Player Matchup

Sol
Sol
Joka_Mr68
Sol
Level 11
God Stats
2W - 0L
1,713 SR
Queue Stats
4W - 7L
1,458 Elo+
Party 1
Osiris
Osiris
buDhhAs
Osiris
Level 26
God Stats
6W - 1L
1,500 SR
Queue Stats
34W - 28L
1,398 Elo+
Party 2
Ne Zha
Ne Zha
comandox
Ne Zha
Level 153
God Stats
1W - 1L
1,237 SR
Queue Stats
48W - 44L
1,481 Elo+
Party 2
Loki
Loki
jakecadillac
Loki
Level 24
God Stats
1W - 0L
1,526 SR
Queue Stats
2W - 1L
1,600 Elo+
Party 1
Nu Wa
Nu Wa
lonelyspamer
Nu Wa
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Team Averages
Level 44
1,495 SR
1,487 Elo+

VS

Team Averages
Level 47
1,403 SR
1,480 Elo+
Danzaburou
Danzaburou
BlackChico601
Danzaburou
Level 40
God Stats
9W - 6L
1,240 SR
Queue Stats
30W - 34L
1,422 Elo+
Solo
Da Ji
Da Ji
CowkDestroya
Da Ji
Level 28
God Stats
6W - 9L
1,255 SR
Queue Stats
38W - 34L
1,380 Elo+
Solo
Janus
Janus
HAMbone45
Janus
Level 122
God Stats
25W - 20L
1,610 SR
Queue Stats
136W - 144L
1,558 Elo+
Solo
Terra
Terra
MISSING SOUL
Terra
Level 16
God Stats
1W - 3L
1,259 SR
Queue Stats
11W - 14L
1,571 Elo+
Solo
Cliodhna
Cliodhna
wardadoo
Cliodhna
Level 28
God Stats
12W - 17L
1,653 SR
Queue Stats
396W - 455L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 7 / 5
11,740
618
3,988
15,614
3,348
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Osiris
buDhhAs
Osiris
20
6 / 2 / 14
15,224
801
18,191
17,650
20,406
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ne Zha
comandox
Ne Zha
20
11 / 7 / 10
16,249
855
16,896
22,675
11,141
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
7 / 8 / 5
15,624
822
13,714
18,400
7,198
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
14 / 4 / 14
17,265
909
33,292
11,721
4,102
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BlackChico601
Danzaburou
18
2 / 10 / 4
12,232
644
5,067
19,213
6,954
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
15 / 5 / 5
15,320
806
28,434
19,703
8,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Janus
HAMbone45
Janus
20
4 / 7 / 10
14,544
765
13,182
14,203
4,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
4 / 6 / 9
13,521
712
6,813
26,695
23,813
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cliodhna
wardadoo
Cliodhna
19
2 / 10 / 7
12,415
653
11,544
24,558
9,545
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
62
38
Kills
27
28
Deaths
38
48
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BlackChico601
Danzaburou
2
10
4
0.4
L
15
5
5
3.5
L
Janus
HAMbone45
Janus
4
7
10
1.29
W
0
7
5
0.36
L
4
6
9
1.42
W
Osiris
buDhhAs
Osiris
6
2
14
6.5
W
Ne Zha
comandox
Ne Zha
11
7
10
2.29
W
7
8
5
1.19
W
14
4
14
5.25
L
Cliodhna
wardadoo
Cliodhna
2
10
7
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,081
Damage
65,040
86,060
Taken
104,372
46,195
Mitigated
53,069
12,934
Healing
14,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BlackChico601
Danzaburou
5,067
2,091
0
2,329
19,213
6,954
258
4,378
14,656
0
29,312
L
28,434
8,865
0
2,524
19,703
8,307
0
9,476
9,977
0
65,150
L
Janus
HAMbone45
Janus
13,182
901
0
500
14,203
4,450
977
5,258
8,822
78,534
0
W
3,988
515
0
1,601
15,614
3,348
1,600
4,225
10,848
15,017
0
L
6,813
538
2,118
3,464
26,695
23,813
0
13,376
12,522
22,777
0
W
Osiris
buDhhAs
Osiris
18,191
6,477
0
2,246
17,650
20,406
1,722
3,451
13,840
10,813
48,522
W
Ne Zha
comandox
Ne Zha
16,896
7,336
240
4,263
22,675
11,141
1,172
6,923
15,335
0
53,245
W
13,714
2,053
0
2,729
18,400
7,198
3,012
2,524
15,558
0
82,522
W
33,292
4,426
0
1,855
11,721
4,102
3,437
2,192
9,312
82,210
0
L
Cliodhna
wardadoo
Cliodhna
11,544
1,529
0
3,548
24,558
9,545
0
7,380
16,923
0
44,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,102
Gold Earned
68,032
402
Minions Killed
331
0
Camps Cleared
0
1,827,568
Distance Traveled
1,646,812
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
12,232
644
31
2
0
231,623
0
L
Da Ji
15,320
806
60
3
0
356,072
2
L
Janus
14,544
765
155
8
0
312,142
0
W
Sol
11,740
618
15
1
0
302,671
0
L
Terra
13,521
712
32
2
0
385,002
0
W
Osiris
15,224
801
86
5
0
413,032
2
W
Ne Zha
16,249
855
67
4
0
378,684
3
W
Loki
15,624
822
104
5
0
359,131
0
W
Nu Wa
17,265
909
130
7
0
374,050
1
L
Cliodhna
12,415
653
53
3
0
361,973
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role