Player Matchup

Zeus
Zeus
Jeadshoot
Zeus
Level 33
God Stats
0W - 6L
1,017 SR
Queue Stats
49W - 43L
1,536 Elo+
Party 1
Jormungandr
Jormungandr
KartraK
Jormungandr
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 63L
1,510 Elo+
Party 1
Ravana
Ravana
KynBombadil
Ravana
Level 101
God Stats
0W - 2L
1,251 SR
Queue Stats
55W - 57L
1,519 Elo+
Party 1
Team Averages
Level 72
1,256 SR
1,522 Elo+

VS

Team Averages
Level 117
1,550 SR
1,561 Elo+
Gilgamesh
Gilgamesh
BadShooter
Gilgamesh
Level 160
God Stats
23W - 9L
1,417 SR
Queue Stats
305W - 230L
1,606 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
WoopWoopNyaaa
Morgan Le Fay
Level 125
God Stats
3W - 1L
1,733 SR
Queue Stats
13W - 6L
1,715 Elo+
Solo
Jing Wei
Jing Wei
joeltg
Jing Wei
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 12L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
13
1 / 9 / 4
9,095
606
13,635
12,199
3,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
KartraK
Jormungandr
14
3 / 4 / 4
10,311
687
16,083
18,916
19,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Ravana
13
3 / 7 / 2
9,038
603
8,274
14,756
6,445
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BadShooter
Gilgamesh
17
9 / 1 / 11
12,806
854
17,549
21,403
20,739
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Morgan Le Fay
WoopWoopNyaaa
Morgan Le Fay
17
6 / 2 / 12
11,564
771
15,863
15,237
5,378
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
joeltg
Jing Wei
15
5 / 4 / 9
11,102
740
8,412
11,139
3,289
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
52
7
Kills
20
20
Deaths
7
10
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BadShooter
Gilgamesh
9
1
11
14.5
L
Zeus
1
9
4
0.33
L
Jormungandr
KartraK
Jormungandr
3
4
4
1.25
L
Ravana
3
7
2
0.57
W
Morgan Le Fay
WoopWoopNyaaa
Morgan Le Fay
6
2
12
6
W
Jing Wei
joeltg
Jing Wei
5
4
9
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,992
Damage
41,824
45,871
Taken
47,779
30,155
Mitigated
29,406
5,420
Healing
19,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BadShooter
Gilgamesh
17,549
5,591
1,481
8,437
21,403
20,739
0
13,129
7,795
0
40,704
L
Zeus
13,635
2,567
0
1,015
12,199
3,937
0
4,169
8,030
39,116
0
L
Jormungandr
KartraK
Jormungandr
16,083
3,079
335
2,004
18,916
19,773
0
5,401
13,515
30,469
0
L
Ravana
8,274
1,108
336
1,730
14,756
6,445
0
6,583
8,173
118
22,345
W
Morgan Le Fay
WoopWoopNyaaa
Morgan Le Fay
15,863
1,770
477
7,647
15,237
5,378
1,486
10,658
4,341
64,406
0
W
Jing Wei
joeltg
Jing Wei
8,412
7,706
0
974
11,139
3,289
278
5,525
5,508
0
26,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,444
Gold Earned
35,472
133
Minions Killed
181
5
Camps Cleared
7
701,213
Distance Traveled
840,594
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,806
854
51
3
3
317,281
4
L
Zeus
9,095
606
73
5
2
205,710
0
L
Jormungandr
10,311
687
32
2
0
253,198
0
L
Ravana
9,038
603
28
2
3
242,305
4
W
Morgan Le Fay
11,564
771
77
5
4
279,927
1
W
Jing Wei
11,102
740
53
4
0
243,386
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role