
0.83
W
4
1
15
11.5
W
7
2
15
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,464
Damage
35,250
51,187
Taken
48,581
34,791
Mitigated
23,232
24,233
Healing
5,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
CreepyK
Ares
5,750
240
190
1,447
11,973
11,317
0
5,308
6,665
15,264
0
W
Izanami
Jawcy
Izanami
8,642
5,486
0
3,745
9,609
3,488
5,961
5,066
4,543
0
32,897
W
Yemoja
5,497
278
2,063
1,650
7,505
3,201
1,211
4,826
2,679
26,718
0
L
Olorun
NINGURSU
Olorun
6,108
4,533
157
1,866
11,871
4,231
0
6,966
4,905
12,256
0
L
9,085
976
0
990
8,922
2,678
0
6,408
2,514
23,687
0
W
Zhong Kui
Okami_Sensei_8
Zhong Kui
13,959
2,826
0
4,689
9,010
6,947
1,438
5,836
3,174
33,051
0
L
7,105
1,558
0
198
8,533
2,440
683
3,890
4,643
22,212
0
L
Neith
Yuonmi52
Neith
7,202
2,408
0
1,065
7,282
2,566
0
2,815
4,467
0
18,111
W
5,931
183
1,545
2,649
12,900
13,716
315
6,172
6,728
12,521
0
W
8,435
3,379
3,570
4,322
12,163
7,439
123
6,148
6,015
0
17,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,576
Gold Earned
34,921
182
Minions Killed
131
0
Camps Cleared
0
1,039,711
Distance Traveled
752,972
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,824
682
11
1
0
146,795
3
W
Izanami
9,368
937
58
6
0
201,202
2
W
Yemoja
8,517
852
45
5
0
200,380
1
L
Olorun
6,803
680
19
2
0
138,526
0
L
Poseidon
7,125
713
30
3
0
175,207
0
W
Zhong Kui
8,953
895
46
5
0
189,555
3
L
Nu Wa
6,865
687
43
4
0
160,279
4
L
Neith
7,304
730
28
3
0
132,165
2
W
Cthulhu
8,675
868
21
2
0
206,417
0
W
Horus
9,063
906
12
1
0
242,157
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role