Player Matchup

Osiris
Osiris
Gerusalem_
Osiris
Level 160
God Stats
1W - 1L
1,467 SR
Queue Stats
7W - 8L
1,692 Elo+
Party 1
Gilgamesh
Gilgamesh
Lamenent
Gilgamesh
Level 159
God Stats
1W - 1L
1,715 SR
Queue Stats
5W - 8L
1,500 Elo+
Party 1
Charybdis
Charybdis
LunarBahamut
Charybdis
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,758 Elo+
Party 1
Nu Wa
Nu Wa
TTWMARCH
Nu Wa
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,758 Elo+
Party 1
Tiamat
Tiamat
XxShadowxKillerX
Tiamat
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,758 Elo+
Party 1
Team Averages
Level 146
1,537 SR
1,693 Elo+

VS

Team Averages
Level 149
1,500 SR
1,528 Elo+
Odin
Odin
Chris155hp
Odin
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 12L
1,658 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Fearful HD
Morgan Le Fay
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
145W - 140L
1,465 Elo+
Party 2
Charybdis
Charybdis
HydrogenousBase
Charybdis
Level 155
God Stats
11W - 13L
1,513 SR
Queue Stats
105W - 99L
1,505 Elo+
Party 2
Merlin
Merlin
Raw Shots
Merlin
Level 155
God Stats
1W - 0L
1,715 SR
Queue Stats
33W - 34L
1,553 Elo+
Party 2
Cthulhu
Cthulhu
TerrasThighs
Cthulhu
Level 160
God Stats
11W - 10L
1,269 SR
Queue Stats
455W - 404L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Gerusalem_
Osiris
15
1 / 4 / 5
8,942
639
8,053
18,187
13,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gilgamesh
Lamenent
Gilgamesh
16
4 / 6 / 0
9,165
655
10,663
17,850
14,436
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charybdis
LunarBahamut
Charybdis
14
0 / 3 / 5
8,458
604
8,057
12,015
3,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
TTWMARCH
Nu Wa
16
2 / 3 / 4
9,278
663
9,074
8,336
2,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
0 / 3 / 3
8,848
632
3,639
8,084
4,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 12
10,712
765
7,990
10,860
14,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morgan Le Fay
Fearful HD
Morgan Le Fay
18
0 / 3 / 9
10,550
754
7,825
8,496
3,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
HydrogenousBase
Charybdis
18
6 / 0 / 10
10,987
785
15,428
7,856
3,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
Raw Shots
Merlin
18
6 / 2 / 4
11,197
800
10,368
10,758
4,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
TerrasThighs
Cthulhu
18
4 / 0 / 13
10,960
783
12,361
15,445
13,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
67
7
Kills
19
19
Deaths
7
17
Assists
48
Player
Kills
Deaths
Assists
KDA
W
3
2
12
4.5
W
Morgan Le Fay
Fearful HD
Morgan Le Fay
0
3
9
1.5
L
Osiris
Gerusalem_
Osiris
1
4
5
0.88
W
Charybdis
HydrogenousBase
Charybdis
6
0
10
11
L
Gilgamesh
Lamenent
Gilgamesh
4
6
0
0.67
L
Charybdis
LunarBahamut
Charybdis
0
3
5
0.83
W
Merlin
Raw Shots
Merlin
6
2
4
4
L
Nu Wa
TTWMARCH
Nu Wa
2
3
4
1.33
W
Cthulhu
TerrasThighs
Cthulhu
4
0
13
10.5
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,486
Damage
53,972
64,472
Taken
53,415
38,901
Mitigated
38,951
6,913
Healing
14,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,990
886
0
1,000
10,860
14,105
378
2,744
8,116
1,532
22,979
W
Morgan Le Fay
Fearful HD
Morgan Le Fay
7,825
560
0
1,158
8,496
3,405
656
3,175
5,321
51,308
0
L
Osiris
Gerusalem_
Osiris
8,053
2,065
0
1,046
18,187
13,902
50
7,934
9,930
471
15,660
W
Charybdis
HydrogenousBase
Charybdis
15,428
5,200
0
3,050
7,856
3,138
3,105
1,831
6,025
0
43,282
L
Gilgamesh
Lamenent
Gilgamesh
10,663
2,328
0
1,827
17,850
14,436
0
6,932
10,288
579
21,912
L
Charybdis
LunarBahamut
Charybdis
8,057
4,972
0
1,514
12,015
3,831
80
6,444
5,328
0
27,054
W
Merlin
Raw Shots
Merlin
10,368
426
0
2,726
10,758
4,495
2,866
2,202
8,556
42,460
0
L
Nu Wa
TTWMARCH
Nu Wa
9,074
1,302
150
783
8,336
2,490
0
4,747
3,356
32,251
0
W
Cthulhu
TerrasThighs
Cthulhu
12,361
1,066
602
6,205
15,445
13,808
763
3,300
12,145
38,008
0
L
3,639
550
0
1,593
8,084
4,242
0
3,910
3,979
30,280
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,691
Gold Earned
54,406
199
Minions Killed
321
0
Camps Cleared
0
1,282,075
Distance Traveled
1,535,679
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,712
765
40
3
0
319,276
3
W
Morgan Le Fay
10,550
754
75
5
0
312,825
2
L
Osiris
8,942
639
17
1
0
248,913
3
W
Charybdis
10,987
785
71
5
0
288,690
7
L
Gilgamesh
9,165
655
35
3
0
267,349
0
L
Charybdis
8,458
604
49
4
0
251,065
1
W
Merlin
11,197
800
80
6
0
290,319
1
L
Nu Wa
9,278
663
42
3
0
261,206
0
W
Cthulhu
10,960
783
55
4
0
324,569
2
L
Tiamat
8,848
632
56
4
0
253,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role