Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Aroan
Loki
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 26L
1,436 Elo+
Party 3
Baron Samedi
Baron Samedi
K4T4KURI
Baron Samedi
Level 136
God Stats
2W - 2L
1,500 SR
Queue Stats
169W - 140L
1,554 Elo+
Party 2
Ares
Ares
PAPI 414
Ares
Level 34
God Stats
14W - 11L
1,756 SR
Queue Stats
14W - 12L
1,590 Elo+
Party 2
Nu Wa
Nu Wa
avalonore
Nu Wa
Level 69
God Stats
28W - 25L
1,409 SR
Queue Stats
40W - 30L
1,448 Elo+
Party 3
Team Averages
Level 81
1,533 SR
1,506 Elo+

VS

Team Averages
Level 56
1,682 SR
1,521 Elo+
Merlin
Merlin
 
Merlin
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Richifornia
Zeus
Level 23
God Stats
6W - 7L
1,805 SR
Queue Stats
9W - 16L
1,487 Elo+
Party 1
Ra
Ra
SithLordDave
Ra
Level 24
God Stats
5W - 4L
1,763 SR
Queue Stats
7W - 13L
1,487 Elo+
Party 1
Mulan
Mulan
Uliveto
Mulan
Level 96
God Stats
59W - 59L
1,646 SR
Queue Stats
1,235W - 1,312L
1,616 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
stayfwesh
Ah Muzen Cab
Level 32
God Stats
24W - 27L
1,696 SR
Queue Stats
37W - 64L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
16
7 / 3 / 11
11,505
1,278
10,814
10,395
3,876
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Loki
Aroan
Loki
15
4 / 4 / 9
10,310
1,146
8,278
8,057
2,550
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
K4T4KURI
Baron Samedi
18
8 / 1 / 13
12,347
1,372
11,933
9,069
4,116
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ares
15
1 / 4 / 7
9,597
1,066
3,068
11,734
9,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
avalonore
Nu Wa
17
3 / 1 / 12
10,935
1,215
12,435
5,996
2,073
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

264

VS

Team 2 Tickets

184

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
4 / 1 / 4
10,079
1,120
8,191
5,946
1,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 8 / 10
10,807
1,201
13,702
12,689
3,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
2 / 5 / 6
10,163
1,129
5,257
9,505
3,222
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
Uliveto
Mulan
16
3 / 5 / 10
10,554
1,173
5,619
12,766
9,774
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
stayfwesh
Ah Muzen Cab
15
1 / 4 / 7
9,405
1,045
8,913
9,293
2,864
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
50
23
Kills
13
13
Deaths
23
52
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
7
3
11
4.17
L
Merlin
 
Merlin
4
1
4
6
W
Loki
Aroan
Loki
4
4
9
2.13
W
Baron Samedi
K4T4KURI
Baron Samedi
8
1
13
14.5
W
Ares
1
4
7
1.13
L
3
8
10
1
L
2
5
6
1
L
Mulan
Uliveto
Mulan
3
5
10
1.6
W
Nu Wa
avalonore
Nu Wa
3
1
12
9
L
Ah Muzen Cab
stayfwesh
Ah Muzen Cab
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,528
Damage
41,682
45,251
Taken
50,199
22,067
Mitigated
21,064
7,047
Healing
5,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
10,814
5,452
0
636
10,395
3,876
0
7,245
2,881
0
21,619
L
Merlin
 
Merlin
8,191
141
0
531
5,946
1,709
0
2,062
3,884
18,456
0
W
Loki
Aroan
Loki
8,278
1,266
0
0
8,057
2,550
0
4,332
3,561
0
18,688
W
Baron Samedi
K4T4KURI
Baron Samedi
11,933
1,013
1,407
3,229
9,069
4,116
0
4,846
3,915
36,206
0
W
Ares
3,068
242
0
420
11,734
9,452
0
6,582
4,744
7,034
0
L
13,702
1,685
0
286
12,689
3,495
0
7,593
5,096
31,085
0
L
5,257
695
298
1,229
9,505
3,222
0
4,779
4,726
35,318
0
L
Mulan
Uliveto
Mulan
5,619
601
0
1,484
12,766
9,774
0
7,913
4,853
349
16,886
W
Nu Wa
avalonore
Nu Wa
12,435
2,527
159
1,196
5,996
2,073
0
2,848
2,948
38,241
0
L
Ah Muzen Cab
stayfwesh
Ah Muzen Cab
8,913
2,184
225
979
9,293
2,864
0
5,089
4,204
0
21,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,694
Gold Earned
51,008
177
Minions Killed
178
7
Camps Cleared
7
773,193
Distance Traveled
724,089
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
11,505
1,278
24
3
4
161,628
0
L
Merlin
10,079
1,120
21
2
1
127,022
1
W
Loki
10,310
1,146
16
2
0
146,061
0
W
Baron Samedi
12,347
1,372
54
6
2
153,392
1
W
Ares
9,597
1,066
7
1
0
155,284
0
L
Zeus
10,807
1,201
39
4
2
144,608
1
L
Ra
10,163
1,129
77
9
0
144,577
0
L
Mulan
10,554
1,173
18
2
2
174,820
3
W
Nu Wa
10,935
1,215
76
8
1
156,828
0
L
Ah Muzen Cab
9,405
1,045
23
3
2
133,062
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role