Player Matchup

King Arthur
King Arthur
BRseraph
King Arthur
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
231W - 215L
1,410 Elo+
Party 1
Sylvanus
Sylvanus
MissStellaBell
Sylvanus
Level 17
God Stats
5W - 3L
1,749 SR
Queue Stats
162W - 163L
1,383 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Noykin
Morgan Le Fay
Level 23
God Stats
32W - 38L
1,500 SR
Queue Stats
156W - 175L
1,434 Elo+
Party 1
Artemis
Artemis
Rogue588
Artemis
Level 5
God Stats
0W - 1L
1,261 SR
Queue Stats
1W - 4L
1,426 Elo+
Party 1
Mercury
Mercury
Spantik
Mercury
Level 129
God Stats
12W - 8L
1,500 SR
Queue Stats
237W - 215L
1,467 Elo+
Party 1
Team Averages
Level 59
1,502 SR
1,424 Elo+

VS

Team Averages
Level 61
1,543 SR
1,502 Elo+
Izanami
Izanami
 
Izanami
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Horus
Horus
BlueeFlamee
Horus
Level 43
God Stats
1W - 1L
1,492 SR
Queue Stats
308W - 331L
1,418 Elo+
Party 3
Chaac
Chaac
Darweash
Chaac
Level 98
God Stats
4W - 3L
1,500 SR
Queue Stats
146W - 215L
1,409 Elo+
Solo
Ravana
Ravana
HuuuHYaH
Ravana
Level 119
God Stats
6W - 3L
1,721 SR
Queue Stats
188W - 190L
1,533 Elo+
Party 2
Chronos
Chronos
Kithzan
Chronos
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,650 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BRseraph
King Arthur
12
1 / 2 / 0
6,669
513
4,966
10,796
6,596
Sylvanus
7
0 / 6 / 1
4,928
379
531
9,358
3,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Morgan Le Fay
Noykin
Morgan Le Fay
12
5 / 5 / 1
6,948
534
7,438
9,541
2,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Rogue588
Artemis
7
0 / 8 / 2
5,015
386
2,973
7,683
699
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
Spantik
Mercury
13
4 / 3 / 1
7,762
597
4,626
10,310
2,555
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
16 / 1 / 6
9,755
750
15,240
7,429
2,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
5 / 2 / 13
8,379
645
4,133
7,233
7,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chaac
Darweash
Chaac
14
1 / 2 / 2
7,979
614
4,646
9,346
6,846
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ravana
HuuuHYaH
Ravana
13
1 / 2 / 8
7,440
572
4,834
7,667
2,918
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chronos
Kithzan
Chronos
10
1 / 3 / 8
6,555
504
7,352
7,994
2,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
61
10
Kills
24
24
Deaths
10
5
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
16
1
6
19
L
King Arthur
BRseraph
King Arthur
1
2
0
0.5
W
5
2
13
5.75
W
Chaac
Darweash
Chaac
1
2
2
1
W
Ravana
HuuuHYaH
Ravana
1
2
8
2.5
W
Chronos
Kithzan
Chronos
1
3
8
1.67
L
Sylvanus
0
6
1
0.08
L
Morgan Le Fay
Noykin
Morgan Le Fay
5
5
1
1.1
L
Artemis
Rogue588
Artemis
0
8
2
0.13
L
Mercury
Spantik
Mercury
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,534
Damage
36,205
47,688
Taken
39,669
15,836
Mitigated
22,404
6,879
Healing
14,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
15,240
10,538
0
3,354
7,429
2,709
3,189
494
6,935
0
63,175
L
King Arthur
BRseraph
King Arthur
4,966
1,159
0
2,539
10,796
6,596
0
825
9,923
189
40,005
W
4,133
1,524
1,494
2,769
7,233
7,320
458
1,149
5,946
0
13,264
W
Chaac
Darweash
Chaac
4,646
349
0
3,851
9,346
6,846
672
0
9,346
0
47,820
W
Ravana
HuuuHYaH
Ravana
4,834
818
0
2,345
7,667
2,918
490
1,562
5,870
0
48,310
W
Chronos
Kithzan
Chronos
7,352
2,145
0
840
7,994
2,611
2,168
4,340
3,414
24,174
0
L
Sylvanus
531
266
260
1,031
9,358
3,363
0
455
8,859
9,619
0
L
Morgan Le Fay
Noykin
Morgan Le Fay
7,438
950
0
2,116
9,541
2,623
404
3,458
5,803
34,296
0
L
Artemis
Rogue588
Artemis
2,973
1,298
0
219
7,683
699
0
312
7,333
0
16,505
L
Mercury
Spantik
Mercury
4,626
2,146
0
714
10,310
2,555
0
1,730
8,418
0
47,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,322
Gold Earned
40,108
297
Minions Killed
362
0
Camps Cleared
0
1,139,858
Distance Traveled
1,281,178
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,755
750
111
9
0
219,746
0
L
King Arthur
6,669
513
95
7
0
242,336
3
W
Horus
8,379
645
24
2
0
262,518
1
W
Chaac
7,979
614
95
7
0
261,983
1
W
Ravana
7,440
572
89
7
0
298,134
3
W
Chronos
6,555
504
43
3
0
238,797
1
L
Sylvanus
4,928
379
21
2
0
162,954
0
L
Morgan Le Fay
6,948
534
63
5
0
233,484
0
L
Artemis
5,015
386
25
2
0
212,188
0
L
Mercury
7,762
597
93
7
0
288,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role