Player Matchup

Kali
Kali
God_Killer_23_
Kali
Level 79
God Stats
3W - 0L
1,670 SR
Queue Stats
29W - 22L
1,576 Elo+
Solo
Ares
Ares
Kn1ght_O_Gold6
Ares
Level 156
God Stats
6W - 6L
1,500 SR
Queue Stats
172W - 164L
1,509 Elo+
Solo
Nike
Nike
Yunos cute
Nike
Level 95
God Stats
4W - 4L
1,519 SR
Queue Stats
130W - 170L
1,441 Elo+
Party 2
Janus
Janus
someone447
Janus
Level 69
God Stats
3W - 4L
1,307 SR
Queue Stats
179W - 171L
1,480 Elo+
Solo
Danzaburou
Danzaburou
yourboi6675
Danzaburou
Level 107
God Stats
8W - 7L
1,556 SR
Queue Stats
115W - 156L
1,439 Elo+
Party 2
Team Averages
Level 101
1,510 SR
1,489 Elo+

VS

Team Averages
Level 89
1,384 SR
1,502 Elo+
Erlang Shen
Erlang Shen
JTwasHERE
Erlang Shen
Level 118
God Stats
6W - 7L
1,500 SR
Queue Stats
433W - 467L
1,392 Elo+
Solo
Osiris
Osiris
King_Onionn
Osiris
Level 87
God Stats
0W - 2L
1,108 SR
Queue Stats
54W - 45L
1,623 Elo+
Party 1
Hachiman
Hachiman
McMullen1013
Hachiman
Level 115
God Stats
3W - 8L
1,500 SR
Queue Stats
268W - 272L
1,515 Elo+
Party 1
Poseidon
Poseidon
TGS Ech0x
Poseidon
Level 58
God Stats
11W - 16L
1,345 SR
Queue Stats
285W - 291L
1,490 Elo+
Solo
Ganesha
Ganesha
yesandnoman
Ganesha
Level 69
God Stats
5W - 2L
1,469 SR
Queue Stats
30W - 25L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 5 / 7
9,806
545
7,292
13,298
4,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
6 / 3 / 8
10,179
566
12,394
20,236
22,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
2 / 5 / 6
9,582
532
8,246
11,949
7,633
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Janus
14
2 / 8 / 6
8,911
495
8,066
11,572
3,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
yourboi6675
Danzaburou
16
5 / 2 / 4
11,103
617
10,319
9,475
2,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
JTwasHERE
Erlang Shen
16
5 / 4 / 6
9,772
543
9,707
13,296
10,989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Osiris
14
5 / 5 / 2
8,834
491
9,707
14,020
6,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hachiman
McMullen1013
Hachiman
13
4 / 4 / 5
8,548
475
8,000
13,281
3,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
TGS Ech0x
Poseidon
16
9 / 4 / 2
10,205
567
11,709
9,105
2,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
yesandnoman
Ganesha
11
0 / 3 / 12
8,239
458
4,829
15,767
17,431
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
50
20
Kills
23
23
Deaths
20
31
Assists
27
Player
Kills
Deaths
Assists
KDA
W
5
5
7
1.7
L
Erlang Shen
JTwasHERE
Erlang Shen
5
4
6
2
L
Osiris
5
5
2
1.2
W
6
3
8
3.33
L
Hachiman
McMullen1013
Hachiman
4
4
5
1.63
L
Poseidon
TGS Ech0x
Poseidon
9
4
2
2.5
W
2
5
6
1
W
Janus
2
8
6
0.63
L
Ganesha
yesandnoman
Ganesha
0
3
12
2
W
Danzaburou
yourboi6675
Danzaburou
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,317
Damage
43,952
66,530
Taken
65,469
40,257
Mitigated
41,708
15,330
Healing
15,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,292
3,057
0
5,593
13,298
4,249
0
1,389
11,909
0
55,770
L
Erlang Shen
JTwasHERE
Erlang Shen
9,707
4,965
0
3,320
13,296
10,989
323
3,710
9,586
0
56,869
L
Osiris
9,707
3,793
0
3,352
14,020
6,820
0
4,669
9,351
0
46,514
W
12,394
1,515
637
3,636
20,236
22,090
0
5,529
14,707
27,402
4,114
L
Hachiman
McMullen1013
Hachiman
8,000
4,734
0
3,707
13,281
3,955
0
3,502
9,779
0
54,705
L
Poseidon
TGS Ech0x
Poseidon
11,709
1,733
0
1,737
9,105
2,513
880
2,691
6,414
65,168
0
W
8,246
2,697
0
170
11,949
7,633
1,813
1,906
10,043
2,763
52,403
W
Janus
8,066
402
147
1,518
11,572
3,566
0
6,319
5,253
38,538
0
L
Ganesha
yesandnoman
Ganesha
4,829
1,581
1,978
1,341
15,767
17,431
276
6,442
9,325
17,575
0
W
Danzaburou
yourboi6675
Danzaburou
10,319
3,656
0
3,629
9,475
2,719
3,681
1,395
8,080
0
58,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,581
Gold Earned
45,598
391
Minions Killed
396
0
Camps Cleared
0
1,654,653
Distance Traveled
1,720,399
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
9,806
545
83
5
0
341,626
7
L
Erlang Shen
9,772
543
100
6
0
325,423
4
L
Osiris
8,834
491
84
5
0
366,435
3
W
Ares
10,179
566
23
1
0
338,830
4
L
Hachiman
8,548
475
93
5
0
310,100
2
L
Poseidon
10,205
567
108
6
0
360,988
0
W
Nike
9,582
532
107
6
0
310,697
0
W
Janus
8,911
495
70
4
0
322,848
2
L
Ganesha
8,239
458
11
1
0
357,453
8
W
Danzaburou
11,103
617
108
6
0
340,652
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role