Player Matchup

Gilgamesh
Gilgamesh
AmoralOne
Gilgamesh
Level 158
God Stats
5W - 0L
1,500 SR
Queue Stats
259W - 164L
1,698 Elo+
Party 2
King Arthur
King Arthur
Didacted
King Arthur
Level 3
God Stats
14W - 1L
1,876 SR
Queue Stats
174W - 45L
1,874 Elo+
Party 2
Osiris
Osiris
ExpBell
Osiris
Level 154
God Stats
5W - 1L
1,706 SR
Queue Stats
199W - 169L
1,606 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Jalins
Morgan Le Fay
Level 158
God Stats
5W - 0L
1,788 SR
Queue Stats
233W - 151L
1,680 Elo+
Party 2
Sol
Sol
Maeivsträsa
Sol
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 29L
1,447 Elo+
Party 2
Team Averages
Level 127
1,674 SR
1,661 Elo+

VS

Team Averages
Level 119
1,610 SR
1,566 Elo+
Izanami
Izanami
 
Izanami
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
BubbaZero1Three1
Thoth
Level 141
God Stats
0W - 3L
1,725 SR
Queue Stats
343W - 338L
1,534 Elo+
Party 1
Loki
Loki
P00ber
Loki
Level 149
God Stats
4W - 6L
1,627 SR
Queue Stats
58W - 50L
1,701 Elo+
Party 1
Khepri
Khepri
P0ober
Khepri
Level 47
God Stats
1W - 2L
1,815 SR
Queue Stats
9W - 10L
1,576 Elo+
Party 1
Chaac
Chaac
sneaknightmare
Chaac
Level 158
God Stats
15W - 10L
1,381 SR
Queue Stats
324W - 320L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AmoralOne
Gilgamesh
10
2 / 1 / 5
5,957
596
4,211
6,971
5,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

King Arthur
Didacted
King Arthur
12
2 / 0 / 0
6,483
648
4,238
4,764
3,627
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Osiris
ExpBell
Osiris
11
1 / 0 / 4
6,299
630
3,464
6,052
3,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morgan Le Fay
Jalins
Morgan Le Fay
11
4 / 0 / 1
6,614
661
4,831
2,556
816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 0 / 2
7,031
703
3,683
4,188
873
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
9
0 / 2 / 0
5,072
507
2,794
4,166
1,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 2 / 1
5,056
506
868
4,395
1,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Loki
P00ber
Loki
6
0 / 3 / 0
4,499
450
1,350
5,198
1,201
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Khepri
P0ober
Khepri
8
1 / 3 / 0
4,983
498
1,252
5,475
2,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 2 / 0
4,920
492
2,996
8,699
3,491

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
2
12
Kills
1
1
Deaths
12
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
2
0
0
W
Gilgamesh
AmoralOne
Gilgamesh
2
1
5
4.5
L
0
2
1
0.25
W
King Arthur
Didacted
King Arthur
2
0
0
2
W
Osiris
ExpBell
Osiris
1
0
4
3
W
Morgan Le Fay
Jalins
Morgan Le Fay
4
0
1
4.5
W
3
0
2
4
L
Loki
P00ber
Loki
0
3
0
0
L
Khepri
P0ober
Khepri
1
3
0
0.33
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,427
Damage
9,260
24,531
Taken
27,933
14,986
Mitigated
9,145
8,878
Healing
5,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
2,794
2,107
0
1,085
4,166
1,050
0
2,000
2,166
0
36,548
W
Gilgamesh
AmoralOne
Gilgamesh
4,211
947
0
1,943
6,971
5,965
105
780
6,191
0
22,375
L
868
156
0
20
4,395
1,157
0
2,310
2,085
27,567
0
W
King Arthur
Didacted
King Arthur
4,238
761
0
1,654
4,764
3,627
0
176
4,588
0
36,912
W
Osiris
ExpBell
Osiris
3,464
1,845
0
1,963
6,052
3,705
36
221
5,831
0
41,868
W
Morgan Le Fay
Jalins
Morgan Le Fay
4,831
851
0
597
2,556
816
0
662
1,894
36,795
0
W
3,683
2,014
0
2,721
4,188
873
1,140
281
3,907
45,025
0
L
Loki
P00ber
Loki
1,350
281
0
250
5,198
1,201
0
1,386
3,812
0
21,324
L
Khepri
P0ober
Khepri
1,252
146
79
946
5,475
2,246
0
2,818
2,657
5,428
0
L
2,996
335
0
3,383
8,699
3,491
0
0
8,699
0
27,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,384
Gold Earned
24,530
388
Minions Killed
265
0
Camps Cleared
0
1,014,214
Distance Traveled
900,227
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,072
507
81
8
0
185,437
2
W
Gilgamesh
5,957
596
33
3
0
216,627
4
L
Thoth
5,056
506
67
7
0
172,297
2
W
King Arthur
6,483
648
85
9
0
186,055
3
W
Osiris
6,299
630
85
9
0
215,283
2
W
Morgan Le Fay
6,614
661
83
8
0
203,032
4
W
Sol
7,031
703
102
10
0
193,217
3
L
Loki
4,499
450
49
5
0
148,163
1
L
Khepri
4,983
498
7
1
0
209,177
3
L
Chaac
4,920
492
61
6
0
185,153
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role