Player Matchup

Mulan
Mulan
Belushi54
Mulan
Level 66
God Stats
0W - 1L
1,525 SR
Queue Stats
12W - 9L
1,610 Elo+
Party 1
Scylla
Scylla
BerIooFartass
Scylla
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,585 Elo+
Party 1
Da Ji
Da Ji
BlckPpl
Da Ji
Level 103
God Stats
4W - 2L
1,845 SR
Queue Stats
18W - 17L
1,559 Elo+
Party 1
Sylvanus
Sylvanus
Dabs4L1fe
Sylvanus
Level 112
God Stats
0W - 2L
1,659 SR
Queue Stats
15W - 12L
1,609 Elo+
Party 1
Neith
Neith
xMrWhiteAngelx
Neith
Level 8
God Stats
1W - 2L
1,723 SR
Queue Stats
1W - 2L
1,516 Elo+
Party 1
Team Averages
Level 77
1,650 SR
1,576 Elo+

VS

Team Averages
Level 105
1,726 SR
1,611 Elo+
Ymir
Ymir
DonColumbo
Ymir
Level 123
God Stats
3W - 0L
1,816 SR
Queue Stats
10W - 7L
1,534 Elo+
Party 2
Apollo
Apollo
KneelBeforeJohn
Apollo
Level 106
God Stats
4W - 4L
1,486 SR
Queue Stats
12W - 14L
1,562 Elo+
Party 2
Sun Wukong
Sun Wukong
MrVille666777
Sun Wukong
Level 144
God Stats
5W - 3L
1,717 SR
Queue Stats
18W - 15L
1,592 Elo+
Party 2
Arachne
Arachne
PineappleProxy
Arachne
Level 109
God Stats
22W - 8L
1,878 SR
Queue Stats
38W - 35L
1,641 Elo+
Party 2
Atlas
Atlas
snowbrezze
Atlas
Level 45
God Stats
10W - 1L
1,731 SR
Queue Stats
28W - 25L
1,725 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Belushi54
Mulan
15
4 / 3 / 1
8,850
492
11,001
17,999
14,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
2 / 6 / 2
8,140
452
6,442
11,079
3,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
BlckPpl
Da Ji
13
3 / 6 / 2
8,115
451
6,296
15,113
5,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
Dabs4L1fe
Sylvanus
13
1 / 6 / 5
7,508
417
12,289
18,927
15,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
3 / 8 / 1
7,901
439
10,597
11,820
4,182
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 13
9,033
502
11,044
17,310
13,108
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
9 / 1 / 7
10,384
577
11,712
10,901
3,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
MrVille666777
Sun Wukong
16
1 / 4 / 2
9,684
538
5,757
15,325
12,808
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
11 / 3 / 7
11,370
632
14,638
13,522
6,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atlas
15
4 / 2 / 9
10,193
566
11,371
13,516
5,460
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
66
13
Kills
28
29
Deaths
14
11
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Mulan
Belushi54
Mulan
4
3
1
1.5
L
2
6
2
0.5
L
Da Ji
BlckPpl
Da Ji
3
6
2
0.67
L
Sylvanus
Dabs4L1fe
Sylvanus
1
6
5
0.58
W
3
4
13
2.38
W
9
1
7
12.5
W
Sun Wukong
MrVille666777
Sun Wukong
1
4
2
0.5
W
11
3
7
4.83
W
Atlas
4
2
9
4.25
L
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,625
Damage
54,522
74,938
Taken
70,574
43,823
Mitigated
41,487
19,881
Healing
21,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Belushi54
Mulan
11,001
773
0
5,362
17,999
14,786
196
2,698
15,301
9,625
45,818
L
6,442
176
0
1,076
11,079
3,548
28
5,592
5,487
46,568
0
L
Da Ji
BlckPpl
Da Ji
6,296
815
0
4,076
15,113
5,632
0
4,298
10,815
0
47,153
L
Sylvanus
Dabs4L1fe
Sylvanus
12,289
2,764
2,215
5,535
18,927
15,675
444
7,222
11,705
35,776
10,858
W
11,044
1,146
502
2,367
17,310
13,108
295
5,250
11,981
34,431
3,393
W
11,712
5,700
0
4,385
10,901
3,691
3,106
2,910
7,991
0
63,771
W
Sun Wukong
MrVille666777
Sun Wukong
5,757
698
0
5,901
15,325
12,808
939
1,906
12,590
0
58,722
W
14,638
10,000
0
5,672
13,522
6,420
0
2,971
10,467
0
80,412
W
Atlas
11,371
4,066
0
3,064
13,516
5,460
1,204
6,496
6,989
52,073
0
L
10,597
4,904
589
1,028
11,820
4,182
405
1,968
9,852
0
39,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,514
Gold Earned
50,664
415
Minions Killed
467
0
Camps Cleared
0
1,566,385
Distance Traveled
1,768,393
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,850
492
114
6
0
318,012
1
L
Scylla
8,140
452
86
5
0
321,352
0
L
Da Ji
8,115
451
72
4
0
343,685
0
L
Sylvanus
7,508
417
69
4
0
311,823
1
W
Ymir
9,033
502
53
3
0
326,501
2
W
Apollo
10,384
577
106
6
0
355,125
3
W
Sun Wukong
9,684
538
103
6
0
329,368
1
W
Arachne
11,370
632
119
7
0
419,499
5
W
Atlas
10,193
566
86
5
0
337,900
0
L
Neith
7,901
439
74
4
0
271,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role