Player Matchup

Ah Puch
Ah Puch
Descoca
Ah Puch
Level 104
God Stats
7W - 13L
1,490 SR
Queue Stats
72W - 59L
1,787 Elo+
Party 1
Jing Wei
Jing Wei
GhostIntegra
Jing Wei
Level 6
God Stats
2W - 1L
1,857 SR
Queue Stats
3W - 1L
1,801 Elo+
Party 2
Atlas
Atlas
LordYelsew
Atlas
Level 18
God Stats
1W - 3L
1,538 SR
Queue Stats
17W - 19L
1,485 Elo+
Party 1
Gilgamesh
Gilgamesh
Punisher935
Gilgamesh
Level 112
God Stats
11W - 6L
1,701 SR
Queue Stats
78W - 67L
1,594 Elo+
Party 1
Kali
Kali
RampantSpirit
Kali
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,354 Elo+
Party 2
Team Averages
Level 49
1,617 SR
1,604 Elo+

VS

Team Averages
Level 70
1,817 SR
1,578 Elo+
Olorun
Olorun
DaveRemastered
Olorun
Level 106
God Stats
4W - 1L
1,941 SR
Queue Stats
50W - 23L
1,640 Elo+
Party 3
Hachiman
Hachiman
MorphisCool
Hachiman
Level 83
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 16L
1,665 Elo+
Party 3
Ymir
Ymir
Prairie321
Ymir
Level 27
God Stats
10W - 1L
2,063 SR
Queue Stats
37W - 11L
1,726 Elo+
Party 3
Horus
Horus
RufousPotoo
Horus
Level 67
God Stats
10W - 3L
1,946 SR
Queue Stats
39W - 23L
1,604 Elo+
Party 3
Hercules
Hercules
Zadok666
Hercules
Level 66
God Stats
3W - 2L
1,636 SR
Queue Stats
11W - 17L
1,256 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Descoca
Ah Puch
18
4 / 2 / 2
10,263
855
15,453
8,831
3,302
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jing Wei
GhostIntegra
Jing Wei
14
2 / 6 / 3
8,297
691
5,100
13,774
4,370
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Atlas
14
0 / 4 / 4
8,037
670
8,238
12,716
10,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
Punisher935
Gilgamesh
15
1 / 7 / 4
8,346
696
6,281
13,407
9,162
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
1 / 10 / 4
7,584
632
3,378
13,695
5,063
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 1 / 9
11,398
950
15,075
9,792
4,439
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
MorphisCool
Hachiman
17
8 / 4 / 11
10,479
873
16,310
9,520
3,424
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
7 / 2 / 12
10,025
835
12,142
10,406
5,089
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
5 / 1 / 17
9,917
826
7,187
10,997
10,005
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Hercules
Zadok666
Hercules
16
1 / 0 / 9
9,155
763
3,970
12,683
8,553
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
87
8
Kills
29
29
Deaths
8
17
Assists
58
Player
Kills
Deaths
Assists
KDA
W
8
1
9
12.5
L
Ah Puch
Descoca
Ah Puch
4
2
2
2.5
L
Jing Wei
GhostIntegra
Jing Wei
2
6
3
0.58
L
Atlas
0
4
4
0.5
W
Hachiman
MorphisCool
Hachiman
8
4
11
3.38
W
7
2
12
6.5
L
Gilgamesh
Punisher935
Gilgamesh
1
7
4
0.43
L
1
10
4
0.3
W
5
1
17
13.5
W
Hercules
Zadok666
Hercules
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,450
Damage
54,684
62,423
Taken
53,398
32,304
Mitigated
31,510
5,875
Healing
19,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,075
7,323
1,214
5,549
9,792
4,439
5,727
4,036
5,756
63,421
0
L
Ah Puch
Descoca
Ah Puch
15,453
672
0
1,192
8,831
3,302
0
4,568
4,263
46,120
0
L
Jing Wei
GhostIntegra
Jing Wei
5,100
2,774
0
1,102
13,774
4,370
0
7,599
6,175
0
13,747
L
Atlas
8,238
1,998
337
2,158
12,716
10,407
0
4,960
7,756
21,745
0
W
Hachiman
MorphisCool
Hachiman
16,310
11,390
165
1,642
9,520
3,424
1,194
5,405
4,115
0
43,172
W
12,142
2,623
0
1,264
10,406
5,089
744
3,947
6,459
23,976
0
L
Gilgamesh
Punisher935
Gilgamesh
6,281
1,687
0
241
13,407
9,162
0
5,438
7,969
185
18,402
L
3,378
905
0
845
13,695
5,063
0
4,652
9,043
0
7,746
W
7,187
2,645
1,882
4,103
10,997
10,005
1,201
4,742
6,255
0
15,122
W
Hercules
Zadok666
Hercules
3,970
1,009
157
3,526
12,683
8,553
43
5,638
7,045
0
23,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,527
Gold Earned
50,974
141
Minions Killed
291
0
Camps Cleared
0
1,126,252
Distance Traveled
1,319,149
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
11,398
950
129
11
0
260,433
2
L
Ah Puch
10,263
855
67
6
0
245,005
2
L
Jing Wei
8,297
691
23
2
0
220,996
0
L
Atlas
8,037
670
24
2
0
223,536
4
W
Hachiman
10,479
873
70
6
0
249,677
1
W
Ymir
10,025
835
30
3
0
274,451
0
L
Gilgamesh
8,346
696
23
2
0
223,521
1
L
Kali
7,584
632
4
0
0
213,194
0
W
Horus
9,917
826
20
2
0
264,039
6
W
Hercules
9,155
763
42
4
0
270,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role