Player Matchup

Merlin
Merlin
Corrps
Merlin
Level 38
God Stats
1W - 1L
1,462 SR
Queue Stats
40W - 34L
1,546 Elo+
Party 3
Mercury
Mercury
Dynastyhunter69
Mercury
Level 144
God Stats
14W - 13L
1,285 SR
Queue Stats
163W - 137L
1,617 Elo+
Party 3
Poseidon
Poseidon
Herobrian5751
Poseidon
Level 41
God Stats
0W - 1L
1,545 SR
Queue Stats
7W - 20L
1,500 Elo+
Party 3
Neith
Neith
Ttv Artemis7995
Neith
Level 76
God Stats
11W - 10L
1,553 SR
Queue Stats
222W - 224L
1,342 Elo+
Solo
Cliodhna
Cliodhna
squaredipcan777
Cliodhna
Level 15
God Stats
10W - 12L
1,326 SR
Queue Stats
13W - 17L
1,173 Elo+
Party 3
Team Averages
Level 63
1,434 SR
1,436 Elo+

VS

Team Averages
Level 39
1,337 SR
1,392 Elo+
Izanami
Izanami
BlackNoir33
Izanami
Level 28
God Stats
10W - 17L
1,394 SR
Queue Stats
23W - 33L
1,407 Elo+
Party 2
Serqet
Serqet
Miku_kanoko_waif
Serqet
Level 70
God Stats
4W - 3L
1,174 SR
Queue Stats
167W - 154L
1,387 Elo+
Solo
Amaterasu
Amaterasu
N0Svemer_
Amaterasu
Level 32
God Stats
11W - 19L
1,411 SR
Queue Stats
239W - 272L
1,384 Elo+
Party 1
Bacchus
Bacchus
foggels
Bacchus
Level 36
God Stats
8W - 11L
1,419 SR
Queue Stats
36W - 61L
1,401 Elo+
Party 2
Sol
Sol
goochconsumer45_
Sol
Level 27
God Stats
6W - 14L
1,289 SR
Queue Stats
59W - 92L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Corrps
Merlin
12
4 / 5 / 1
7,583
506
7,623
7,000
1,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
7 / 0 / 3
9,017
601
10,848
9,262
2,758
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Poseidon
Herobrian5751
Poseidon
11
1 / 5 / 4
7,095
473
4,628
7,565
1,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

7
0 / 3 / 1
5,619
375
1,762
6,826
1,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cliodhna
10
1 / 5 / 5
6,352
423
4,092
8,123
1,770
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BlackNoir33
Izanami
15
6 / 1 / 4
8,718
581
4,259
7,514
2,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
4 / 6 / 2
7,909
527
3,707
13,660
6,030
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
N0Svemer_
Amaterasu
13
3 / 1 / 4
7,990
533
5,506
12,484
6,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
foggels
Bacchus
13
3 / 1 / 7
7,469
498
6,252
8,347
6,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
2 / 4 / 7
8,021
535
9,029
9,490
3,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
42
13
Kills
18
18
Deaths
13
14
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Izanami
BlackNoir33
Izanami
6
1
4
8
L
Merlin
Corrps
Merlin
4
5
1
0.9
L
7
0
3
8.5
L
Poseidon
Herobrian5751
Poseidon
1
5
4
0.6
W
4
6
2
0.83
W
Amaterasu
N0Svemer_
Amaterasu
3
1
4
5
L
0
3
1
0.17
W
Bacchus
foggels
Bacchus
3
1
7
6.5
W
2
4
7
1.38
L
Cliodhna
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,953
Damage
28,753
38,776
Taken
51,495
9,213
Mitigated
24,848
3,275
Healing
12,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BlackNoir33
Izanami
4,259
2,376
0
3,056
7,514
2,645
1,817
1,436
6,025
0
60,591
L
Merlin
Corrps
Merlin
7,623
278
79
728
7,000
1,728
0
3,198
3,680
40,288
0
L
10,848
6,056
0
740
9,262
2,758
0
2,514
6,184
0
72,633
L
Poseidon
Herobrian5751
Poseidon
4,628
698
53
516
7,565
1,597
659
2,653
4,876
34,955
0
W
3,707
1,371
0
327
13,660
6,030
23
3,274
10,386
0
35,849
W
Amaterasu
N0Svemer_
Amaterasu
5,506
1,668
0
4,630
12,484
6,540
1,273
1,677
10,807
0
38,421
L
1,762
407
0
1,129
6,826
1,360
0
2,302
4,389
0
17,519
W
Bacchus
foggels
Bacchus
6,252
557
471
1,268
8,347
6,299
540
1,736
6,611
18,664
0
W
9,029
2,328
0
2,630
9,490
3,334
142
4,128
5,362
49,685
5,598
L
Cliodhna
4,092
226
0
30
8,123
1,770
648
3,724
4,264
0
14,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,666
Gold Earned
40,107
323
Minions Killed
376
0
Camps Cleared
0
1,394,256
Distance Traveled
1,487,621
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,718
581
115
8
0
289,947
2
L
Merlin
7,583
506
71
5
0
266,286
0
L
Mercury
9,017
601
125
8
0
399,442
1
L
Poseidon
7,095
473
69
5
0
270,515
0
W
Serqet
7,909
527
63
4
0
290,837
1
W
Amaterasu
7,990
533
69
5
0
299,693
2
L
Neith
5,619
375
36
2
0
159,983
2
W
Bacchus
7,469
498
26
2
0
329,907
2
W
Sol
8,021
535
103
7
0
277,237
4
L
Cliodhna
6,352
423
22
1
0
298,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role