Player Matchup

Charybdis
Charybdis
NoseBleedz
Charybdis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 6L
1,815 Elo+
Party 2
Amaterasu
Amaterasu
RiddleBerry
Amaterasu
Level 67
God Stats
1W - 5L
1,350 SR
Queue Stats
56W - 60L
1,516 Elo+
Party 2
Da Ji
Da Ji
SnoStallion
Da Ji
Level 35
God Stats
1W - 3L
1,773 SR
Queue Stats
33W - 42L
1,540 Elo+
Solo
Cthulhu
Cthulhu
thunt81492
Cthulhu
Level 44
God Stats
6W - 16L
1,404 SR
Queue Stats
256W - 260L
1,503 Elo+
Solo
Poseidon
Poseidon
volztv
Poseidon
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 15L
1,553 Elo+
Party 2
Team Averages
Level 41
1,505 SR
1,585 Elo+

VS

Team Averages
Level 78
1,475 SR
1,503 Elo+
Gilgamesh
Gilgamesh
Emababa
Gilgamesh
Level 107
God Stats
3W - 1L
1,500 SR
Queue Stats
27W - 32L
1,494 Elo+
Party 1
Hun Batz
Hun Batz
InhaleTheSmoke
Hun Batz
Level 42
God Stats
10W - 4L
1,756 SR
Queue Stats
149W - 150L
1,500 Elo+
Solo
Anhur
Anhur
JaydensMe
Anhur
Level 85
God Stats
1W - 1L
1,303 SR
Queue Stats
39W - 36L
1,492 Elo+
Party 1
Baba Yaga
Baba Yaga
Th4tguy212
Baba Yaga
Level 141
God Stats
1W - 1L
1,314 SR
Queue Stats
34W - 42L
1,494 Elo+
Party 1
Ymir
Ymir
UnClEdReW420865
Ymir
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 17L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
NoseBleedz
Charybdis
10
5 / 1 / 1
5,971
597
3,594
4,034
904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
RiddleBerry
Amaterasu
9
0 / 3 / 1
5,238
524
2,526
7,800
4,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 3 / 1
5,069
507
1,431
5,569
1,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
thunt81492
Cthulhu
9
1 / 1 / 4
5,802
580
3,414
5,950
2,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
volztv
Poseidon
9
2 / 2 / 0
5,376
538
2,752
4,731
1,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Emababa
Gilgamesh
11
3 / 1 / 1
6,744
674
5,174
5,199
2,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hun Batz
10
3 / 3 / 3
6,058
606
3,606
5,789
1,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anhur
JaydensMe
Anhur
9
1 / 2 / 1
5,319
532
4,024
4,463
1,040
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Baba Yaga
Th4tguy212
Baba Yaga
12
2 / 0 / 4
6,753
675
2,527
3,313
1,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

8
1 / 3 / 1
5,302
530
1,471
6,719
2,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
20
9
Kills
10
10
Deaths
9
7
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Emababa
Gilgamesh
3
1
1
3.5
W
Hun Batz
3
3
3
1.5
W
Anhur
JaydensMe
Anhur
1
2
1
0.75
L
Charybdis
NoseBleedz
Charybdis
5
1
1
5.5
L
Amaterasu
RiddleBerry
Amaterasu
0
3
1
0.17
L
1
3
1
0.5
W
Baba Yaga
Th4tguy212
Baba Yaga
2
0
4
4
W
1
3
1
0.5
L
Cthulhu
thunt81492
Cthulhu
1
1
4
3
L
Poseidon
volztv
Poseidon
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,717
Damage
16,802
28,084
Taken
25,483
10,058
Mitigated
9,415
8,492
Healing
6,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Emababa
Gilgamesh
5,174
2,282
0
2,522
5,199
2,862
0
0
4,859
0
33,385
W
Hun Batz
3,606
1,175
0
2,169
5,789
1,618
0
925
4,822
0
26,926
W
Anhur
JaydensMe
Anhur
4,024
1,964
0
240
4,463
1,040
651
1,977
2,484
0
27,072
L
Charybdis
NoseBleedz
Charybdis
3,594
1,921
0
1,160
4,034
904
0
934
3,082
0
32,617
L
Amaterasu
RiddleBerry
Amaterasu
2,526
963
0
1,720
7,800
4,106
0
0
7,800
0
21,360
L
1,431
192
0
2,096
5,569
1,524
0
503
5,018
0
22,426
W
Baba Yaga
Th4tguy212
Baba Yaga
2,527
341
0
1,213
3,313
1,052
416
1,115
1,996
37,872
0
W
1,471
78
0
531
6,719
2,843
234
1,859
4,816
10,607
0
L
Cthulhu
thunt81492
Cthulhu
3,414
109
292
2,190
5,950
2,497
0
418
5,516
18,097
0
L
Poseidon
volztv
Poseidon
2,752
497
0
1,034
4,731
1,027
0
1,925
2,670
25,940
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,456
Gold Earned
30,176
267
Minions Killed
286
0
Camps Cleared
0
954,089
Distance Traveled
977,420
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,744
674
67
7
0
208,091
5
W
Hun Batz
6,058
606
57
6
0
220,790
4
W
Anhur
5,319
532
51
5
0
167,828
4
L
Charybdis
5,971
597
63
6
0
187,610
3
L
Amaterasu
5,238
524
60
6
0
170,183
0
L
Da Ji
5,069
507
51
5
0
198,683
2
W
Baba Yaga
6,753
675
83
8
0
199,999
0
W
Ymir
5,302
530
28
3
0
180,712
0
L
Cthulhu
5,802
580
36
4
0
200,843
2
L
Poseidon
5,376
538
57
6
0
196,770
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role