Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
CodeLeoignus
Gilgamesh
Level 44
God Stats
42W - 27L
1,656 SR
Queue Stats
200W - 189L
1,569 Elo+
Solo
Arachne
Arachne
Doodootheclown22
Arachne
Level 66
God Stats
30W - 17L
1,652 SR
Queue Stats
52W - 63L
1,391 Elo+
Party 2
Kukulkan
Kukulkan
KiWaveIvan
Kukulkan
Level 40
God Stats
16W - 12L
1,689 SR
Queue Stats
32W - 45L
1,382 Elo+
Party 2
Nike
Nike
TheVilleOfDream
Nike
Level 104
God Stats
6W - 4L
1,555 SR
Queue Stats
49W - 64L
1,379 Elo+
Party 2
Team Averages
Level 73
1,610 SR
1,444 Elo+

VS

Team Averages
Level 70
1,554 SR
1,435 Elo+
Da Ji
Da Ji
BosCelticPride8
Da Ji
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
122W - 115L
1,546 Elo+
Party 1
Ra
Ra
CheetoAmbassador
Ra
Level 41
God Stats
4W - 3L
1,500 SR
Queue Stats
32W - 29L
1,590 Elo+
Party 1
Nike
Nike
RazorSJS
Nike
Level 123
God Stats
1W - 1L
1,736 SR
Queue Stats
137W - 130L
1,546 Elo+
Party 1
Ymir
Ymir
Santolinez2000
Ymir
Level 37
God Stats
1W - 2L
1,740 SR
Queue Stats
4W - 10L
1,352 Elo+
Solo
Charybdis
Charybdis
socrfan666
Charybdis
Level 58
God Stats
9W - 16L
1,294 SR
Queue Stats
18W - 29L
1,139 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
13
6 / 1 / 3
8,339
556
15,748
10,210
3,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
CodeLeoignus
Gilgamesh
12
0 / 2 / 10
7,738
516
6,124
12,447
9,265
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

14
8 / 4 / 4
8,780
585
10,348
12,196
3,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
KiWaveIvan
Kukulkan
13
2 / 2 / 1
8,038
536
3,916
4,001
1,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
3 / 1 / 6
8,970
598
10,129
10,278
6,164
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 0
8,691
579
6,949
10,453
3,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 4 / 1
8,061
537
2,369
8,111
2,782
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nike
13
0 / 5 / 4
7,775
518
6,355
14,366
7,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
1 / 2 / 1
6,880
459
5,263
14,246
14,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Charybdis
socrfan666
Charybdis
12
2 / 6 / 2
7,603
507
8,894
13,861
4,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
18
19
Kills
10
10
Deaths
19
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
6
1
3
7.5
L
5
2
0
2.5
L
2
4
1
0.63
W
Gilgamesh
CodeLeoignus
Gilgamesh
0
2
10
2.5
W
8
4
4
2.5
W
Kukulkan
KiWaveIvan
Kukulkan
2
2
1
1.25
L
Nike
0
5
4
0.4
L
1
2
1
0.75
W
3
1
6
6
L
Charybdis
socrfan666
Charybdis
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,265
Damage
29,830
49,132
Taken
61,037
23,367
Mitigated
32,154
19,470
Healing
14,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
15,748
11,569
345
4,567
10,210
3,008
2,355
2,472
7,698
0
62,355
L
6,949
940
0
4,388
10,453
3,987
0
94
10,359
0
53,288
L
2,369
81
92
1,995
8,111
2,782
324
3,078
5,033
45,083
0
W
Gilgamesh
CodeLeoignus
Gilgamesh
6,124
1,518
2,020
4,684
12,447
9,265
132
3,098
9,349
0
20,394
W
10,348
8,113
0
5,345
12,196
3,572
124
860
11,168
0
37,212
W
Kukulkan
KiWaveIvan
Kukulkan
3,916
101
0
371
4,001
1,358
260
0
3,925
42,435
0
L
Nike
6,355
794
0
3,424
14,366
7,184
0
744
13,622
0
43,538
L
5,263
1,581
0
854
14,246
14,188
0
0
14,246
27,073
0
W
10,129
1,734
0
2,138
10,278
6,164
665
1,202
8,720
0
56,111
L
Charybdis
socrfan666
Charybdis
8,894
4,441
0
3,614
13,861
4,013
0
0
13,861
0
47,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,865
Gold Earned
39,010
405
Minions Killed
395
0
Camps Cleared
0
1,505,523
Distance Traveled
1,411,588
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,339
556
99
7
0
273,553
0
L
Da Ji
8,691
579
95
6
0
318,712
3
L
Ra
8,061
537
90
6
0
271,144
0
W
Gilgamesh
7,738
516
35
2
0
307,055
3
W
Arachne
8,780
585
64
4
0
331,156
3
W
Kukulkan
8,038
536
93
6
0
289,656
1
L
Nike
7,775
518
95
6
0
274,894
2
L
Ymir
6,880
459
39
3
0
288,164
1
W
Nike
8,970
598
114
8
0
304,103
1
L
Charybdis
7,603
507
76
5
0
258,674
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role