Player Matchup

Chang'e
Chang'e
Hatiku-_-
Chang'e
Level 12
God Stats
3W - 5L
1,469 SR
Queue Stats
9W - 15L
1,344 Elo+
Party 1
Neith
Neith
TwoFrozeForYou
Neith
Level 16
God Stats
4W - 5L
1,417 SR
Queue Stats
4W - 5L
1,372 Elo+
Party 1
Ganesha
Ganesha
WhoDatNation922
Ganesha
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 21L
1,277 Elo+
Party 1
Kukulkan
Kukulkan
qpjay
Kukulkan
Level 28
God Stats
3W - 7L
1,269 SR
Queue Stats
8W - 15L
1,500 Elo+
Party 2
Mulan
Mulan
qpquae
Mulan
Level 77
God Stats
15W - 9L
1,634 SR
Queue Stats
47W - 54L
1,402 Elo+
Party 2
Team Averages
Level 48
1,458 SR
1,379 Elo+

VS

Team Averages
Level 28
1,418 SR
1,369 Elo+
Olorun
Olorun
BourdonErabe
Olorun
Level 18
God Stats
0W - 1L
1,204 SR
Queue Stats
3W - 7L
1,281 Elo+
Solo
Artio
Artio
CatatonicRacer9
Artio
Level 65
God Stats
33W - 33L
1,412 SR
Queue Stats
81W - 83L
1,101 Elo+
Party 4
Loki
Loki
Delta7B
Loki
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,500 Elo+
Party 3
Hou Yi
Hou Yi
PBnJHooLIGAN
Hou Yi
Level 18
God Stats
15W - 20L
1,473 SR
Queue Stats
26W - 35L
1,462 Elo+
Party 4
Nike
Nike
flame0fthewest
Nike
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 21L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Hatiku-_-
Chang'e
17
2 / 4 / 24
10,867
724
12,886
13,834
8,358
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
14 / 4 / 14
12,903
860
20,831
17,987
8,053
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
0 / 4 / 27
11,998
800
14,470
28,704
33,169
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
qpjay
Kukulkan
20
12 / 1 / 11
12,441
829
19,119
7,065
3,302
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mulan
qpquae
Mulan
20
10 / 1 / 6
12,862
857
10,069
10,244
7,514
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
16
1 / 8 / 7
9,812
654
7,731
18,000
6,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
2 / 7 / 6
10,990
733
5,531
23,397
23,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Loki
Delta7B
Loki
16
5 / 9 / 3
10,025
668
13,278
17,777
11,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Hou Yi
18
3 / 4 / 1
10,935
729
15,239
16,064
5,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
1 / 10 / 6
9,763
651
5,660
18,039
14,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
35
38
Kills
12
14
Deaths
38
82
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Olorun
1
8
7
0.56
L
2
7
6
0.71
L
Loki
Delta7B
Loki
5
9
3
0.72
W
Chang'e
Hatiku-_-
Chang'e
2
4
24
3.5
L
Hou Yi
3
4
1
0.88
W
14
4
14
5.25
W
0
4
27
3.38
L
1
10
6
0.4
W
Kukulkan
qpjay
Kukulkan
12
1
11
17.5
W
Mulan
qpquae
Mulan
10
1
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,375
Damage
47,439
77,834
Taken
93,277
60,396
Mitigated
60,788
29,832
Healing
16,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
7,731
4,822
382
2,060
18,000
6,162
896
9,963
8,010
32,825
0
L
5,531
615
916
5,019
23,397
23,303
44
11,143
11,938
22,258
0
L
Loki
Delta7B
Loki
13,278
3,090
394
2,033
17,777
11,978
0
9,739
7,911
0
21,011
W
Chang'e
Hatiku-_-
Chang'e
12,886
3,132
4,937
5,315
13,834
8,358
1,707
2,637
10,987
25,449
0
L
Hou Yi
15,239
7,279
0
4,194
16,064
5,022
627
7,065
8,883
0
50,581
W
20,831
7,173
877
3,742
17,987
8,053
5,269
2,449
15,203
0
46,216
W
14,470
1,633
1,565
8,365
28,704
33,169
28
5,402
22,818
32,995
0
L
5,660
719
344
1,274
18,039
14,323
93
8,218
9,755
4,073
19,514
W
Kukulkan
qpjay
Kukulkan
19,119
771
0
626
7,065
3,302
1,193
1,011
5,711
49,618
0
W
Mulan
qpquae
Mulan
10,069
1,418
0
4,405
10,244
7,514
390
2,894
7,129
0
57,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,071
Gold Earned
51,525
262
Minions Killed
203
0
Camps Cleared
0
1,599,143
Distance Traveled
1,321,039
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,812
654
42
3
0
238,634
0
L
Artio
10,990
733
33
2
0
295,405
0
L
Loki
10,025
668
12
1
0
265,965
0
W
Chang'e
10,867
724
35
2
0
316,343
0
L
Hou Yi
10,935
729
69
5
0
278,083
0
W
Neith
12,903
860
57
4
0
315,140
2
W
Ganesha
11,998
800
5
0
0
330,361
4
L
Nike
9,763
651
47
3
0
242,952
0
W
Kukulkan
12,441
829
82
5
0
313,494
1
W
Mulan
12,862
857
83
6
0
323,805
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role