Player Matchup

Xbalanque
Xbalanque
I6godI1808
Xbalanque
Level 109
God Stats
5W - 4L
1,285 SR
Queue Stats
343W - 258L
1,601 Elo+
Solo
Cthulhu
Cthulhu
LiL CPT Morgan
Cthulhu
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 11L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Littie2Tittie
Baron Samedi
Level 60
God Stats
3W - 0L
1,500 SR
Queue Stats
44W - 49L
1,561 Elo+
Solo
Ah Puch
Ah Puch
MattFromIran
Ah Puch
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,247 Elo+
Solo
Mercury
Mercury
betois4real
Mercury
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 59L
1,410 Elo+
Solo
Team Averages
Level 82
1,457 SR
1,464 Elo+

VS

Team Averages
Level 96
1,504 SR
1,473 Elo+
Cupid
Cupid
DB Tha Realist
Cupid
Level 67
God Stats
2W - 3L
1,500 SR
Queue Stats
129W - 128L
1,461 Elo+
Solo
Cthulhu
Cthulhu
DarkknessEngel
Cthulhu
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 32L
1,476 Elo+
Solo
Fafnir
Fafnir
Jordino781
Fafnir
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
118W - 129L
1,463 Elo+
Solo
Apollo
Apollo
MuddyB00tZ
Apollo
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 92L
1,356 Elo+
Solo
Kukulkan
Kukulkan
naptown_dayday
Kukulkan
Level 114
God Stats
1W - 2L
1,522 SR
Queue Stats
24W - 20L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
I6godI1808
Xbalanque
19
7 / 8 / 11
12,423
776
19,859
16,707
6,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
6 / 4 / 15
12,585
787
20,126
33,964
20,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
Littie2Tittie
Baron Samedi
20
12 / 2 / 13
12,958
810
13,102
16,925
8,460
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
MattFromIran
Ah Puch
20
5 / 2 / 17
14,237
890
15,155
14,526
5,817
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mercury
betois4real
Mercury
11
0 / 6 / 8
9,326
583
2,730
17,259
9,845
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 1
7,822
489
129
1,544
453
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
3 / 11 / 10
12,157
760
15,759
26,494
30,871
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Fafnir
Jordino781
Fafnir
20
2 / 6 / 11
11,195
700
7,141
20,404
35,482
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Apollo
MuddyB00tZ
Apollo
18
7 / 7 / 10
11,979
749
15,034
15,995
7,277
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
20
9 / 5 / 4
14,115
882
31,946
11,867
5,600
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
57
30
Kills
21
22
Deaths
30
64
Assists
36
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
L
3
11
10
0.73
W
Xbalanque
I6godI1808
Xbalanque
7
8
11
1.56
L
Fafnir
Jordino781
Fafnir
2
6
11
1.25
W
6
4
15
3.38
W
Baron Samedi
Littie2Tittie
Baron Samedi
12
2
13
9.25
W
Ah Puch
MattFromIran
Ah Puch
5
2
17
6.75
L
Apollo
MuddyB00tZ
Apollo
7
7
10
1.71
W
Mercury
betois4real
Mercury
0
6
8
0.67
L
Kukulkan
9
5
4
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,972
Damage
70,009
99,381
Taken
76,304
51,237
Mitigated
79,683
46,722
Healing
19,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
129
129
21
32
1,544
453
0
822
722
0
129
L
15,759
957
848
4,116
26,494
30,871
611
14,663
11,278
28,359
0
W
Xbalanque
I6godI1808
Xbalanque
19,859
9,975
2,254
1,759
16,707
6,494
1,836
10,897
5,644
0
36,212
L
Fafnir
Jordino781
Fafnir
7,141
1,769
561
4,732
20,404
35,482
286
12,569
7,431
12,810
0
W
20,126
1,202
2,235
13,721
33,964
20,621
748
13,946
19,342
34,536
0
W
Baron Samedi
Littie2Tittie
Baron Samedi
13,102
360
8,147
8,361
16,925
8,460
1,021
8,909
7,642
20,429
0
W
Ah Puch
MattFromIran
Ah Puch
15,155
960
240
5,720
14,526
5,817
2,169
11,082
3,163
58,000
0
L
Apollo
MuddyB00tZ
Apollo
15,034
6,301
707
2,689
15,995
7,277
1,896
12,606
3,023
0
19,003
W
Mercury
betois4real
Mercury
2,730
654
1,004
3,281
17,259
9,845
521
8,225
7,528
0
7,032
L
Kukulkan
31,946
518
2,291
3,248
11,867
5,600
719
6,164
5,467
79,456
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,529
Gold Earned
57,268
178
Minions Killed
162
0
Camps Cleared
0
1,454,048
Distance Traveled
1,150,678
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,822
489
0
0
0
30,899
0
L
Cthulhu
12,157
760
29
2
0
251,010
1
W
Xbalanque
12,423
776
29
2
0
250,871
3
L
Fafnir
11,195
700
14
1
0
250,894
0
W
Cthulhu
12,585
787
27
2
0
324,035
0
W
Baron Samedi
12,958
810
14
1
0
299,451
0
W
Ah Puch
14,237
890
100
6
0
258,525
0
L
Apollo
11,979
749
15
1
0
307,916
3
W
Mercury
9,326
583
8
1
0
321,166
0
L
Kukulkan
14,115
882
104
7
0
309,959
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role