Player Matchup

Hou Yi
Hou Yi
KeyDst
Hou Yi
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 25L
1,433 Elo+
Solo
Khepri
Khepri
Kyeflynn
Khepri
Level 29
God Stats
19W - 9L
1,726 SR
Queue Stats
134W - 118L
1,521 Elo+
Solo
Da Ji
Da Ji
Savino_IL_POWA
Da Ji
Level 146
God Stats
3W - 2L
1,653 SR
Queue Stats
135W - 151L
1,382 Elo+
Solo
Nu Wa
Nu Wa
TheGoddessFuriae
Nu Wa
Level 106
God Stats
82W - 54L
1,517 SR
Queue Stats
331W - 367L
1,401 Elo+
Solo
Olorun
Olorun
oooHakunaMatata
Olorun
Level 8
God Stats
1W - 4L
1,062 SR
Queue Stats
5W - 9L
1,226 Elo+
Solo
Team Averages
Level 79
1,491 SR
1,393 Elo+

VS

Team Averages
Level 77
1,435 SR
1,368 Elo+
Ymir
Ymir
CeZa460
Ymir
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,093 Elo+
Party 1
Osiris
Osiris
INAROS-JP
Osiris
Level 88
God Stats
2W - 1L
1,300 SR
Queue Stats
12W - 18L
1,569 Elo+
Solo
Anubis
Anubis
LanKeeeeeeeeees
Anubis
Level 4
God Stats
0W - 2L
1,295 SR
Queue Stats
0W - 3L
1,093 Elo+
Party 1
Da Ji
Da Ji
Reaper9314
Da Ji
Level 124
God Stats
1W - 2L
1,579 SR
Queue Stats
13W - 11L
1,609 Elo+
Solo
Charybdis
Charybdis
genarofc
Charybdis
Level 112
God Stats
6W - 7L
1,500 SR
Queue Stats
125W - 129L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
KeyDst
Hou Yi
16
8 / 1 / 6
8,926
893
13,494
8,324
3,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Khepri
Kyeflynn
Khepri
14
1 / 0 / 13
7,973
797
4,737
5,550
5,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 3 / 7
7,698
770
3,062
6,679
3,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
3 / 0 / 10
7,637
764
13,428
4,032
2,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
2 / 2 / 4
7,358
736
6,800
7,188
3,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
CeZa460
Ymir
12
0 / 5 / 2
6,924
692
3,035
13,210
8,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Osiris
INAROS-JP
Osiris
14
3 / 4 / 1
7,539
754
6,257
13,554
6,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 2 / 1
6,621
662
1,308
4,270
1,346
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Da Ji
12
0 / 3 / 1
6,468
647
4,643
10,023
5,843
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
genarofc
Charybdis
15
3 / 2 / 1
8,104
810
5,178
9,787
2,946
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
12
16
Kills
6
6
Deaths
16
40
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ymir
CeZa460
Ymir
0
5
2
0.2
L
Osiris
INAROS-JP
Osiris
3
4
1
0.88
W
Hou Yi
KeyDst
Hou Yi
8
1
6
11
W
Khepri
Kyeflynn
Khepri
1
0
13
7.5
L
0
2
1
0.25
L
Da Ji
0
3
1
0.17
W
2
3
7
1.83
W
3
0
10
8
L
Charybdis
genarofc
Charybdis
3
2
1
1.75
W
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,521
Damage
20,421
31,773
Taken
50,844
18,394
Mitigated
25,321
10,792
Healing
7,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
CeZa460
Ymir
3,035
645
0
2,486
13,210
8,723
0
6,619
6,298
6,737
0
L
Osiris
INAROS-JP
Osiris
6,257
1,596
0
3,233
13,554
6,463
0
4,812
8,560
42
27,815
W
Hou Yi
KeyDst
Hou Yi
13,494
7,831
0
3,722
8,324
3,784
653
301
8,023
0
37,596
W
Khepri
Kyeflynn
Khepri
4,737
200
0
1,605
5,550
5,422
29
627
4,923
8,886
0
L
1,308
113
0
630
4,270
1,346
0
2,006
2,112
17,735
0
L
Da Ji
4,643
781
0
0
10,023
5,843
0
5,081
4,704
0
10,278
W
3,062
555
0
153
6,679
3,750
200
544
6,135
0
19,314
W
13,428
5,753
0
1,060
4,032
2,324
316
988
3,044
28,431
0
L
Charybdis
genarofc
Charybdis
5,178
2,375
0
1,080
9,787
2,946
0
5,432
4,205
0
33,669
W
6,800
3,011
1,519
2,733
7,188
3,114
345
1,925
5,263
21,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,592
Gold Earned
35,656
178
Minions Killed
163
0
Camps Cleared
0
992,924
Distance Traveled
915,326
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,924
692
4
0
0
187,739
1
L
Osiris
7,539
754
43
4
0
204,712
1
W
Hou Yi
8,926
893
62
6
0
208,019
4
W
Khepri
7,973
797
11
1
0
224,269
3
L
Anubis
6,621
662
31
3
0
128,455
1
L
Da Ji
6,468
647
18
2
0
194,304
2
W
Da Ji
7,698
770
36
4
0
190,097
0
W
Nu Wa
7,637
764
32
3
0
195,801
0
L
Charybdis
8,104
810
67
7
0
200,116
1
W
Olorun
7,358
736
37
4
0
174,738
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role