Player Matchup

Medusa
Medusa
Bubbleytrouble
Medusa
Level 53
God Stats
30W - 51L
1,271 SR
Queue Stats
138W - 249L
1,348 Elo+
Party 2
Kuzenbo
Kuzenbo
Pseudocreme
Kuzenbo
Level 146
God Stats
4W - 5L
1,500 SR
Queue Stats
608W - 609L
1,472 Elo+
Solo
Gilgamesh
Gilgamesh
Scorp1onRyder
Gilgamesh
Level 88
God Stats
8W - 11L
1,666 SR
Queue Stats
173W - 273L
1,490 Elo+
Party 2
Horus
Horus
Wolfgoggles
Horus
Level 103
God Stats
23W - 43L
1,486 SR
Queue Stats
298W - 445L
1,442 Elo+
Party 2
Scylla
Scylla
cosmoBeach_
Scylla
Level 92
God Stats
4W - 8L
1,308 SR
Queue Stats
266W - 400L
1,422 Elo+
Party 2
Team Averages
Level 96
1,446 SR
1,435 Elo+

VS

Team Averages
Level 75
1,636 SR
1,581 Elo+
Medusa
Medusa
Burrzly
Medusa
Level 88
God Stats
6W - 2L
1,973 SR
Queue Stats
52W - 51L
1,508 Elo+
Party 3
Geb
Geb
CaptainKeagan0
Geb
Level 69
God Stats
16W - 7L
1,634 SR
Queue Stats
24W - 22L
1,528 Elo+
Party 3
Sun Wukong
Sun Wukong
GUNCHETE
Sun Wukong
Level 89
God Stats
7W - 1L
1,745 SR
Queue Stats
75W - 52L
1,759 Elo+
Party 1
Poseidon
Poseidon
TGS Ech0x
Poseidon
Level 58
God Stats
11W - 16L
1,275 SR
Queue Stats
285W - 291L
1,478 Elo+
Solo
Ra
Ra
xxxFateSnowxxx
Ra
Level 72
God Stats
6W - 5L
1,552 SR
Queue Stats
135W - 128L
1,629 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 4
8,139
452
7,023
13,042
3,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kuzenbo
Pseudocreme
Kuzenbo
12
1 / 1 / 2
7,381
410
5,655
14,997
8,699
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
Scorp1onRyder
Gilgamesh
12
2 / 4 / 0
7,993
444
6,613
14,488
6,661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
3 / 5 / 0
9,034
502
9,575
13,793
5,939
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
14
1 / 4 / 0
8,238
458
6,130
8,137
2,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Burrzly
Medusa
16
3 / 2 / 4
9,556
531
10,749
11,232
3,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
3 / 0 / 7
9,642
536
6,657
11,114
8,546
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
GUNCHETE
Sun Wukong
14
4 / 1 / 3
9,482
527
5,822
13,423
11,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Poseidon
TGS Ech0x
Poseidon
16
7 / 1 / 2
10,726
596
11,515
8,594
2,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
2 / 3 / 5
9,962
553
8,370
12,269
4,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
40
7
Kills
19
19
Deaths
7
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
5
4
0.4
W
Medusa
Burrzly
Medusa
3
2
4
2.5
W
3
0
7
6.5
W
Sun Wukong
GUNCHETE
Sun Wukong
4
1
3
5.5
L
Kuzenbo
Pseudocreme
Kuzenbo
1
1
2
2
L
Gilgamesh
Scorp1onRyder
Gilgamesh
2
4
0
0.5
W
Poseidon
TGS Ech0x
Poseidon
7
1
2
8
L
3
5
0
0.6
L
Scylla
1
4
0
0.25
W
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,996
Damage
43,113
64,457
Taken
56,632
27,214
Mitigated
30,574
16,000
Healing
23,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,023
2,653
211
3,013
13,042
3,577
660
5,431
7,611
0
49,118
W
Medusa
Burrzly
Medusa
10,749
5,965
0
2,660
11,232
3,339
4,100
2,400
8,832
0
75,947
W
6,657
1,117
2,849
3,513
11,114
8,546
269
3,670
7,444
24,009
0
W
Sun Wukong
GUNCHETE
Sun Wukong
5,822
990
0
4,382
13,423
11,533
222
1,472
11,760
0
39,639
L
Kuzenbo
Pseudocreme
Kuzenbo
5,655
2,132
92
6,173
14,997
8,699
0
5,415
9,582
32,141
0
L
Gilgamesh
Scorp1onRyder
Gilgamesh
6,613
1,045
0
860
14,488
6,661
930
6,195
8,293
0
46,978
W
Poseidon
TGS Ech0x
Poseidon
11,515
1,630
0
2,868
8,594
2,519
907
2,774
5,820
78,228
0
L
9,575
4,954
95
3,893
13,793
5,939
0
5,105
8,688
0
47,785
L
Scylla
6,130
481
102
1,561
8,137
2,338
914
4,396
3,741
48,026
0
W
8,370
818
1,302
6,120
12,269
4,637
563
1,469
10,800
75,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,785
Gold Earned
49,368
401
Minions Killed
520
0
Camps Cleared
0
1,596,080
Distance Traveled
1,738,349
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,139
452
90
5
0
301,591
2
W
Medusa
9,556
531
122
7
0
319,465
3
W
Geb
9,642
536
40
2
0
379,950
1
W
Sun Wukong
9,482
527
69
4
0
338,225
1
L
Kuzenbo
7,381
410
42
2
0
328,408
1
L
Gilgamesh
7,993
444
74
4
0
347,782
4
W
Poseidon
10,726
596
138
8
0
376,003
0
L
Horus
9,034
502
90
5
0
308,874
0
L
Scylla
8,238
458
105
6
0
309,425
2
W
Ra
9,962
553
151
8
0
324,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role