Player Matchup

Fenrir
Fenrir
ElKatzchen
Fenrir
Level 37
God Stats
11W - 10L
1,477 SR
Queue Stats
11W - 18L
1,361 Elo+
Party 2
Atlas
Atlas
ali_campillay123
Atlas
Level 25
God Stats
1W - 1L
1,269 SR
Queue Stats
6W - 14L
1,261 Elo+
Party 2
Thanatos
Thanatos
superfena
Thanatos
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 3L
1,502 Elo+
Party 2
Team Averages
Level 30
1,415 SR
1,375 Elo+

VS

Team Averages
Level 99
1,525 SR
1,375 Elo+
Raijin
Raijin
MzOverKill93
Raijin
Level 157
God Stats
7W - 11L
1,564 SR
Queue Stats
265W - 453L
1,421 Elo+
Party 1
Fenrir
Fenrir
crowhunter5
Fenrir
Level 37
God Stats
2W - 3L
1,500 SR
Queue Stats
10W - 11L
1,284 Elo+
Solo
Cernunnos
Cernunnos
shortij
Cernunnos
Level 104
God Stats
71W - 106L
1,509 SR
Queue Stats
75W - 115L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ElKatzchen
Fenrir
20
6 / 0 / 9
15,203
661
12,737
23,061
19,690
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
2 / 0 / 12
16,239
706
11,217
22,923
35,130
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Thanatos
superfena
Thanatos
20
7 / 4 / 6
15,582
677
11,868
20,616
11,351
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
19
1 / 3 / 2
13,652
594
22,716
10,615
3,738
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
18
3 / 6 / 0
13,619
592
7,669
20,354
16,814
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cernunnos
shortij
Cernunnos
17
0 / 6 / 3
12,692
552
16,064
13,370
6,703
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
9
15
Kills
4
4
Deaths
15
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fenrir
ElKatzchen
Fenrir
6
0
9
10.5
L
Raijin
1
3
2
0.67
W
2
0
12
8
L
Fenrir
3
6
0
0.5
L
Cernunnos
shortij
Cernunnos
0
6
3
0.25
W
Thanatos
superfena
Thanatos
7
4
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,822
Damage
46,449
66,600
Taken
44,339
66,171
Mitigated
27,255
32,396
Healing
6,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
ElKatzchen
Fenrir
12,737
1,147
0
9,432
23,061
19,690
2,097
7,156
15,905
0
89,691
L
Raijin
22,716
1,140
334
2,443
10,615
3,738
66
4,289
6,326
68,851
0
W
11,217
4,141
0
6,554
22,923
35,130
128
7,608
15,315
52,032
0
L
Fenrir
7,669
1,794
0
1,488
20,354
16,814
63
3,843
16,511
437
19,107
L
Cernunnos
shortij
Cernunnos
16,064
6,027
0
2,480
13,370
6,703
21
3,367
10,003
0
63,008
W
Thanatos
superfena
Thanatos
11,868
2,628
0
16,410
20,616
11,351
417
9,197
11,038
0
49,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,024
Gold Earned
39,963
225
Minions Killed
192
13
Camps Cleared
4
1,260,560
Distance Traveled
1,120,531
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
15,203
661
94
4
11
451,397
3
L
Raijin
13,652
594
98
4
2
398,874
4
W
Atlas
16,239
706
51
2
1
408,655
0
L
Fenrir
13,619
592
19
1
1
383,915
3
L
Cernunnos
12,692
552
75
3
1
337,742
0
W
Thanatos
15,582
677
80
3
1
400,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role