Player Matchup

Kukulkan
Kukulkan
CYRAXSON
Kukulkan
Level 20
God Stats
4W - 1L
1,740 SR
Queue Stats
20W - 27L
1,513 Elo+
Solo
Ares
Ares
KissMelmlrish
Ares
Level 19
God Stats
2W - 2L
1,500 SR
Queue Stats
16W - 14L
1,495 Elo+
Party 2
Da Ji
Da Ji
RN_RentFree
Da Ji
Level 62
God Stats
1W - 1L
1,684 SR
Queue Stats
40W - 44L
1,480 Elo+
Party 2
Poseidon
Poseidon
WhiskeyFister
Poseidon
Level 17
God Stats
3W - 1L
1,525 SR
Queue Stats
9W - 14L
1,480 Elo+
Party 1
Mulan
Mulan
YupBKRandom
Mulan
Level 96
God Stats
16W - 25L
1,705 SR
Queue Stats
115W - 122L
1,559 Elo+
Party 1
Team Averages
Level 43
1,631 SR
1,506 Elo+

VS

Team Averages
Level 72
1,566 SR
1,630 Elo+
Chiron
Chiron
JeffeCortez
Chiron
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
66W - 50L
1,599 Elo+
Party 3
Ares
Ares
Smallcrits
Ares
Level 23
God Stats
1W - 3L
1,290 SR
Queue Stats
1W - 3L
1,333 Elo+
Party 3
Zeus
Zeus
ZeroFricks
Zeus
Level 140
God Stats
1W - 1L
1,661 SR
Queue Stats
44W - 33L
1,720 Elo+
Party 3
Artemis
Artemis
cucu87p
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,714 Elo+
Solo
Horus
Horus
xZAYN
Horus
Level 67
God Stats
7W - 3L
1,880 SR
Queue Stats
30W - 27L
1,785 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CYRAXSON
Kukulkan
20
8 / 6 / 5
12,494
781
16,368
14,199
5,374
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
5 / 2 / 20
12,638
790
18,307
23,415
31,848
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
9 / 4 / 15
12,037
752
13,619
14,317
6,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
WhiskeyFister
Poseidon
20
10 / 3 / 15
12,893
806
23,780
14,120
5,773
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
6 / 2 / 21
12,191
762
17,413
17,270
20,753
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
19
5 / 6 / 6
12,160
760
15,483
19,454
8,151
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
3 / 9 / 5
10,438
652
7,815
25,584
30,743
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

19
5 / 4 / 5
11,890
743
30,513
17,097
6,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
cucu87p
Artemis
17
1 / 9 / 5
10,204
638
3,315
15,396
6,382
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Horus
xZAYN
Horus
17
3 / 10 / 8
11,374
711
8,408
24,635
25,538
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
46
38
Kills
17
17
Deaths
38
76
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
CYRAXSON
Kukulkan
8
6
5
1.75
L
Chiron
5
6
6
1.33
W
5
2
20
7.5
W
9
4
15
4.13
L
3
9
5
0.61
W
Poseidon
WhiskeyFister
Poseidon
10
3
15
5.83
W
6
2
21
8.25
L
5
4
5
1.88
L
Artemis
cucu87p
Artemis
1
9
5
0.39
L
Horus
xZAYN
Horus
3
10
8
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,487
Damage
65,534
83,321
Taken
102,166
69,970
Mitigated
77,393
14,476
Healing
14,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
CYRAXSON
Kukulkan
16,368
2,091
121
1,893
14,199
5,374
2,845
6,071
7,960
47,135
0
L
Chiron
15,483
5,266
736
3,877
19,454
8,151
1,158
10,731
8,723
0
56,707
W
18,307
716
0
3,422
23,415
31,848
318
11,503
11,374
33,665
0
W
13,619
2,120
0
2,634
14,317
6,222
679
7,365
6,665
0
22,565
L
7,815
612
0
0
25,584
30,743
0
17,342
8,242
10,840
0
W
Poseidon
WhiskeyFister
Poseidon
23,780
2,910
162
3,875
14,120
5,773
1,380
5,268
8,598
67,197
0
W
17,413
1,268
252
2,117
17,270
20,753
730
6,656
10,396
1,816
40,819
L
30,513
2,451
152
3,608
17,097
6,579
240
8,549
8,548
65,783
0
L
Artemis
cucu87p
Artemis
3,315
1,092
0
350
15,396
6,382
60
7,293
8,103
0
15,255
L
Horus
xZAYN
Horus
8,408
3,696
1,977
3,783
24,635
25,538
0
15,244
9,391
0
14,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,253
Gold Earned
56,066
238
Minions Killed
210
0
Camps Cleared
0
1,589,519
Distance Traveled
1,280,074
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,494
781
67
4
0
307,115
0
L
Chiron
12,160
760
92
6
0
279,868
1
W
Ares
12,638
790
29
2
0
316,264
3
W
Da Ji
12,037
752
27
2
0
308,037
1
L
Ares
10,438
652
7
0
0
266,702
0
W
Poseidon
12,893
806
73
5
0
317,517
0
W
Mulan
12,191
762
42
3
0
340,586
0
L
Zeus
11,890
743
69
4
0
274,268
0
L
Artemis
10,204
638
30
2
0
192,787
1
L
Horus
11,374
711
12
1
0
266,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role