Player Matchup

Bacchus
Bacchus
Bellatrix-_-Griz
Bacchus
Level 66
God Stats
17W - 23L
1,373 SR
Queue Stats
47W - 59L
1,500 Elo+
Party 3
Achilles
Achilles
Constant3951
Achilles
Level 37
God Stats
13W - 18L
1,055 SR
Queue Stats
40W - 68L
1,353 Elo+
Solo
Zhong Kui
Zhong Kui
Saiph-_-Griz
Zhong Kui
Level 105
God Stats
3W - 6L
1,258 SR
Queue Stats
66W - 96L
1,380 Elo+
Party 3
Bastet
Bastet
luvp3
Bastet
Level 89
God Stats
3W - 7L
1,500 SR
Queue Stats
123W - 141L
1,465 Elo+
Party 2
Ullr
Ullr
mdzgui
Ullr
Level 105
God Stats
3W - 6L
1,500 SR
Queue Stats
132W - 170L
1,398 Elo+
Party 2
Team Averages
Level 80
1,337 SR
1,419 Elo+

VS

Team Averages
Level 69
1,439 SR
1,442 Elo+
Khepri
Khepri
Akitaro2591
Khepri
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Thanatos
Thanatos
Eduardocq0705
Thanatos
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Sol
Sol
PatoLoucaoX
Sol
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Izanami
Izanami
XxxxRaphaelxxxX
Izanami
Level 84
God Stats
2W - 4L
1,193 SR
Queue Stats
5W - 15L
1,282 Elo+
Party 1
Cu Chulainn
Cu Chulainn
lI-_Dark_
Cu Chulainn
Level 59
God Stats
1W - 3L
1,500 SR
Queue Stats
44W - 36L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 8
6,748
450
3,288
9,903
9,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Achilles
Constant3951
Achilles
14
4 / 2 / 2
8,158
544
5,221
9,454
9,414
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Zhong Kui
Saiph-_-Griz
Zhong Kui
15
12 / 1 / 5
9,821
655
11,519
7,696
5,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bastet
luvp3
Bastet
14
3 / 0 / 7
8,350
557
5,810
9,460
3,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ullr
mdzgui
Ullr
14
5 / 0 / 5
8,383
559
7,965
5,572
1,856
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
8
0 / 2 / 3
5,805
387
2,514
7,510
4,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
Eduardocq0705
Thanatos
10
1 / 5 / 2
6,332
422
2,659
9,479
3,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
0 / 4 / 2
6,379
425
3,925
7,641
2,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 6 / 3
7,203
480
3,526
9,113
2,571
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
lI-_Dark_
Cu Chulainn
13
4 / 7 / 0
8,442
563
6,987
13,335
7,916
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
15
24
Kills
5
6
Deaths
24
27
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Khepri
0
2
3
0.75
W
0
3
8
1.33
W
Achilles
Constant3951
Achilles
4
2
2
2.5
L
Thanatos
Eduardocq0705
Thanatos
1
5
2
0.4
L
0
4
2
0.25
W
Zhong Kui
Saiph-_-Griz
Zhong Kui
12
1
5
14.5
L
0
6
3
0.25
L
Cu Chulainn
lI-_Dark_
Cu Chulainn
4
7
0
0.57
W
Bastet
luvp3
Bastet
3
0
7
6.5
W
Ullr
mdzgui
Ullr
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,803
Damage
19,611
42,085
Taken
47,078
29,052
Mitigated
21,616
10,299
Healing
11,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
2,514
171
0
808
7,510
4,746
0
3,243
4,267
7,002
0
W
3,288
481
35
940
9,903
9,182
60
1,271
8,498
13,813
2,800
W
Achilles
Constant3951
Achilles
5,221
870
0
946
9,454
9,414
45
1,338
8,116
10,619
28,327
L
Thanatos
Eduardocq0705
Thanatos
2,659
298
0
5,300
9,479
3,851
0
3,423
6,056
0
34,258
L
3,925
1,000
0
2,518
7,641
2,532
0
3,255
4,386
28,886
4,172
W
Zhong Kui
Saiph-_-Griz
Zhong Kui
11,519
62
0
2,011
7,696
5,413
1,709
2,033
5,526
47,949
0
L
3,526
2,749
0
1,349
9,113
2,571
863
1,803
7,310
0
52,953
L
Cu Chulainn
lI-_Dark_
Cu Chulainn
6,987
1,025
0
1,221
13,335
7,916
0
3,957
9,378
5,768
40,347
W
Bastet
luvp3
Bastet
5,810
1,423
0
5,589
9,460
3,187
694
1,200
7,756
0
50,494
W
Ullr
mdzgui
Ullr
7,965
2,737
0
778
5,572
1,856
1,034
1,395
4,177
0
47,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,460
Gold Earned
34,161
391
Minions Killed
348
0
Camps Cleared
0
1,502,154
Distance Traveled
1,368,194
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
5,805
387
12
1
0
258,446
3
W
Bacchus
6,748
450
24
2
0
281,814
2
W
Achilles
8,158
544
87
6
0
292,651
4
L
Thanatos
6,332
422
66
4
0
311,863
0
L
Sol
6,379
425
68
5
0
286,115
2
W
Zhong Kui
9,821
655
92
6
0
278,642
0
L
Izanami
7,203
480
110
7
0
262,795
0
L
Cu Chulainn
8,442
563
92
6
0
248,975
5
W
Bastet
8,350
557
87
6
0
354,059
5
W
Ullr
8,383
559
101
7
0
294,988
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role