Player Matchup

Thor
Thor
 
Thor
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
D7oM909
Neith
Level 6
God Stats
4W - 6L
1,314 SR
Queue Stats
53W - 60L
1,297 Elo+
Party 2
Ymir
Ymir
NQIQN
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,738 Elo+
Party 2
Tyr
Tyr
itsSHADOWv
Tyr
Level 86
God Stats
2W - 3L
1,500 SR
Queue Stats
273W - 262L
1,415 Elo+
Party 2
Nu Wa
Nu Wa
zSaud0
Nu Wa
Level 49
God Stats
3W - 1L
1,860 SR
Queue Stats
170W - 198L
1,476 Elo+
Party 2
Team Averages
Level 53
1,535 SR
1,485 Elo+

VS

Team Averages
Level 103
1,714 SR
1,641 Elo+
King Arthur
King Arthur
I2uLezZ
King Arthur
Level 129
God Stats
4W - 2L
1,610 SR
Queue Stats
127W - 120L
1,628 Elo+
Party 1
Ymir
Ymir
INemesis OG
Ymir
Level 58
God Stats
3W - 0L
1,802 SR
Queue Stats
3W - 0L
1,760 Elo+
Party 1
Ah Puch
Ah Puch
JoschiX964
Ah Puch
Level 108
God Stats
5W - 4L
1,633 SR
Queue Stats
109W - 104L
1,576 Elo+
Party 1
Danzaburou
Danzaburou
UniX Odima
Danzaburou
Level 129
God Stats
1W - 2L
1,653 SR
Queue Stats
125W - 122L
1,604 Elo+
Party 1
Zeus
Zeus
monir14
Zeus
Level 89
God Stats
8W - 1L
1,873 SR
Queue Stats
12W - 5L
1,635 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
1 / 5 / 3
7,932
496
6,942
11,077
3,358
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
D7oM909
Neith
9
0 / 6 / 0
6,022
376
2,248
8,833
1,504
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
NQIQN
Ymir
9
0 / 6 / 2
6,426
402
1,422
14,722
10,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
2 / 2 / 0
8,611
538
10,186
13,920
13,764
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nu Wa
zSaud0
Nu Wa
12
2 / 3 / 0
7,564
473
8,363
7,480
2,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
I2uLezZ
King Arthur
15
3 / 1 / 1
9,274
580
10,345
17,582
13,652
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

2
0 / 0 / 0
4,758
297
0
868
210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Puch
JoschiX964
Ah Puch
14
3 / 1 / 2
9,016
564
9,546
8,430
2,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
UniX Odima
Danzaburou
17
12 / 1 / 2
11,004
688
15,447
11,653
4,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Zeus
monir14
Zeus
14
4 / 2 / 2
8,286
518
4,758
8,043
2,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
5
Kills
22
22
Deaths
5
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
5
3
0.5
L
Neith
D7oM909
Neith
0
6
0
0
W
King Arthur
I2uLezZ
King Arthur
3
1
1
3.5
W
0
0
0
0
W
Ah Puch
JoschiX964
Ah Puch
3
1
2
4
L
Ymir
NQIQN
Ymir
0
6
2
0.17
W
Danzaburou
UniX Odima
Danzaburou
12
1
2
13
L
2
2
0
1
W
Zeus
monir14
Zeus
4
2
2
2.5
L
Nu Wa
zSaud0
Nu Wa
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,161
Damage
40,096
56,032
Taken
46,576
31,349
Mitigated
23,377
9,935
Healing
19,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
6,942
1,104
0
515
11,077
3,358
0
2,786
8,229
0
44,699
L
Neith
D7oM909
Neith
2,248
1,073
0
1,606
8,833
1,504
92
142
8,661
0
27,524
W
King Arthur
I2uLezZ
King Arthur
10,345
1,916
41
5,255
17,582
13,652
0
1,292
16,162
0
58,391
W
0
0
0
0
868
210
0
778
0
0
0
W
Ah Puch
JoschiX964
Ah Puch
9,546
204
0
4,547
8,430
2,485
264
2,672
5,616
60,958
0
L
Ymir
NQIQN
Ymir
1,422
663
0
564
14,722
10,120
0
4,105
10,497
11,505
0
W
Danzaburou
UniX Odima
Danzaburou
15,447
9,092
0
6,511
11,653
4,741
2,605
2,017
9,562
0
90,667
L
10,186
2,132
0
6,756
13,920
13,764
0
1,512
12,274
0
56,166
W
Zeus
monir14
Zeus
4,758
525
0
2,982
8,043
2,289
0
2,390
5,451
50,722
0
L
Nu Wa
zSaud0
Nu Wa
8,363
1,434
0
494
7,480
2,603
0
5,371
2,067
46,648
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,555
Gold Earned
42,338
350
Minions Killed
487
0
Camps Cleared
0
1,424,229
Distance Traveled
1,166,254
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,932
496
70
4
0
310,564
1
L
Neith
6,022
376
60
4
0
256,806
0
W
King Arthur
9,274
580
130
8
0
307,922
2
W
Ymir
4,758
297
0
0
0
4,001
0
W
Ah Puch
9,016
564
112
7
0
285,482
2
L
Ymir
6,426
402
12
1
0
280,879
4
W
Danzaburou
11,004
688
149
9
0
263,172
3
L
Tyr
8,611
538
121
8
0
298,905
2
W
Zeus
8,286
518
96
6
0
305,677
1
L
Nu Wa
7,564
473
87
5
0
277,075
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role