Player Matchup

Loki
Loki
Gengcar
Loki
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 52L
1,405 Elo+
Solo
Danzaburou
Danzaburou
GiveThx19
Danzaburou
Level 124
God Stats
25W - 29L
1,433 SR
Queue Stats
120W - 120L
1,410 Elo+
Party 2
Nike
Nike
Loctho
Nike
Level 63
God Stats
3W - 4L
1,500 SR
Queue Stats
104W - 106L
1,271 Elo+
Solo
Cthulhu
Cthulhu
WalkingParadox42
Cthulhu
Level 121
God Stats
17W - 20L
1,548 SR
Queue Stats
49W - 63L
1,359 Elo+
Party 2
Hades
Hades
luissilva202
Hades
Level 129
God Stats
25W - 28L
1,323 SR
Queue Stats
532W - 578L
1,434 Elo+
Solo
Team Averages
Level 90
1,461 SR
1,376 Elo+

VS

Team Averages
Level 48
1,492 SR
1,502 Elo+
Nu Wa
Nu Wa
FNDictator
Nu Wa
Level 29
God Stats
15W - 7L
1,707 SR
Queue Stats
54W - 42L
1,563 Elo+
Solo
Aphrodite
Aphrodite
RezzRekt
Aphrodite
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 7L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Spider-Dragoon
Danzaburou
Level 120
God Stats
2W - 1L
1,217 SR
Queue Stats
198W - 265L
1,495 Elo+
Party 1
Odin
Odin
TommyLBowser92
Odin
Level 59
God Stats
24W - 22L
1,538 SR
Queue Stats
103W - 132L
1,450 Elo+
Party 1
Atlas
Atlas
dylpatric22
Atlas
Level 1
God Stats
9W - 8L
1,500 SR
Queue Stats
16W - 21L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Gengcar
Loki
7
0 / 0 / 0
3,815
424
0
624
151
Danzaburou
GiveThx19
Danzaburou
12
1 / 3 / 1
6,531
726
5,187
7,817
3,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Nike
Loctho
Nike
11
0 / 2 / 1
6,197
689
2,666
6,686
5,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

12
1 / 4 / 1
6,407
712
7,282
12,237
9,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 1 / 2
6,456
717
7,170
8,330
4,712
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
15
5 / 0 / 4
7,930
881
6,252
2,562
903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Aphrodite
RezzRekt
Aphrodite
14
1 / 0 / 4
7,048
783
6,545
7,978
3,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
Spider-Dragoon
Danzaburou
14
2 / 0 / 7
7,216
802
7,204
4,485
1,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 2 / 1
5,837
649
2,677
6,920
4,408
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

12
2 / 1 / 3
6,985
776
4,723
7,598
5,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
3
Kills
10
10
Deaths
3
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
5
0
4
7
L
Loki
Gengcar
Loki
0
0
0
0
L
Danzaburou
GiveThx19
Danzaburou
1
3
1
0.5
L
Nike
Loctho
Nike
0
2
1
0.25
W
Aphrodite
RezzRekt
Aphrodite
1
0
4
3
W
Danzaburou
Spider-Dragoon
Danzaburou
2
0
7
5.5
W
0
2
1
0.25
L
1
4
1
0.38
W
2
1
3
3.5
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,305
Damage
27,401
35,694
Taken
29,543
22,013
Mitigated
16,813
9,342
Healing
13,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
6,252
2,052
0
788
2,562
903
1,049
643
1,919
21,451
0
L
Loki
Gengcar
Loki
0
0
0
0
624
151
0
580
0
0
0
L
Danzaburou
GiveThx19
Danzaburou
5,187
1,242
0
2,210
7,817
3,037
0
2,919
4,798
0
24,081
L
Nike
Loctho
Nike
2,666
80
0
373
6,686
5,024
19
2,996
3,566
0
9,094
W
Aphrodite
RezzRekt
Aphrodite
6,545
686
2,892
7,251
7,978
3,866
280
2,934
5,044
32,981
0
W
Danzaburou
Spider-Dragoon
Danzaburou
7,204
2,906
0
1,713
4,485
1,856
1,249
2,510
1,975
0
23,471
W
2,677
724
0
0
6,920
4,408
0
4,306
2,614
0
3,856
L
7,282
57
264
2,412
12,237
9,089
0
6,102
6,031
17,846
0
W
4,723
2,015
140
952
7,598
5,780
234
4,059
3,539
10,719
0
L
7,170
379
496
3,587
8,330
4,712
0
4,427
3,779
25,937
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,406
Gold Earned
35,016
135
Minions Killed
180
0
Camps Cleared
0
695,295
Distance Traveled
901,526
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,930
881
39
4
0
180,244
3
L
Loki
3,815
424
0
0
0
0
0
L
Danzaburou
6,531
726
43
5
0
172,535
3
L
Nike
6,197
689
18
2
0
176,889
1
W
Aphrodite
7,048
783
74
8
0
193,820
1
W
Danzaburou
7,216
802
41
5
0
172,825
0
W
Odin
5,837
649
11
1
0
188,908
0
L
Cthulhu
6,407
712
25
3
0
171,785
0
W
Atlas
6,985
776
15
2
0
165,729
1
L
Hades
6,456
717
49
5
0
174,086
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role