Player Matchup

Gilgamesh
Gilgamesh
GodAizenn
Gilgamesh
Level 140
God Stats
1W - 2L
1,500 SR
Queue Stats
72W - 79L
1,533 Elo+
Party 1
Atlas
Atlas
Grizzyonee
Atlas
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 21L
1,474 Elo+
Party 3
Poseidon
Poseidon
LSerpico
Poseidon
Level 142
God Stats
50W - 35L
1,765 SR
Queue Stats
132W - 145L
1,543 Elo+
Party 1
Chiron
Chiron
Nand-LQ
Chiron
Level 82
God Stats
4W - 3L
1,621 SR
Queue Stats
103W - 105L
1,530 Elo+
Party 3
Nox
Nox
floules
Nox
Level 126
God Stats
0W - 2L
1,701 SR
Queue Stats
56W - 45L
1,557 Elo+
Solo
Team Averages
Level 111
1,617 SR
1,527 Elo+

VS

Team Averages
Level 125
1,614 SR
1,592 Elo+
Agni
Agni
G1nN29
Agni
Level 127
God Stats
2W - 3L
1,500 SR
Queue Stats
277W - 274L
1,487 Elo+
Solo
Sol
Sol
Mackenzzy
Sol
Level 154
God Stats
10W - 6L
1,697 SR
Queue Stats
455W - 457L
1,691 Elo+
Solo
Guan Yu
Guan Yu
Naumzinho
Guan Yu
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
214W - 182L
1,669 Elo+
Party 2
Cabrakan
Cabrakan
TheLukeNow
Cabrakan
Level 114
God Stats
16W - 15L
1,875 SR
Queue Stats
607W - 518L
1,667 Elo+
Party 2
Fenrir
Fenrir
lexpierini
Fenrir
Level 106
God Stats
32W - 31L
1,500 SR
Queue Stats
325W - 376L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GodAizenn
Gilgamesh
7
1 / 4 / 0
4,611
461
2,160
6,367
2,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Atlas
8
1 / 3 / 1
5,371
537
2,515
7,688
2,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Poseidon
LSerpico
Poseidon
10
1 / 3 / 1
5,650
565
3,805
7,261
1,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chiron
Nand-LQ
Chiron
9
0 / 2 / 1
5,047
505
4,003
6,277
1,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Nox
11
2 / 2 / 1
6,431
643
3,901
5,427
1,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
G1nN29
Agni
11
1 / 1 / 2
6,492
649
3,100
4,173
1,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
3 / 1 / 1
6,340
634
6,242
5,445
1,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
Naumzinho
Guan Yu
10
2 / 0 / 5
6,581
658
3,467
6,382
3,804
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cabrakan
TheLukeNow
Cabrakan
13
6 / 1 / 2
7,846
785
7,114
9,370
6,118
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
lexpierini
Fenrir
11
2 / 2 / 4
6,584
658
2,256
7,017
2,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
5
Kills
14
14
Deaths
5
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Agni
G1nN29
Agni
1
1
2
2
L
Gilgamesh
GodAizenn
Gilgamesh
1
4
0
0.25
L
Atlas
1
3
1
0.5
L
Poseidon
LSerpico
Poseidon
1
3
1
0.5
W
3
1
1
3.5
L
Chiron
Nand-LQ
Chiron
0
2
1
0.25
W
Guan Yu
Naumzinho
Guan Yu
2
0
5
4.5
W
Cabrakan
TheLukeNow
Cabrakan
6
1
2
7
L
Nox
2
2
1
1.25
W
Fenrir
lexpierini
Fenrir
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,384
Damage
22,179
33,020
Taken
32,387
10,212
Mitigated
15,485
10,220
Healing
13,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
G1nN29
Agni
3,100
67
0
313
4,173
1,357
982
2,154
2,019
31,407
0
L
Gilgamesh
GodAizenn
Gilgamesh
2,160
521
0
1,833
6,367
2,765
0
3,723
2,644
0
14,388
L
Atlas
2,515
729
0
1,147
7,688
2,819
0
4,046
3,642
5,839
0
L
Poseidon
LSerpico
Poseidon
3,805
787
0
2,255
7,261
1,625
0
2,970
4,203
35,835
0
W
6,242
2,631
0
1,969
5,445
1,660
2,016
1,260
4,185
34,109
5,876
L
Chiron
Nand-LQ
Chiron
4,003
1,213
291
3,280
6,277
1,260
0
2,832
3,435
0
29,357
W
Guan Yu
Naumzinho
Guan Yu
3,467
174
1,779
2,716
6,382
3,804
0
1,357
5,025
0
18,382
W
Cabrakan
TheLukeNow
Cabrakan
7,114
1,474
0
4,339
9,370
6,118
0
3,196
5,932
43,905
0
L
Nox
3,901
585
0
1,414
5,427
1,743
66
2,003
3,312
33,593
0
W
Fenrir
lexpierini
Fenrir
2,256
456
0
2,478
7,017
2,546
0
2,254
4,759
0
28,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,110
Gold Earned
33,843
243
Minions Killed
334
0
Camps Cleared
0
924,107
Distance Traveled
989,712
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
6,492
649
74
7
0
205,005
2
L
Gilgamesh
4,611
461
29
3
0
129,654
0
L
Atlas
5,371
537
7
1
0
204,765
1
L
Poseidon
5,650
565
71
7
0
200,403
0
W
Sol
6,340
634
77
8
0
180,379
0
L
Chiron
5,047
505
55
6
0
197,020
3
W
Guan Yu
6,581
658
29
3
0
221,054
3
W
Cabrakan
7,846
785
96
10
0
189,116
2
L
Nox
6,431
643
81
8
0
192,265
1
W
Fenrir
6,584
658
58
6
0
194,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role