Player Matchup

Zeus
Zeus
JetLife130
Zeus
Level 84
God Stats
4W - 3L
1,500 SR
Queue Stats
75W - 99L
1,500 Elo+
Party 2
Bacchus
Bacchus
ModelCitizenAge
Bacchus
Level 64
God Stats
9W - 6L
1,665 SR
Queue Stats
14W - 9L
1,500 Elo+
Party 2
Izanami
Izanami
NinjaJ916
Izanami
Level 65
God Stats
4W - 3L
1,575 SR
Queue Stats
10W - 8L
1,293 Elo+
Party 2
Team Averages
Level 71
1,580 SR
1,431 Elo+

VS

Team Averages
Level 46
1,316 SR
1,303 Elo+
Nike
Nike
MrBear1259229
Nike
Level 56
God Stats
3W - 3L
1,355 SR
Queue Stats
15W - 18L
1,428 Elo+
Party 1
Chronos
Chronos
UwU9754
Chronos
Level 53
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 16L
1,352 Elo+
Party 1
Tiamat
Tiamat
jacobcos
Tiamat
Level 29
God Stats
0W - 6L
1,092 SR
Queue Stats
0W - 7L
1,129 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
10 / 2 / 7
9,346
850
13,991
5,531
1,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 0 / 13
9,049
823
5,692
9,961
12,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
NinjaJ916
Izanami
13
4 / 1 / 10
8,804
800
4,201
6,537
2,443
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 0
6,713
610
6,378
12,223
4,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos
UwU9754
Chronos
11
0 / 4 / 0
6,562
597
3,340
7,147
2,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Tiamat
jacobcos
Tiamat
10
0 / 6 / 0
6,322
575
3,694
8,734
3,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
1
17
Kills
1
3
Deaths
17
30
Assists
0
Player
Kills
Deaths
Assists
KDA
W
10
2
7
6.75
W
3
0
13
9.5
L
1
7
0
0.14
W
Izanami
NinjaJ916
Izanami
4
1
10
9
L
Chronos
UwU9754
Chronos
0
4
0
0
L
Tiamat
jacobcos
Tiamat
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,884
Damage
13,412
22,029
Taken
28,104
16,406
Mitigated
11,400
7,661
Healing
3,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,991
910
0
1,685
5,531
1,878
130
1,440
3,960
35,741
0
W
5,692
225
393
3,371
9,961
12,085
56
3,258
6,603
12,005
0
L
6,378
330
74
585
12,223
4,925
0
8,442
3,781
81
15,013
W
Izanami
NinjaJ916
Izanami
4,201
2,787
211
2,001
6,537
2,443
2,394
2,449
3,873
0
40,028
L
Chronos
UwU9754
Chronos
3,340
1,215
0
1,290
7,147
2,637
0
4,637
2,510
18,283
1,763
L
Tiamat
jacobcos
Tiamat
3,694
82
0
1,422
8,734
3,838
0
6,951
1,783
21,122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,199
Gold Earned
19,597
144
Minions Killed
98
6
Camps Cleared
3
600,480
Distance Traveled
579,734
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,346
850
50
5
3
193,859
3
W
Bacchus
9,049
823
15
1
0
213,773
3
L
Nike
6,713
610
23
2
1
196,955
1
W
Izanami
8,804
800
79
7
3
192,848
3
L
Chronos
6,562
597
43
4
2
204,740
1
L
Tiamat
6,322
575
32
3
0
178,039
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role