Player Matchup

Sol
Sol
 
Sol
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Choalobear_
Ymir
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 36L
1,430 Elo+
Party 2
Odin
Odin
LimitBlade617
Odin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,270 Elo+
Party 2
Sobek
Sobek
MadeFuzzball918
Sobek
Level 46
God Stats
0W - 2L
1,282 SR
Queue Stats
1W - 5L
1,127 Elo+
Solo
Thor
Thor
SomaOni
Thor
Level 128
God Stats
0W - 1L
1,285 SR
Queue Stats
43W - 40L
1,395 Elo+
Party 2
Team Averages
Level 76
1,413 SR
1,344 Elo+

VS

Team Averages
Level 60
1,591 SR
1,320 Elo+
Ra
Ra
BeeMann15
Ra
Level 119
God Stats
4W - 3L
1,694 SR
Queue Stats
33W - 29L
1,401 Elo+
Solo
Apollo
Apollo
Derples55
Apollo
Level 67
God Stats
1W - 0L
1,755 SR
Queue Stats
17W - 18L
1,363 Elo+
Party 1
Kali
Kali
FunnyCat1234567
Kali
Level 85
God Stats
3W - 3L
1,500 SR
Queue Stats
17W - 19L
1,310 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Lzxs
Cu Chulainn
Level 11
God Stats
3W - 3L
1,504 SR
Queue Stats
5W - 11L
1,207 Elo+
Party 1
Jormungandr
Jormungandr
slushee2D
Jormungandr
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 18L
1,321 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
1 / 7 / 1
8,276
690
6,153
13,255
5,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
7 / 8 / 2
9,503
792
17,543
20,390
14,765
14
1 / 8 / 5
7,747
646
3,302
14,093
10,653
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

11
0 / 2 / 0
6,918
577
881
3,699
1,220
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Thor
SomaOni
Thor
14
0 / 8 / 5
7,951
663
8,553
16,720
5,453
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 15
10,321
860
8,621
6,021
2,739
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
Derples55
Apollo
16
3 / 2 / 10
9,494
791
6,128
9,876
4,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
18 / 2 / 12
12,728
1,061
24,203
14,071
6,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cu Chulainn
Lzxs
Cu Chulainn
15
2 / 4 / 11
9,133
761
6,709
10,323
7,388
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jormungandr
slushee2D
Jormungandr
18
6 / 0 / 20
11,440
953
13,709
12,603
13,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
101
9
Kills
33
33
Deaths
9
13
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
7
1
0.21
W
4
1
15
11.5
L
7
8
2
1
W
Apollo
Derples55
Apollo
3
2
10
4
W
18
2
12
12
L
1
8
5
0.44
W
Cu Chulainn
Lzxs
Cu Chulainn
2
4
11
1.88
L
0
2
0
0
L
Thor
SomaOni
Thor
0
8
5
0.31
W
Jormungandr
slushee2D
Jormungandr
6
0
20
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,432
Damage
59,370
68,157
Taken
52,894
37,571
Mitigated
34,805
4,502
Healing
17,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
6,153
2,324
0
1,536
13,255
5,480
304
2,105
11,150
29,596
0
W
8,621
703
1,467
2,995
6,021
2,739
731
774
5,247
39,366
0
L
17,543
4,605
0
1,677
20,390
14,765
0
8,951
11,439
26,175
938
W
Apollo
Derples55
Apollo
6,128
3,675
0
2,364
9,876
4,631
3,595
3,938
5,793
0
27,639
W
24,203
14,674
0
8,247
14,071
6,840
2,279
6,966
6,842
0
38,953
L
3,302
875
0
0
14,093
10,653
0
3,898
10,195
108
8,915
W
Cu Chulainn
Lzxs
Cu Chulainn
6,709
1,384
0
0
10,323
7,388
396
5,853
4,304
4,188
16,262
L
881
240
0
298
3,699
1,220
0
1,133
2,566
2,270
0
L
Thor
SomaOni
Thor
8,553
1,870
0
991
16,720
5,453
0
7,601
9,119
0
26,080
W
Jormungandr
slushee2D
Jormungandr
13,709
3,885
275
1,766
12,603
13,207
1,323
5,832
6,657
39,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,395
Gold Earned
53,116
131
Minions Killed
242
0
Camps Cleared
0
797,384
Distance Traveled
1,264,873
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,276
690
51
4
0
158,472
4
W
Ra
10,321
860
65
5
0
249,291
0
L
Ymir
9,503
792
19
2
0
205,428
0
W
Apollo
9,494
791
47
4
0
256,474
1
W
Kali
12,728
1,061
30
3
0
272,164
1
L
Odin
7,747
646
12
1
0
178,076
2
W
Cu Chulainn
9,133
761
31
3
0
249,075
1
L
Sobek
6,918
577
8
1
0
56,786
0
L
Thor
7,951
663
41
3
0
198,622
5
W
Jormungandr
11,440
953
69
6
0
237,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role