Player Matchup

Kukulkan
Kukulkan
High 24 Hour
Kukulkan
Level 18
God Stats
1W - 4L
1,191 SR
Queue Stats
5W - 13L
1,171 Elo+
Party 2
Serqet
Serqet
Jprobert1
Serqet
Level 123
God Stats
3W - 1L
1,418 SR
Queue Stats
11W - 19L
1,180 Elo+
Party 2
Baron Samedi
Baron Samedi
Meezoj
Baron Samedi
Level 133
God Stats
1W - 0L
1,639 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
X3N0 HUNT3R
Chaac
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 14L
1,171 Elo+
Party 2
Atlas
Atlas
XxPk3rzQcxX
Atlas
Level 9
God Stats
2W - 0L
1,599 SR
Queue Stats
2W - 3L
1,326 Elo+
Party 2
Team Averages
Level 80
1,469 SR
1,269 Elo+

VS

Team Averages
Level 24
1,390 SR
1,265 Elo+
Baron Samedi
Baron Samedi
Kabels
Baron Samedi
Level 86
God Stats
6W - 4L
1,542 SR
Queue Stats
7W - 5L
1,607 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SvG_Crymoso
Morgan Le Fay
Level 2
God Stats
4W - 8L
1,317 SR
Queue Stats
6W - 17L
1,085 Elo+
Party 3
Heimdallr
Heimdallr
SvG_EMFG
Heimdallr
Level 10
God Stats
12W - 20L
1,309 SR
Queue Stats
79W - 137L
1,221 Elo+
Party 3
Tsukuyomi
Tsukuyomi
SvG_KingCanix
Tsukuyomi
Level 8
God Stats
18W - 35L
1,317 SR
Queue Stats
20W - 52L
1,085 Elo+
Party 3
He Bo
He Bo
bubbaaaaa
He Bo
Level 13
God Stats
1W - 3L
1,465 SR
Queue Stats
1W - 5L
1,329 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
High 24 Hour
Kukulkan
20
9 / 1 / 13
12,730
849
14,220
11,590
5,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Serqet
Jprobert1
Serqet
19
6 / 3 / 12
12,013
801
7,768
14,506
6,274
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
Meezoj
Baron Samedi
20
13 / 3 / 13
12,990
866
23,235
15,436
16,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
9 / 2 / 18
12,687
846
14,871
24,867
19,829
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
2 / 1 / 11
12,663
844
5,640
8,483
8,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Kabels
Baron Samedi
19
8 / 8 / 0
11,701
780
18,732
20,101
7,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
SvG_Crymoso
Morgan Le Fay
16
1 / 4 / 3
9,641
643
6,045
9,534
3,384
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
SvG_EMFG
Heimdallr
16
1 / 7 / 4
9,924
662
5,610
16,353
7,678
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
SvG_KingCanix
Tsukuyomi
15
0 / 10 / 2
9,026
602
4,557
15,534
5,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

He Bo
bubbaaaaa
He Bo
15
0 / 10 / 4
9,310
621
9,159
14,860
3,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
23
39
Kills
10
10
Deaths
39
67
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
High 24 Hour
Kukulkan
9
1
13
15.5
W
Serqet
Jprobert1
Serqet
6
3
12
4
L
Baron Samedi
Kabels
Baron Samedi
8
8
0
1
W
Baron Samedi
Meezoj
Baron Samedi
13
3
13
6.5
L
Morgan Le Fay
SvG_Crymoso
Morgan Le Fay
1
4
3
0.63
L
Heimdallr
SvG_EMFG
Heimdallr
1
7
4
0.43
L
Tsukuyomi
SvG_KingCanix
Tsukuyomi
0
10
2
0.1
W
9
2
18
9
W
2
1
11
7.5
L
He Bo
bubbaaaaa
He Bo
0
10
4
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,734
Damage
44,103
74,882
Taken
76,382
56,128
Mitigated
28,820
31,918
Healing
9,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
High 24 Hour
Kukulkan
14,220
1,643
0
3,481
11,590
5,049
1,580
7,523
3,858
47,881
0
W
Serqet
Jprobert1
Serqet
7,768
905
0
5,325
14,506
6,274
1,702
5,379
8,893
0
31,043
L
Baron Samedi
Kabels
Baron Samedi
18,732
413
1,598
4,574
20,101
7,802
0
11,374
7,770
42,685
0
W
Baron Samedi
Meezoj
Baron Samedi
23,235
1,246
3,001
7,557
15,436
16,640
1,045
8,630
6,447
48,169
0
L
Morgan Le Fay
SvG_Crymoso
Morgan Le Fay
6,045
1,142
0
1,099
9,534
3,384
0
4,734
4,373
21,838
0
L
Heimdallr
SvG_EMFG
Heimdallr
5,610
1,510
62
718
16,353
7,678
0
7,746
8,021
0
27,619
L
Tsukuyomi
SvG_KingCanix
Tsukuyomi
4,557
1,201
0
719
15,534
5,995
0
8,054
7,195
0
18,012
W
14,871
2,315
189
10,796
24,867
19,829
494
8,319
16,333
0
39,907
W
5,640
1,167
74
1,495
8,483
8,336
681
2,936
5,415
36,098
0
L
He Bo
bubbaaaaa
He Bo
9,159
173
0
401
14,860
3,961
0
9,633
4,537
19,185
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,083
Gold Earned
49,602
275
Minions Killed
180
0
Camps Cleared
0
1,669,467
Distance Traveled
1,304,338
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,730
849
75
5
0
279,091
0
W
Serqet
12,013
801
35
2
0
372,440
0
L
Baron Samedi
11,701
780
54
4
0
260,110
1
W
Baron Samedi
12,990
866
49
3
0
302,948
2
L
Morgan Le Fay
9,641
643
31
2
0
275,704
1
L
Heimdallr
9,924
662
43
3
0
238,262
3
L
Tsukuyomi
9,026
602
24
2
0
261,362
0
W
Chaac
12,687
846
43
3
0
348,022
0
W
Atlas
12,663
844
73
5
0
366,966
1
L
He Bo
9,310
621
28
2
0
268,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role