Player Matchup

Sylvanus
Sylvanus
BigPurpleAKE
Sylvanus
Level 103
God Stats
2W - 1L
1,500 SR
Queue Stats
228W - 245L
1,494 Elo+
Solo
Tiamat
Tiamat
EX_Formy
Tiamat
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
219W - 279L
1,371 Elo+
Solo
Hou Yi
Hou Yi
Ferdinandus
Hou Yi
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 33L
1,356 Elo+
Solo
Ullr
Ullr
Papagallo90
Ullr
Level 63
God Stats
3W - 7L
1,285 SR
Queue Stats
202W - 234L
1,414 Elo+
Solo
Hachiman
Hachiman
Voxyz4137
Hachiman
Level 27
God Stats
2W - 1L
1,268 SR
Queue Stats
155W - 149L
1,421 Elo+
Solo
Team Averages
Level 88
1,410 SR
1,411 Elo+

VS

Team Averages
Level 75
1,386 SR
1,341 Elo+
Kumbhakarna
Kumbhakarna
Fulgore-X
Kumbhakarna
Level 156
God Stats
6W - 9L
1,298 SR
Queue Stats
427W - 464L
1,402 Elo+
Solo
Medusa
Medusa
albertitobig
Medusa
Level 53
God Stats
0W - 2L
1,500 SR
Queue Stats
89W - 91L
1,387 Elo+
Solo
Hera
Hera
alpatchinog
Hera
Level 61
God Stats
0W - 1L
1,133 SR
Queue Stats
0W - 4L
1,212 Elo+
Solo
Terra
Terra
lavashik113
Terra
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,526 Elo+
Solo
Merlin
Merlin
teach-eaar
Merlin
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 65L
1,179 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BigPurpleAKE
Sylvanus
19
2 / 3 / 13
12,467
693
14,062
29,926
38,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
EX_Formy
Tiamat
18
1 / 3 / 11
11,331
630
8,527
13,536
7,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
20
7 / 4 / 6
12,669
704
34,688
18,069
9,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
6 / 4 / 8
13,173
732
14,927
19,769
10,278
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hachiman
Voxyz4137
Hachiman
20
4 / 5 / 11
12,273
682
24,982
23,017
11,091
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Fulgore-X
Kumbhakarna
18
1 / 3 / 13
11,546
641
9,590
31,836
40,770
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Medusa
20
8 / 7 / 9
13,192
733
27,678
19,829
11,182
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
6 / 5 / 10
12,053
670
22,514
15,604
8,649
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
0 / 2 / 14
11,079
616
9,379
27,679
31,091
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Merlin
teach-eaar
Merlin
19
4 / 3 / 6
12,199
678
17,093
11,382
6,190
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
71
20
Kills
19
19
Deaths
20
49
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
BigPurpleAKE
Sylvanus
2
3
13
2.83
W
Tiamat
EX_Formy
Tiamat
1
3
11
2.17
W
Hou Yi
7
4
6
2.5
L
Kumbhakarna
Fulgore-X
Kumbhakarna
1
3
13
2.5
W
6
4
8
2.5
W
Hachiman
Voxyz4137
Hachiman
4
5
11
1.9
L
Medusa
8
7
9
1.79
L
6
5
10
2.2
L
0
2
14
3.5
L
Merlin
teach-eaar
Merlin
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,186
Damage
86,254
104,317
Taken
106,330
77,373
Mitigated
97,882
52,845
Healing
52,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
BigPurpleAKE
Sylvanus
14,062
4,775
10,987
13,639
29,926
38,435
456
16,040
13,886
30,966
0
W
Tiamat
EX_Formy
Tiamat
8,527
1,447
974
3,494
13,536
7,724
192
7,416
6,120
21,596
0
W
Hou Yi
34,688
19,718
1,685
3,905
18,069
9,845
977
10,916
7,153
0
56,381
L
Kumbhakarna
Fulgore-X
Kumbhakarna
9,590
883
4,115
7,054
31,836
40,770
588
7,563
24,273
18,549
0
W
14,927
11,763
2,338
6,851
19,769
10,278
1,907
12,233
7,536
0
54,072
W
Hachiman
Voxyz4137
Hachiman
24,982
14,578
2,833
6,139
23,017
11,091
2,047
11,971
11,046
0
46,486
L
Medusa
27,678
11,133
1,266
2,308
19,829
11,182
2,247
4,163
15,666
0
50,662
L
22,514
6,704
417
1,612
15,604
8,649
1,487
2,393
13,211
41,395
0
L
9,379
2,401
20,520
13,254
27,679
31,091
513
6,435
21,244
19,166
0
L
Merlin
teach-eaar
Merlin
17,093
137
1,087
751
11,382
6,190
877
2,035
9,347
34,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,913
Gold Earned
60,069
204
Minions Killed
197
0
Camps Cleared
0
1,410,478
Distance Traveled
1,502,901
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
12,467
693
32
2
0
274,031
0
W
Tiamat
11,331
630
22
1
0
293,537
0
W
Hou Yi
12,669
704
46
3
0
285,720
0
L
Kumbhakarna
11,546
641
13
1
0
344,700
0
W
Ullr
13,173
732
68
4
0
276,814
0
W
Hachiman
12,273
682
36
2
0
280,376
1
L
Medusa
13,192
733
60
3
0
281,067
0
L
Hera
12,053
670
54
3
0
248,291
0
L
Terra
11,079
616
24
1
0
388,329
1
L
Merlin
12,199
678
46
3
0
240,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role