Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
IC0-N1x
Jormungandr
Level 149
God Stats
2W - 1L
1,411 SR
Queue Stats
45W - 37L
1,566 Elo+
Solo
Nu Wa
Nu Wa
Jedioutcast66
Nu Wa
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 32L
1,782 Elo+
Solo
Tiamat
Tiamat
THEDRKPICKLE
Tiamat
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
147W - 160L
1,467 Elo+
Solo
Da Ji
Da Ji
iNitroZeus
Da Ji
Level 146
God Stats
1W - 2L
1,500 SR
Queue Stats
63W - 62L
1,528 Elo+
Party 1
Team Averages
Level 140
1,482 SR
1,568 Elo+

VS

Team Averages
Level 135
1,551 SR
1,479 Elo+
Artio
Artio
 
Artio
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
AlphaSniper029
Raijin
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 33L
1,576 Elo+
Solo
Chiron
Chiron
EL_ITALO_RD
Chiron
Level 147
God Stats
0W - 1L
1,755 SR
Queue Stats
10W - 10L
1,503 Elo+
Solo
Fafnir
Fafnir
MasterT50147
Fafnir
Level 117
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 7L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
6 / 2 / 12
9,520
865
8,876
6,777
3,133
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
IC0-N1x
Jormungandr
16
6 / 2 / 15
9,690
881
16,828
9,550
4,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 2 / 15
9,136
831
9,967
6,623
2,630
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tiamat
16
5 / 1 / 15
9,702
882
10,926
5,157
3,621
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Da Ji
14
3 / 2 / 17
8,926
811
5,239
7,442
2,997
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
13
0 / 6 / 7
7,855
714
2,380
16,815
15,740
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thor
 
Thor
13
1 / 4 / 5
7,738
703
5,382
9,401
5,861
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

15
4 / 5 / 0
8,487
772
5,817
9,507
3,489
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
13
3 / 5 / 2
8,118
738
7,742
11,398
2,983
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
13
1 / 4 / 4
7,522
684
7,674
10,595
13,593
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
27
24
Kills
9
9
Deaths
24
74
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
6
2
12
6
L
Artio
 
Artio
0
6
7
0.58
L
Thor
 
Thor
1
4
5
0.88
L
4
5
0
0.8
L
Chiron
3
5
2
0.8
W
Jormungandr
IC0-N1x
Jormungandr
6
2
15
6.75
W
4
2
15
5.75
L
Fafnir
1
4
4
0.75
W
Tiamat
5
1
15
12.5
W
Da Ji
3
2
17
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,836
Damage
28,995
35,549
Taken
57,716
16,811
Mitigated
41,666
16,063
Healing
13,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
8,876
3,791
1,733
2,131
6,777
3,133
2,831
2,187
4,494
0
23,273
L
Artio
 
Artio
2,380
202
751
1,906
16,815
15,740
65
11,078
5,516
9,433
0
L
Thor
 
Thor
5,382
1,247
810
1,964
9,401
5,861
199
4,718
4,625
0
16,457
L
5,817
186
329
441
9,507
3,489
20
6,251
3,240
18,827
0
L
Chiron
7,742
1,731
1,269
3,722
11,398
2,983
0
8,944
2,414
0
23,187
W
Jormungandr
IC0-N1x
Jormungandr
16,828
948
690
2,053
9,550
4,430
909
4,842
4,592
33,309
0
W
9,967
1,840
1,201
1,687
6,623
2,630
899
2,688
3,805
22,661
0
L
Fafnir
7,674
2,566
475
1,379
10,595
13,593
66
6,279
4,200
13,171
0
W
Tiamat
10,926
671
1,820
1,990
5,157
3,621
698
2,391
2,752
20,543
0
W
Da Ji
5,239
1,169
1,217
1,541
7,442
2,997
562
3,261
4,035
0
8,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,974
Gold Earned
39,720
116
Minions Killed
120
0
Camps Cleared
0
1,031,520
Distance Traveled
886,180
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,520
865
38
3
0
208,455
2
L
Artio
7,855
714
13
1
0
178,882
2
L
Thor
7,738
703
19
2
0
196,363
0
L
Raijin
8,487
772
32
3
0
163,500
0
L
Chiron
8,118
738
45
4
0
172,297
4
W
Jormungandr
9,690
881
28
3
0
197,283
1
W
Nu Wa
9,136
831
15
1
0
186,452
1
L
Fafnir
7,522
684
11
1
0
175,138
3
W
Tiamat
9,702
882
26
2
0
229,434
0
W
Da Ji
8,926
811
9
1
0
209,896
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role