Player Matchup

Osiris
Osiris
Needlah
Osiris
Level 9
God Stats
0W - 1L
1,316 SR
Queue Stats
8W - 12L
1,481 Elo+
Party 1
Baron Samedi
Baron Samedi
YonDeivid
Baron Samedi
Level 135
God Stats
0W - 2L
1,285 SR
Queue Stats
22W - 26L
1,451 Elo+
Solo
Cernunnos
Cernunnos
Zevro
Cernunnos
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 44L
1,474 Elo+
Party 1
Team Averages
Level 70
1,367 SR
1,468 Elo+

VS

Team Averages
Level 112
1,550 SR
1,495 Elo+
Mulan
Mulan
Dirtynapkin42069
Mulan
Level 27
God Stats
30W - 20L
1,651 SR
Queue Stats
72W - 48L
1,530 Elo+
Party 2
Fenrir
Fenrir
JAC4R
Fenrir
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 94L
1,446 Elo+
Solo
Agni
Agni
whoisqtm
Agni
Level 149
God Stats
5W - 0L
1,500 SR
Queue Stats
214W - 197L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Needlah
Osiris
15
1 / 4 / 10
10,193
680
11,449
18,444
20,607
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
YonDeivid
Baron Samedi
15
7 / 7 / 5
11,304
754
12,833
14,891
6,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
Zevro
Cernunnos
15
4 / 7 / 6
10,626
708
9,358
15,172
4,722
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 13
11,147
743
11,230
19,920
17,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
JAC4R
Fenrir
17
6 / 5 / 10
12,078
805
10,998
13,655
10,889
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Agni
18
9 / 3 / 7
12,574
838
21,406
10,961
4,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
48
12
Kills
18
18
Deaths
12
21
Assists
30
Player
Kills
Deaths
Assists
KDA
W
3
4
13
2.38
W
Fenrir
JAC4R
Fenrir
6
5
10
2.2
L
Osiris
Needlah
Osiris
1
4
10
1.5
L
Baron Samedi
YonDeivid
Baron Samedi
7
7
5
1.36
L
Cernunnos
Zevro
Cernunnos
4
7
6
1
W
Agni
9
3
7
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,640
Damage
43,634
48,507
Taken
44,536
31,461
Mitigated
32,452
9,301
Healing
8,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,230
808
207
6,475
19,920
17,325
635
6,344
13,576
0
26,223
W
Fenrir
JAC4R
Fenrir
10,998
1,591
0
672
13,655
10,889
921
3,865
9,790
0
25,313
L
Osiris
Needlah
Osiris
11,449
3,338
286
2,195
18,444
20,607
165
7,825
9,556
117
21,662
L
Baron Samedi
YonDeivid
Baron Samedi
12,833
373
2,442
2,595
14,891
6,132
387
6,192
8,025
41,906
0
L
Cernunnos
Zevro
Cernunnos
9,358
3,370
0
1,783
15,172
4,722
664
6,328
8,286
0
38,337
W
Agni
21,406
1,068
0
1,266
10,961
4,238
1,374
3,109
7,852
62,598
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,123
Gold Earned
35,799
158
Minions Killed
137
6
Camps Cleared
8
710,767
Distance Traveled
774,157
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,147
743
41
3
3
269,889
0
W
Fenrir
12,078
805
23
2
2
231,553
3
L
Osiris
10,193
680
27
2
1
279,041
1
L
Baron Samedi
11,304
754
58
4
3
210,740
2
L
Cernunnos
10,626
708
73
5
2
220,986
0
W
Agni
12,574
838
73
5
3
272,715
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role