Player Matchup

Nike
Nike
CrimsonNightWIng
Nike
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
185W - 176L
1,602 Elo+
Solo
Kali
Kali
CuhzLightyear
Kali
Level 99
God Stats
5W - 4L
1,808 SR
Queue Stats
57W - 64L
1,398 Elo+
Party 1
Neith
Neith
Cuzmo
Neith
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 19L
1,398 Elo+
Party 1
Tyr
Tyr
FatMonkeyBalls
Tyr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 17L
2,081 Elo+
Party 3
Zeus
Zeus
Lusaaset
Zeus
Level 160
God Stats
22W - 8L
1,745 SR
Queue Stats
173W - 94L
1,718 Elo+
Party 3
Team Averages
Level 95
1,611 SR
1,640 Elo+

VS

Team Averages
Level 89
1,819 SR
1,966 Elo+
Eset
Eset
InternalRehab
Eset
Level 88
God Stats
5W - 1L
1,903 SR
Queue Stats
54W - 18L
2,062 Elo+
Party 2
Mulan
Mulan
RiderIII
Mulan
Level 107
God Stats
6W - 3L
1,939 SR
Queue Stats
83W - 39L
1,922 Elo+
Party 2
Bellona
Bellona
Scxton
Bellona
Level 26
God Stats
6W - 0L
1,907 SR
Queue Stats
30W - 1L
2,105 Elo+
Party 2
Kukulkan
Kukulkan
SirenStormz
Kukulkan
Level 87
God Stats
3W - 0L
1,846 SR
Queue Stats
48W - 25L
1,905 Elo+
Party 2
Achilles
Achilles
seras32
Achilles
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 15L
1,833 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 7 / 2
10,179
443
8,661
24,700
20,006
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
4 / 8 / 4
10,325
449
11,144
20,780
9,328
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Neith
Cuzmo
Neith
14
0 / 7 / 2
8,868
386
7,442
12,787
3,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 3 / 5
10,169
442
10,580
24,354
23,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Zeus
20
6 / 5 / 2
12,589
547
19,426
14,801
4,850
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 1 / 12
13,022
566
11,275
12,835
15,636
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mulan
RiderIII
Mulan
20
9 / 2 / 2
14,459
629
21,354
19,343
28,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bellona
Scxton
Bellona
20
7 / 2 / 6
13,855
602
14,721
20,244
21,548
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
SirenStormz
Kukulkan
18
1 / 4 / 11
11,561
503
13,832
15,518
7,764
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
seras32
Achilles
20
7 / 2 / 7
13,579
590
12,559
21,999
11,341
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
68
11
Kills
30
30
Deaths
11
15
Assists
38
Player
Kills
Deaths
Assists
KDA
L
0
7
2
0.14
L
4
8
4
0.75
L
Neith
Cuzmo
Neith
0
7
2
0.14
L
1
3
5
1.17
W
6
1
12
12
L
Zeus
6
5
2
1.4
W
Mulan
RiderIII
Mulan
9
2
2
5
W
Bellona
Scxton
Bellona
7
2
6
5
W
Kukulkan
SirenStormz
Kukulkan
1
4
11
1.63
W
Achilles
seras32
Achilles
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,253
Damage
73,741
97,422
Taken
89,939
60,819
Mitigated
85,083
18,442
Healing
25,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,661
611
0
4,322
24,700
20,006
0
3,918
20,087
11,338
62,022
L
11,144
5,405
0
4,019
20,780
9,328
0
5,195
15,335
0
69,024
L
Neith
Cuzmo
Neith
7,442
2,886
0
2,792
12,787
3,196
0
854
11,884
0
51,310
L
10,580
683
0
6,796
24,354
23,439
0
9,198
14,959
0
63,896
W
11,275
1,594
3,718
3,627
12,835
15,636
112
2,950
9,421
30,180
6,404
L
Zeus
19,426
2,612
0
513
14,801
4,850
0
3,930
10,773
101,902
0
W
Mulan
RiderIII
Mulan
21,354
4,589
0
8,892
19,343
28,794
401
3,029
16,314
0
115,834
W
Bellona
Scxton
Bellona
14,721
6,805
0
4,862
20,244
21,548
2,626
2,158
18,086
0
105,363
W
Kukulkan
SirenStormz
Kukulkan
13,832
2,318
0
2,230
15,518
7,764
1,663
5,945
9,573
91,440
0
W
Achilles
seras32
Achilles
12,559
4,087
0
2,012
21,999
11,341
548
7,806
14,193
0
104,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,130
Gold Earned
66,476
565
Minions Killed
756
0
Camps Cleared
0
2,084,675
Distance Traveled
2,231,346
25
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
10,179
443
137
6
0
417,706
2
L
Kali
10,325
449
100
4
0
413,459
6
L
Neith
8,868
386
96
4
0
364,200
8
L
Tyr
10,169
442
80
3
0
488,912
2
W
Eset
13,022
566
32
1
0
449,141
9
L
Zeus
12,589
547
152
7
0
400,398
7
W
Mulan
14,459
629
215
9
0
412,020
8
W
Bellona
13,855
602
195
8
0
419,586
3
W
Kukulkan
11,561
503
169
7
0
423,711
5
W
Achilles
13,579
590
145
6
0
526,888
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role